SegFault22 wrote:Maybe a fresh start IS what we need - the city I was making was planned to be at coordinates 0,0,4000, but instead it's on top of a cliff nearby. And there was no room for the Imperial Fortress, so it just floats above the water. People's houses are too far out in the streets and just look weird, and there are numerous gaps in the security wall, the tunnel to the UnderLand is messed-up and the sneak elevators are on different sides in many random places, MESE doesn't generate at the level where the tunnel ends, Nyancats spawn in lava rivers and are almost impossible to ''save'', Durmia isn't built on an exact scale (street squares should be able to fill up the entire city with no half-squares and the gates should be in the center of the walls), the list goes on...but IDK, it may be best to keep this map, because we have all put a lot of work into building the cities here.
P.S. it seems like the error making it crash is centered on one point somewhere in the map (see the error data you posted, Menche) and it may work to go into SP mode and make that node ''air''
Menche wrote:So, what does everyone think about this? If I start a new map, I would put a backup of the old one up for download, so you can play it in singleplayer or even host it yourself. Also, if I make a new map, I could worldedit some of the old structures in. I sort of want to start over, but I don't want to overly upset anyone.
My reasons for wanting to start over from scratch:
This is my first server, I'm just learning to manage it, rules and policies have been very volatile.
The map and players were transfered from the "test server" which was not meant to be permanent.
I wanted this to be a "legit building" server, but moderators have more privs than I originally intended, and are making extensive use of fly, teleport, and worldedit.
I want moderators to be only for policing the server, not super-players with special privileges.
I want have a more controlled policy for promoting moderators.
I want to have a more controlled policy for installing mods, to have a more polished feel and to keep stability and responsiveness.
vaaron wrote:hey man here ya go
LolManKuba wrote:katie maybe ask someone with worldedit to save it
and load it when the map comes back, that's what;s infinity's doing. (this is for your earlier post) if they can
Really? Thats not even that much,Death Dealer wrote:LolManKuba wrote:katie maybe ask someone with worldedit to save it
and load it when the map comes back, that's what;s infinity's doing. (this is for your earlier post) if they can
its kind of a pain to do it like that.. world edit only save areas 15x15x15.. world edit is good for modular pieces that big. anything bigger than that and its almost impossible to know the cords or whitch blocks to hit to save the piece of whatever.
madchicken13 wrote:Im Willing to Try the Server
When in try to login it says client protocal=10 server protocal=11
I have the newest version of minetest
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