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PostPosted: Sat Sep 08, 2012 01:41
by Neuro
rubenwardy wrote:
Neuro wrote:how come its not a full map?


What do you mean?

The interactive map is an interactive version of redcrabs map.
Duh.

the map stops before it gets to other things, like the bottom of the map

PostPosted: Sat Sep 08, 2012 03:15
by Josh
cactuz_pl wrote:
Josh wrote:
Josh wrote:Hey cactuz_pl i would like to protect my house the coordinates are:

[0.291,-30000,-27.5,-245.9] To [0.292,-30000,-27.5,-236.2] Please correct me if im wrong because it's my first time sorting
coordinates out.


Have you protected it yet cactuz_pl?


No, why?

1. I can protect land only when owner (in this case you) is online and I'm online.

2. Your cords contains 4 numbers, should 3. Here is manual http://minetest.net/forum/viewtopic.php?pid=38025#p38025

To all hosts requesting: I can't remember all of your requests, when you see me online remind me number of post with your request.


I read the manual properly. You said coordinates should have 3 numbers so that would be [0.291,-30000,-27.5] To [0.292,-30000,-27.5] Is that correct? If it is tell me.

PostPosted: Sat Sep 08, 2012 04:37
by Nercolex
hey can i get build privs? thanks, my ign is Nercolex :)

PostPosted: Sat Sep 08, 2012 04:39
by MrArmyman3
Can you grant me to build? My name is MrArmyman3

PostPosted: Sat Sep 08, 2012 06:30
by cactuz_pl
Cold_Fire wrote:You might not have seen it, but I requested build priviliges. Sorry to ask twice, but you seem to have given them to those who have asked much later than me. (Maybe the "thanks" at the end threw you off?) Username is Cold_Fire.


Done.

I apologize for the omission of you.

PostPosted: Sat Sep 08, 2012 06:31
by cactuz_pl
Nercolex wrote:hey can i get build privs? thanks, my ign is Nercolex :)


Done.

PostPosted: Sat Sep 08, 2012 06:32
by cactuz_pl
MrArmyman3 wrote:I would like to build on your server


Done.

PostPosted: Sat Sep 08, 2012 09:25
by Lelix
I'm sorry, but I do not work my nick, I forgot the password. I created a new user: Lelix
can qualify me to build?

PostPosted: Sat Sep 08, 2012 10:28
by cactuz_pl
Lelix wrote:I'm sorry, but I do not work my nick, I forgot the password. I created a new user: Lelix
can qualify me to build?


Privileges of LelixSuper has been revoked.

Privileges of Lelix has been granted.

PostPosted: Sat Sep 08, 2012 10:47
by breinzter11
redcrab i need priviss on 0.4.3
my nick name is breinz

Thx

PostPosted: Sat Sep 08, 2012 10:49
by cactuz_pl
Spawn from Eiffel top:
Image
(quality is bad because of my resolution)

Falling from Eiffel:
Image
Image
Image

Eiffel from spawn:
Image

Images has been uploaded as answer of Ade96's request.

PostPosted: Sat Sep 08, 2012 11:09
by cactuz_pl
breinzter11 wrote:redcrab i need priviss on 0.4.3
my nick name is breinz

Thx


Done.

PostPosted: Sat Sep 08, 2012 14:49
by breinzter11
Thx !!
^^
i love your server

PostPosted: Sat Sep 08, 2012 22:50
by wieszak
Ok, i havestrange problem - my furnaces works veeeeeeeeeeeeeeeery slowly. it took few minutes before they just start cooking, and then one item took another few minutes (real time few minutes). And when choping tree leaves also disappears veeeeeery slowly... Some problem with timer ?

PostPosted: Sun Sep 09, 2012 01:40
by Nercolex
great server but why cant i get on?

PostPosted: Sun Sep 09, 2012 06:59
by Neuro
whats up with the server, i cant connect either?

PostPosted: Sun Sep 09, 2012 12:05
by rubenwardy
Neuro wrote:
rubenwardy wrote:
Neuro wrote:how come its not a full map?


What do you mean?

The interactive map is an interactive version of redcrabs map.
Duh.

the map stops before it gets to other things, like the bottom of the map


Redcrabs map stops there. The map is only drawn for a limited space

PostPosted: Sun Sep 09, 2012 12:16
by Ade96
Server is down once again? I can't connect, it just says "Connecting to server...".

PostPosted: Sun Sep 09, 2012 12:28
by rubenwardy
Ade96 wrote:Server is down once again? I can't connect, it just says "Connecting to server...".


Me too.

PostPosted: Sun Sep 09, 2012 15:29
by Neuro
rubenwardy wrote:
Neuro wrote:
rubenwardy wrote:
What do you mean?

The interactive map is an interactive version of redcrabs map.
Duh.

the map stops before it gets to other things, like the bottom of the map


Redcrabs map stops there. The map is only drawn for a limited space

why, i think the map should be drawn to what you have now plus where cords have been asked for protection in far away areas

PostPosted: Sun Sep 09, 2012 15:52
by rubenwardy
Neuro wrote:
rubenwardy wrote:
Neuro wrote:the map stops before it gets to other things, like the bottom of the map


Redcrabs map stops there. The map is only drawn for a limited space

why, i think the map should be drawn to what you have now plus where cords have been asked for protection in far away areas


FAQ: Answer is Redcrab has no idea how do make the map bigger

PostPosted: Mon Sep 10, 2012 14:24
by chlue
rubenwardy wrote:
Neuro wrote:
rubenwardy wrote:
Redcrabs map stops there. The map is only drawn for a limited space

why, i think the map should be drawn to what you have now plus where cords have been asked for protection in far away areas


FAQ: Answer is Redcrab has no idea how do make the map bigger


I didn't try but I guess the limits are defined by this code in minetestmapper.py:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
sector_xmin = -1500 / 16
sector_xmax = 1500 / 16
sector_zmin = -1500 / 16
sector_zmax = 1500 / 16

But drawing a 10k pixel map is quiet pointless and traffic heavy too, so the limits seem to be quiet reasonable.

PostPosted: Mon Sep 10, 2012 15:13
by cactuz_pl
chlue wrote:
rubenwardy wrote:
Neuro wrote:why, i think the map should be drawn to what you have now plus where cords have been asked for protection in far away areas


FAQ: Answer is Redcrab has no idea how do make the map bigger


I didn't try but I guess the limits are defined by this code in minetestmapper.py:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
sector_xmin = -1500 / 16
sector_xmax = 1500 / 16
sector_zmin = -1500 / 16
sector_zmax = 1500 / 16

But drawing a 10k pixel map is quiet pointless and traffic heavy too, so the limits seem to be quiet reasonable.


Yes, redcrab tried it too. POST HERE

cactuz_pl wrote:
redcrab wrote:
cactuz_pl wrote:
I join the request. I'm curious about how the world looks. One more think: can you tell size of world in MB / GB? I'm just curious.


I'm just trying to figure out how to generate map for particular part of the world.
Currently the map.sqlite file size is 1.4 GB (1467888640 bytes)


I found something:
Try change this lines in minecraftmapper.py
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
sector_xmin = -1500 / 16
sector_xmax = 1500 / 16
sector_zmin = -1500 / 16
sector_zmax = 1500 / 16


I changed all "1500" on "10000" and it made my whole world map.

Image

To made/generate this world I teleported to 0,10000 then to 0,9000 then to 0,8000 and from there I was flying to 0,0.
----
I don't know C++ and other programming stuff.
----
For example you can make and schedule two minecraftmapper.py files one for draw daily normal map (3008x3008, like it is now), and second for draw daily spawn point (100x100, with centre in (0,0)):
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
sector_xmin = -50 / 16
sector_xmax = 50 / 16
sector_zmin = -50 / 16
sector_zmax = 50 / 16


I was mistaken, is no possibility to make 100x100 map, length of edges of output png file always are multiple of 16 and has to be equal or larger than 128.


EDIT:
Other thing is map file size.

If 3008x3008 *.png file has 5,3 MB, (9048064 pixels = 5,3 MB)
then 10000x10000 would be 100000000 pixels = 58,5760 MB
But obvious is that the map never will be uncovered in 100%, even now, after 4,5 months map (3008x3008) has white spot on eastern edge.

PostPosted: Mon Sep 10, 2012 15:34
by redcrab
I ve already tried larger map ... but the genmap failed with a "database locked" error.

NB : the map takes about more than 2 hours to be generated, and use a maximum of cpu ... so it's not a light task ..


cactuz_pl wrote:
chlue wrote:
rubenwardy wrote:
FAQ: Answer is Redcrab has no idea how do make the map bigger


I didn't try but I guess the limits are defined by this code in minetestmapper.py:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
sector_xmin = -1500 / 16
sector_xmax = 1500 / 16
sector_zmin = -1500 / 16
sector_zmax = 1500 / 16

But drawing a 10k pixel map is quiet pointless and traffic heavy too, so the limits seem to be quiet reasonable.


Yes, redcrab tried it too. POST HERE

cactuz_pl wrote:
redcrab wrote:
I'm just trying to figure out how to generate map for particular part of the world.
Currently the map.sqlite file size is 1.4 GB (1467888640 bytes)


I found something:
Try change this lines in minecraftmapper.py
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
sector_xmin = -1500 / 16
sector_xmax = 1500 / 16
sector_zmin = -1500 / 16
sector_zmax = 1500 / 16


I changed all "1500" on "10000" and it made my whole world map.

Image

To made/generate this world I teleported to 0,10000 then to 0,9000 then to 0,8000 and from there I was flying to 0,0.
----
I don't know C++ and other programming stuff.
----
For example you can make and schedule two minecraftmapper.py files one for draw daily normal map (3008x3008, like it is now), and second for draw daily spawn point (100x100, with centre in (0,0)):
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
sector_xmin = -50 / 16
sector_xmax = 50 / 16
sector_zmin = -50 / 16
sector_zmax = 50 / 16


I was mistaken, is no possibility to make 100x100 map, length of edges of output png file always are multiple of 16 and has to be equal or larger than 128.

PostPosted: Mon Sep 10, 2012 15:51
by cactuz_pl
redcrab wrote:I ve already tried larger map ... but the genmap failed with a "database locked" error.

NB : the map takes about more than 2 hours to be generated, and use a maximum of cpu ... so it's not a light task ..


Two hours for 3008x3008 map or 10k x 10k?

You don't have to make one giant map (I know it would be nice), instead of this you can try to make a few of smaller maps, for example: 300x300 or 500x500 presenting buildings and towns which are further from spawn than 1500 blocks/meters using this:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
sector_xmin = -50 / 16
sector_xmax = 50 / 16
sector_zmin = -50 / 16
sector_zmax = 50 / 16


Maybe mapmaker has "database locked error" because of too big size of map.

EDIT:

Or try to make 4 quarters (or more parts, 10 maps per 1k x 10k each would be easy to merge) of 10k x 10k map and then merge it in one.

EDIT 2:

One 1k x 10k is not many more than 3008x3008
1 000 x 10 000= 10 000 000
3 008 x 3 008 = 9 048 064

EDIT 3:

First part:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
sector_xmin = -10000 / 16
sector_xmax = -9000 / 16
sector_zmin = -10000 / 16
sector_zmax = 10000 / 16


Second part:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
sector_xmin = -8999 / 16
sector_xmax = -8000 / 16
sector_zmin = -10000 / 16
sector_zmax = 10000 / 16


etc.

PostPosted: Mon Sep 10, 2012 17:03
by kronos
is server down?

PostPosted: Mon Sep 10, 2012 17:23
by Ade96
I can't connect now, and seems like I am not the only one. Why does the server keep going down? This is otherwise great server, and the only one I am playing, so I get really disappointed when it keeps going down. :(

PostPosted: Mon Sep 10, 2012 17:38
by kronos
Ade96 wrote:I can't connect now, and seems like I am not the only one. Why does the server keep going down? This is otherwise great server, and the only one I am playing, so I get really disappointed when it keeps going down. :(

me too

PostPosted: Mon Sep 10, 2012 18:14
by Razor
If anyone has a server that never goes down on 0.4.3 could you tell me please :)

PostPosted: Mon Sep 10, 2012 18:58
by kronos
Razor wrote:If anyone has a server that never goes down on 0.4.3 could you tell me please :)

me too please