glomie's server

glomie
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by glomie » Fri Mar 15, 2013 21:06

Mod linkstone added
Sorry for my bad english...
 

glomie
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Posts: 141
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by glomie » Sun Mar 24, 2013 01:20

updated to version 0.4.5
(and craft guide still not work, and i don't know why...)
Last edited by glomie on Sun Mar 24, 2013 01:39, edited 1 time in total.
Sorry for my bad english...
 

trukoil
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by trukoil » Mon Mar 25, 2013 15:52

Glomie, i have an idea for testing Minetest new features: a Minetest git/nightly server on port 30002 (for example) updated weekly, with map reset on new version. Maybe few or no external mod at all.
Last edited by trukoil on Mon Mar 25, 2013 15:52, edited 1 time in total.
I don't always sign a post
but when i do, i dig.
 

glomie
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by glomie » Wed Mar 27, 2013 00:53

trukoil wrote:Glomie, i have an idea for testing Minetest new features: a Minetest git/nightly server on port 30002 (for example) updated weekly, with map reset on new version. Maybe few or no external mod at all.

I don't think is usefull, payer don't like when map is reset, and for testing, singleplayer is enough.
Sorry for my bad english...
 

trukoil
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by trukoil » Wed Mar 27, 2013 05:20

glomie wrote:I don't think is usefull, payer don't like when map is reset, and for testing, singleplayer is enough.


You're right.
I don't always sign a post
but when i do, i dig.
 

glomie
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by glomie » Wed Mar 27, 2013 23:56

added server creative on port 30002
Sorry for my bad english...
 

glomie
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by glomie » Thu Mar 28, 2013 18:27

sorry for people tried to speak at me in chat game, i was afk for a long time.
Last edited by glomie on Thu Mar 28, 2013 18:43, edited 1 time in total.
Sorry for my bad english...
 

glomie
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by glomie » Thu Apr 11, 2013 18:35

updated to 0.4.6
Sorry for my bad english...
 

queria
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by queria » Wed Apr 17, 2013 09:27

glomie wrote:New protection anti-griefer :

there a new block can be craft with 2x2 xoron ingot
When it placed this block have an owner (like locked chest) and it protect area around from other player


Hi, i'm new on your server so sorry if it's stupid question, but I was not able to find any xoron or similar source.
So how those protect blocks can be created?

And would it be possible for you to write down basic (current) info about server, including up-to-date mod list (==what we can craft/do) ... maybe as updated first post here, or create website for the server?

I mean with info like:
- ip/ports/servers
- mod list/server
- (basic) rules
- most important recipes (like those protect blocks) + how to get resources
- list/link to other recipes (if not provided by mod list)
- maybe map (even "3d" interactive ...) as can be seen on other servers ...
- statistics like # of players online / last day/week/month ...
- latest info/status update/flash news about server

I think it could be really helpfull for new or even current players, most of these things can be found scattered throughout the forum but it's not so convenient i think.

Thanks Q.
Last edited by queria on Wed Apr 17, 2013 09:29, edited 1 time in total.
 

glomie
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by glomie » Wed Apr 17, 2013 13:21

for protector is now 2x2 gloopores:kalite_ingot

thank for your suggestions, i will think about it, but for now, i will be away for some days...
Sorry for my bad english...
 

glomie
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by glomie » Sat May 11, 2013 16:44

i modified server.conf to appear in this list, but don't work, maybe it need some time ?
Sorry for my bad english...
 

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sfan5
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by sfan5 » Sat May 11, 2013 17:32

glomie wrote:i modified server.conf to appear in this list, but don't work, maybe it need some time ?

Try applying this patch: https://gist.github.com/sfan5/5494405
Mods: Mesecons | WorldEdit | Nuke
Minetest builds for Windows (32-bit & 64-bit)
 

glomie
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by glomie » Sun May 12, 2013 00:19

updated to the last version, then i try to apply patch but:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
$ git apply announce-fix.patch
error: patch failed: src/serverlist.cpp:259
error: src/serverlist.cpp: patch does not apply

Its the first time i use the command git
Sorry for my bad english...
 

glomie
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by glomie » Mon May 13, 2013 00:12

Finlay applied patch (I hope), but it still not show in this list...
added libcurl4-openssl-dev package like write here now have this line
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
02:29:36: ACTION[ServerThread]: announcing to servers.minetest.net
Last edited by glomie on Mon May 13, 2013 00:31, edited 1 time in total.
Sorry for my bad english...
 

glomie
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by glomie » Tue May 14, 2013 20:54

Hybrid Dog wrote:I can't join.
Someone wanted to know what happens when 2 movestones collide.
(30002)

removed movestone, it work now.
Sorry for my bad english...
 

glomie
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by glomie » Sun Jun 09, 2013 16:47

upgraded to 0.4.7
removed creat and pvp, nobody on it
Sorry for my bad english...
 

glomie
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by glomie » Mon Jun 10, 2013 17:56

Hybrid Dog wrote:
glomie wrote:upgraded to 0.4.7
removed creat and pvp, nobody on it
really removed or only disabled?

disabled
Sorry for my bad english...
 

glomie
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by glomie » Tue Jun 11, 2013 12:01

Creative is back
Sorry for my bad english...
 

glomie
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by glomie » Wed Jun 12, 2013 19:38

Hybrid Dog wrote:Can you explain me the protector mod bug which caused the protect blocks to turn into stone for specific persons?

Not a bug, is only for banned player.
Sorry for my bad english...
 

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Dan Duncombe
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by Dan Duncombe » Wed Jun 12, 2013 21:12

Could you add my instant structures mod?
Some Mods: Castles Prefab Camouflage
My Games: Nostalgia Realtest Revamped
Servers: See above games.
 

glomie
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by glomie » Thu Jun 13, 2013 11:55

Dan Duncombe wrote:Could you add my instant structures mod?

installed on creative server, but still a problem with your mod, it build on protected area.
Sorry for my bad english...
 

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Dan Duncombe
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by Dan Duncombe » Mon Jun 17, 2013 16:29

Could you maybe add the Danger/Hazard signs mod... They would fit in with the uranium mod if you add it.
Some Mods: Castles Prefab Camouflage
My Games: Nostalgia Realtest Revamped
Servers: See above games.
 

glomie
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by glomie » Mon Jun 17, 2013 21:39

Dan Duncombe wrote:Could you maybe add the Danger/Hazard signs mod... They would fit in with the uranium mod if you add it.

A link for that ?
Sorry for my bad english...
 

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Dan Duncombe
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by Dan Duncombe » Tue Jun 18, 2013 00:32

http://forum.minetest.net/viewtopic.php?id=6285
glomie wrote:
Dan Duncombe wrote:Could you maybe add the Danger/Hazard signs mod... They would fit in with the uranium mod if you add it.

A link for that ?
Some Mods: Castles Prefab Camouflage
My Games: Nostalgia Realtest Revamped
Servers: See above games.
 

glomie
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by glomie » Tue Jun 18, 2013 10:14


installed on creative
Sorry for my bad english...
 

glomie
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by glomie » Tue Jun 18, 2013 21:29

creative server
i made a new spawn point
I test a new anti flood system.
command /sethome /home /spawn work again.
Last edited by glomie on Tue Jun 18, 2013 21:40, edited 1 time in total.
Sorry for my bad english...
 

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Inocudom
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by Inocudom » Thu Jun 20, 2013 21:56

I want to build an antique radio in the float lands of the port 30002 creative server, but I don't know where the best place is to find them.
 

trukoil
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by trukoil » Thu Jun 20, 2013 22:35

Hybrid Dog wrote:You can't repair the spawn:
If you come near to it, your 35 FPS change to 5 FPS.
So you can't remove/build somewhat there without getting completely annoyed.
Everywhere water, you can't let it disappear.
And protect blocks disallow changing sth there.
...

Before it was griefed it looked like an useful place to leave messages, build roads, and to spawn there.


Strange textures, how you got them? They look darker than normal
I don't always sign a post
but when i do, i dig.
 

glomie
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by glomie » Sat Jun 22, 2013 22:06

Inocudom wrote:I want to build an antique radio in the float lands of the port 30002 creative server, but I don't know where the best place is to find them.

I placed a linkstone to floatland near spawn
Sorry for my bad english...
 

trukoil
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by trukoil » Sun Jun 23, 2013 03:20

Hybrid Dog wrote:I think it's because of gimp


Oh, just a different monitor color profile, and not the shader option (that don't do anything on my client)

Just a question Glomie, why you closed the zombie/moxo server? I liked the zombie-spawned-everywhere idea :( (even with no /sethome, a pain to come back to surface...)
I don't always sign a post
but when i do, i dig.
 

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