Redcrab's server

Faceride
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by Faceride » Sun Sep 23, 2012 05:55

can i protect area (559.0, 11.5, -633.2 TO 571.0, 11.5, -644.9)

THANKS!
 

Raxz0r
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by Raxz0r » Sun Sep 23, 2012 06:06

can i protect area coords (559.2, 12.5, -656.8 TO 571.2, 11.5, -646.2)
 

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Topywo
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by Topywo » Sun Sep 23, 2012 07:12

VanessaE wrote:This is all fixed now. Sorry griefers, no matter how much you try to fuck with this server, someone will just clean it up and get on with having fun. No grief here. :-)


Thank you very much Vanessa! Would have taken me for ages, if I would manage at all. (I helped Razor building the shop).

I hoped Actev8 would clean it up himself.
 

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cactuz_pl
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by cactuz_pl » Sun Sep 23, 2012 07:33

SerbianMine wrote:LlamaBoy

Need perm :)


Done, granted.
Nope
 

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cactuz_pl
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by cactuz_pl » Sun Sep 23, 2012 07:37

Razor wrote:i would like to expand protected area to:
(382,-30000,-440) to (535,30000,-561)
Thanks Razor


Done
Last edited by cactuz_pl on Sun Sep 23, 2012 07:52, edited 1 time in total.
Nope
 

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cactuz_pl
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by cactuz_pl » Sun Sep 23, 2012 07:39

Privileges of player Actev8 has been revoked.

Reason: Greifing.
Last edited by cactuz_pl on Sun Sep 23, 2012 07:52, edited 1 time in total.
Nope
 

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cactuz_pl
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by cactuz_pl » Sun Sep 23, 2012 07:41

Faceride wrote:can i protect area (559.0, 11.5, -633.2 TO 571.0, 11.5, -644.9)

THANKS!


Done
Nope
 

cae2000
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by cae2000 » Sun Sep 23, 2012 12:50

can i have build priv. username cae2000
 

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cactuz_pl
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by cactuz_pl » Sun Sep 23, 2012 13:01

cae2000 wrote:can i have build priv. username cae2000


Done, granted.
Nope
 

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Neuro
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by Neuro » Sun Sep 23, 2012 13:51

Josh how did you get those textures?
"Get busy Living or Get busy Dying" ~Alexander Supertramp
 

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cactuz_pl
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by cactuz_pl » Sun Sep 23, 2012 15:09

Neuro wrote:Josh how did you get those textures?



[16x] Gridtoon 1.5
Nope
 

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VanessaE
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by VanessaE » Sun Sep 23, 2012 17:32

Recommend banning LandMine2 (exact spelling) for attempting to freeze the server or the users thereon, chat-flooding, sexual harassment.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

Faceride
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by Faceride » Sun Sep 23, 2012 21:33

ingamename: Kinggorilla

i want to protect area (208.9, 34.5, 179.0) to (226.0, 35.5, 195.9)

thanks
 

Sokomine
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by Sokomine » Mon Sep 24, 2012 02:45

I'd be glad to get the following strip of land protected (it*s inbetween...the neigbours helped me get the coordinates :-))
Main strip of land:199/x/204 to 205/x/297 (small but part of the shore)
Access to the road: 187/x/193 to 205/x/204
Unclaimed steep hillside: 199/x/193 to 236/x/210
Height varies quite a lot (entrance at about 10m)

Sorry that it's so complicated. Building there might be more fun than in "free" nature :-)
A list of my mods can be found here.
 

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VanessaE
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by VanessaE » Mon Sep 24, 2012 02:51

Cactuz: Regarding the above, NekoGloop and I helped Sokomine sort out these areas and they're okay with us. Also, don't forget that there's a bridge/road that runs through/above that area, so you'll want to work around that so I can still maintain it. :-)
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

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cactuz_pl
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by cactuz_pl » Mon Sep 24, 2012 07:16

Sokomine wrote:I'd be glad to get the following strip of land protected (it*s inbetween...the neigbours helped me get the coordinates :-))
Main strip of land:199/x/204 to 205/x/297 (small but part of the shore)
Access to the road: 187/x/193 to 205/x/204
Unclaimed steep hillside: 199/x/193 to 236/x/210
Height varies quite a lot (entrance at about 10m)

Sorry that it's so complicated. Building there might be more fun than in "free" nature :-)


VanessaE wrote:Cactuz: Regarding the above, NekoGloop and I helped Sokomine sort out these areas and they're okay with us. Also, don't forget that there's a bridge/road that runs through/above that area, so you'll want to work around that so I can still maintain it. :-)


OK, road is on altitude 29.

All of these lands will be from 28 to -200 (it can be -30000 if you want).

I will protect this land when you will be online.
Nope
 

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redcrab
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by redcrab » Mon Sep 24, 2012 10:41

Update
mod
Stair+ version 24 September
Tonyka's 3DForniture current version (from this post date: 24th september). (new tree and papyrus nodes redefinition disabled)

recipe
To craft wool:cyan, use regular default:tree instead of unavailable default:jungletree
Last edited by redcrab on Mon Sep 24, 2012 10:47, edited 1 time in total.
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Razor
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by Razor » Mon Sep 24, 2012 14:44

Redcrab please add the mony mod for ease of shops
 

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cactuz_pl
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by cactuz_pl » Mon Sep 24, 2012 15:51

Razor wrote:Redcrab please add the mony mod for ease of shops


I guess you mean Money mod.

Yes this would be great, but we already asked him about it.
Last edited by cactuz_pl on Mon Sep 24, 2012 15:53, edited 1 time in total.
Nope
 

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cactuz_pl
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by cactuz_pl » Mon Sep 24, 2012 16:00

cactuz_pl wrote:
Sokomine wrote:I'd be glad to get the following strip of land protected (it*s inbetween...the neigbours helped me get the coordinates :-))
Main strip of land:199/x/204 to 205/x/297 (small but part of the shore)
Access to the road: 187/x/193 to 205/x/204
Unclaimed steep hillside: 199/x/193 to 236/x/210
Height varies quite a lot (entrance at about 10m)

Sorry that it's so complicated. Building there might be more fun than in "free" nature :-)


VanessaE wrote:Cactuz: Regarding the above, NekoGloop and I helped Sokomine sort out these areas and they're okay with us. Also, don't forget that there's a bridge/road that runs through/above that area, so you'll want to work around that so I can still maintain it. :-)


OK, road is on altitude 29.

All of these lands will be from 28 to -200 (it can be -30000 if you want).

I will protect this land when you will be online.



First land is protected now, second and third are colliding with first.
Last edited by cactuz_pl on Mon Sep 24, 2012 16:05, edited 1 time in total.
Nope
 

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cactuz_pl
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by cactuz_pl » Mon Sep 24, 2012 16:12

Faceride wrote:ingamename: Kinggorilla

i want to protect area (208.9, 34.5, 179.0) to (226.0, 35.5, 195.9)

thanks


Done
Nope
 

Sokomine
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by Sokomine » Mon Sep 24, 2012 16:32

Ok, the third patch (after we figured out the second ingame) ought to be 199/x/193 to 236/x/210
A depth of -200 is more than enough :-) But at the top it may collide with the road so ought to stop at 28 as well.
Thanks for protecting the land!
A list of my mods can be found here.
 

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cactuz_pl
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by cactuz_pl » Mon Sep 24, 2012 16:54

Sokomine wrote:Ok, the third patch (after we figured out the second ingame) ought to be 199/x/193 to 236/x/210
A depth of -200 is more than enough :-) But at the top it may collide with the road so ought to stop at 28 as well.
Thanks for protecting the land!


This area is still colliding with 232,235 (both are yours).
Nope
 

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redcrab
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by redcrab » Mon Sep 24, 2012 17:10

Update
- To empty a bucket somewhere on unprotected areas, you need "bucket" permission
- You can't empty or fill a bucket on an disallowed protected area.
Last edited by redcrab on Mon Sep 24, 2012 17:35, edited 1 time in total.
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Neuro
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by Neuro » Mon Sep 24, 2012 17:21

can i get bucket permission please
"Get busy Living or Get busy Dying" ~Alexander Supertramp
 

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redcrab
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by redcrab » Mon Sep 24, 2012 17:35

Neuro wrote:can i get bucket permission please


My explanation was not clear I guess ... sorry for that , but :

You're allowed to empty your bucket on your protected area always
you're not allowed to fill/empty bucket on not allowed protected area

and if you do not have "bucket" privilege you can't empty your bucket on unprotected areas

Please let me know if you see bad side effect to this current behavior

... So from your request I wont give this privilege until there is a very high effective reason for that. (be allowed to empty bucket on non-protected areas)
Last edited by redcrab on Mon Sep 24, 2012 17:49, edited 1 time in total.
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Sokomine
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by Sokomine » Mon Sep 24, 2012 17:39

Sorry :-( Ought to be 206/x/193 to 236/x/210
A list of my mods can be found here.
 

Josh
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by Josh » Tue Sep 25, 2012 03:38

Hey Redcrab it would be cool if you could install my Decoplants mod: http://minetest.net/forum/viewtopic.php?id=3151
I think it would make a nice decorative addition to this server (:
 

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redcrab
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by redcrab » Tue Sep 25, 2012 09:09

Update

stair+ mod updated with 25/09/2012 version
homedecor mod added with 25/09/2012 version
Last edited by redcrab on Tue Sep 25, 2012 09:53, edited 1 time in total.
0.4 for serious builder click here
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Sokomine
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by Sokomine » Tue Sep 25, 2012 14:32

Can you please add beds? The usual wool - colored wool - colored wool beds look horrible next to 3dfornitures detailed furniture. If you are afraid of any instability or just don't want the bed's turn-day-into-morning function you might just comment it out. Other than that, each bed adds two nodebox-"blocks" out of which the bed is formed - that ought to be no problem at all.
bed that fits perfect to 3dforniture: https://github.com/PilzAdam/beds
very decorative papyrus bed: http://minetest.net/forum/viewtopic.php?id=2708

Other highly desirable mods would be nature_pack_controlled with its many flowers (strawberry bushes, flowers and the ropebox). It is a good feeling to wander through areas where flowers grow! The same applies to farming. That's a lot of fun for people prefering the surface, good decoration for gardens, and adds new trees (banana, rubber and cacao). Take at least the trees, please! The world is richer than only apple-trees and saplings! And the trees only appear in register_on_generated in new areas (or if planted by a player).

Later on things like craft_guide and inventory_plus with its bags and home_gui would be desirable. They may be too new for a server.
A list of my mods can be found here.
 

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