Redcrab's server

BAGPIPE
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by BAGPIPE » Tue Jul 09, 2013 15:04

I found some older griefing, I tried to report it before but had the wrong coordinates. -197, 30, -250
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Sokomine
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by Sokomine » Tue Jul 09, 2013 19:53

oxenfreedan wrote:Soko explained that it was because of the rollback checks she was doing on the building I found.

I'm not sure if it was actually rollback_check that caused the crash. Whatever it is, hopefully Redcrab will show up and take a look.
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oxenfreedan
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by oxenfreedan » Tue Jul 09, 2013 19:53

Why has there been so much griefing lately?
I found this awesome latte shop made a while back made by a player that no longer played. A few days ago i found it again and there was barely a chunk of wood left!
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Sokomine
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by Sokomine » Tue Jul 09, 2013 20:00

There has been a lot of griefing going on not only on this servers but on others as well. I suppose it's the price we pay for the game getting more popular and more players joining. The ratio of players you want to keep vs. griefers to get rid of can be depressing sometimes. On a Minecraft classic server I play on, for every player that built a nice starter-house and can become more than guest, perhaps 5-10 other players have to be banned because they had nothing better in mind than griefing.
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Roflcopter27
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by Roflcopter27 » Sun Jul 14, 2013 07:37

This server rules!!! :)
 

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Inocudom
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by Inocudom » Sun Jul 14, 2013 17:30

Recently, redcrab did read my PM to him concerning the updating of this server, but no further action has been done. He is proving to be one of the greatest mysteries of Minetest, as we don't see him much. Of course, the reading of my PM to him is very significant, for it shows that he has not forgotten about this game.
 

dungeonmaster
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by dungeonmaster » Sun Jul 14, 2013 18:05

there is how to make a door of wood im minetest 0.3.1?i tried,bud not worked
 

dungeonmaster
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by dungeonmaster » Sun Jul 14, 2013 18:06

Topywo wrote:
dungeonmaster wrote:there is an mob who is a ghost,who is the name of him?


An Oerkki? Shouldn't be on redcrab :-)

wrong,i found TWO oerkkis at the same time
 

Sokomine
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by Sokomine » Sun Jul 14, 2013 18:55

Inocudom wrote:Recently, redcrab did read my PM to him concerning the updating of this server, but no further action has been done. He is proving to be one of the greatest mysteries of Minetest, as we don't see him much. Of course, the reading of my PM to him is very significant, for it shows that he has not forgotten about this game.

That's good to hear! Hope he'll reply to my PNs/mails as well. I really could use better rollback_check options on his server. And more moderators would be good as well.
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webdesigner97
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by webdesigner97 » Mon Jul 15, 2013 11:28

I found some some screenshots of our old spawn by RadnomBot on google :D

Image
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Sokomine
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by Sokomine » Wed Jul 17, 2013 03:13

If cyan wool starts to look like an unkown block to you, downgrade your client. Very recent builds may have trouble digging that wool as well. The bug only occours with the very latest build (a day ago or so) and is related to the extension for servers with many nodes. Older clients have no such problems.
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ch98
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by ch98 » Wed Jul 17, 2013 04:29

Sokomine wrote:If cyan wool starts to look like an unkown block to you, downgrade your client. Very recent builds may have trouble digging that wool as well. The bug only occours with the very latest build (a day ago or so) and is related to the extension for servers with many nodes. Older clients have no such problems.

well, this server is getting old too...
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webdesigner97
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by webdesigner97 » Wed Jul 17, 2013 09:31

ch98 wrote:
Sokomine wrote:If cyan wool starts to look like an unkown block to you, downgrade your client. Very recent builds may have trouble digging that wool as well. The bug only occours with the very latest build (a day ago or so) and is related to the extension for servers with many nodes. Older clients have no such problems.

well, this server is getting old too...

What do you mean?
 

BAGPIPE
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by BAGPIPE » Wed Jul 17, 2013 14:03

At around 7:00 am PST I could not log on to the server, it said, "can't resolve address"
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MisterBananas
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by MisterBananas » Wed Jul 17, 2013 16:03

BAGPIPE wrote:At around 7:00 am PST I could not log on to the server, it said, "can't resolve address"


That's a DNS error. Put 174.129.196.242 in the address line instead of the usual redcrab.suret.net and it should work fine.
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oxenfreedan
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by oxenfreedan » Thu Jul 18, 2013 20:26

dungeonmaster wrote:
Topywo wrote:
dungeonmaster wrote:there is an mob who is a ghost,who is the name of him?


An Oerkki? Shouldn't be on redcrab :-)

wrong,i found TWO oerkkis at the same time

Those guys haven't been around since the 0.3.1 days
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webdesigner97
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by webdesigner97 » Mon Jul 22, 2013 18:15

[h]Future of Lemoux City[/h]

Today I had a little discussion with Sokomine about the future of Lemoux city and we agreed on asking the community about what we can do.
What shall we do with Lemouy City? Lemoux City is one of the first cities on this server and was extremely damaged by the "Mapgen Bug" last year. Currently its look is bad: Broken walls and deep holes etc.
But how should Lemoux look in the future? Shall we try to rebuild it? Or maybe create some kind of museum out of it? Do you have your own ideas?
Currently its land is owned by Neuro, but he doesn't seem to be very active. He's the one who wanted to rebuild the city, but he never finished it... What do you want? Please post your opinion!
 

Sokomine
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by Sokomine » Mon Jul 22, 2013 18:42

The railroad has progressed a lot in recent days. At spawn, it stops where it hits Lemoux area. Neuro gave me rights to the area so that I can give them to those people who build the railroad. Neuros request was to let it stay underground (below Lemoux city) or even turn around so that he can rebuild the marketplace.

At spawn/Lemoux city, the railroad could indeed stay underground and have a nice railway station there. It would be nice if the western tunnel could somehow be included/connected to it.

The current situation with Lemoux city is that it has been partly restored by Neuro. He doesn't seem to be online much anymore. The restauration seems true to the original, but...and there the problem starts...the original may not have been the most...advanced town on the server to begin with (it is a rather old one where cobble is the predominant building material). Lemoux city is not bad - it is just that the town may profit from beeing partly "decayed"/in ruins. It does look like a very ancient town, and those are not in their best condition nowerdays. An excarvation where part of the town has been restored, part not yet digged up, part is in ruins - that might be a much better choice than rebuilding it entirely. With signs explaining to tourists what is/was what, and what has been found :-) This will require excellent building skills because it can't be as random as the mapgen griefing.
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AspireMint
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by AspireMint » Mon Jul 22, 2013 20:00

Hello,
yop, rebuild Lemoux and maybe Papyrus town?
I can help.
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Sokomine
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by Sokomine » Mon Jul 22, 2013 20:18

Great! Hope the project will be agreed upon.

Papyrus town is also not that great currently. Maybe it could be revived.
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AspireMint
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by AspireMint » Tue Jul 23, 2013 19:44

Hello,
what happened in Pyrite's police station? :O
There are S.W.A.T. and fire fighters.
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qwrwed
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by qwrwed » Tue Jul 23, 2013 19:47

(muhehe)
 

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webdesigner97
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by webdesigner97 » Tue Jul 23, 2013 19:50

AM makes minetest tell stories :D
 

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webdesigner97
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by webdesigner97 » Tue Jul 23, 2013 19:51

Ok, here's a first suggestion for Lemoux city:

Let's replace these silly tunnels in Tunnel district with a nice station for Smoki's railroad?
 

Sokomine
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by Sokomine » Tue Jul 23, 2013 22:25

AspireMint wrote:what happened in Pyrite's police station? :O
There are S.W.A.T. and fire fighters.

Investigation is going on. As the police station is understaffed and all the paper burned down, this may take a while, but the culprit will be found.

webdesigner97 wrote:Ok, here's a first suggestion for Lemoux city:
Let's replace these silly tunnels in Tunnel district with a nice station for Smoki's railroad?

Some of the tunnels did at least in the past lead somewhere. Most of these places are not frequented much anymore and do not have that many great buildings. Perhaps some of the tunnels could lead to the underground station? If we remove that strange glass cover where the line currently hits the Lemoux area, we might even have two parallel tracks. Might be helpful for a large station such as spawn ought to be.
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BAGPIPE
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by BAGPIPE » Wed Jul 24, 2013 00:36

AspireMint wrote:Hello,
what happened in Pyrite's police station? :O
There are S.W.A.T. and fire fighters.
Image


That's great!
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ch98
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by ch98 » Wed Jul 24, 2013 01:42

webdesigner97 wrote:
ch98 wrote:
Sokomine wrote:If cyan wool starts to look like an unkown block to you, downgrade your client. Very recent builds may have trouble digging that wool as well. The bug only occours with the very latest build (a day ago or so) and is related to the extension for servers with many nodes. Older clients have no such problems.

well, this server is getting old too...

What do you mean?

I mean that this server may need a newer version of minetest and mods updated soon. maybe start testing newer version with 30402 server.
Last edited by ch98 on Wed Jul 24, 2013 01:50, edited 1 time in total.
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webdesigner97
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by webdesigner97 » Wed Jul 24, 2013 18:14

Not waiting for the bureaucracy anymore ;)

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webdesigner97
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by webdesigner97 » Thu Jul 25, 2013 10:28

Thanks to AspireMint, the tunnel and the railroad could be continued!
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BAGPIPE
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by BAGPIPE » Thu Jul 25, 2013 15:54

What is the over all plan for where the railroad is going?
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