Can only log into world with Singleplayer

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maier.nathan
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Can only log into world with Singleplayer

by maier.nathan » Sat Jan 25, 2014 15:30

I have a simple to explain problem with maybe a complicated solution.

I have an world that I want to play, but I can only enter it from singelplayer or if I start a server from in 0.4.8. When I start a server from the command line and play it from minetest and the client tab, it's a totally different world.

What am I missing?
Thanks,
Bikemare
 

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Krock
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by Krock » Sat Jan 25, 2014 16:25

You are called "singleplayer", when playing in singleplayer mode and you'll be your own defined player when connecting as server.

When a new user joins, then he/she gets teleported to a random place +/- 50 nodes away from spawn.

Goto coordinate 0, 10, 0 in both modes (singleplayer and server), then compare the landscape
Last edited by Krock on Sat Jan 25, 2014 16:26, edited 1 time in total.
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maier.nathan
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by maier.nathan » Sat Jan 25, 2014 20:20

i've disembowled my files for Minetest. I have copied so many files I have no idea how things are working. I am going to do a RUN_IN_PLACE=0 instead of RUN_IN_PLACE=1 and see if that fixes the problem. This might return things to the way they were before I upgraded minetest from 0.4.7 to the latest (0.4.8?)
 

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Krock
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by Krock » Sat Jan 25, 2014 20:53

maier.nathan wrote:i've disembowled my files for Minetest. I have copied so many files I have no idea how things are working. I am going to do a RUN_IN_PLACE=0 instead of RUN_IN_PLACE=1 and see if that fixes the problem. This might return things to the way they were before I upgraded minetest from 0.4.7 to the latest (0.4.8?)

1) backup worlds
2) delete MT
4) get newest 0.4.9-dev version
5) invent a task for step 3
6) test again with run in place
Newest Win32 builds - Find a mod - All my mods
ALL YOUR DONATION ARE BELONG TO PARAMAT (Please support him and Minetest)
New DuckDuckGo !bang: !mtmod <keyword here>
 

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maier.nathan
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by maier.nathan » Sun Jan 26, 2014 23:51

Krock wrote:
maier.nathan wrote:i've disembowled my files for Minetest. I have copied so many files I have no idea how things are working. I am going to do a RUN_IN_PLACE=0 instead of RUN_IN_PLACE=1 and see if that fixes the problem. This might return things to the way they were before I upgraded minetest from 0.4.7 to the latest (0.4.8?)

1) backup worlds
2) delete MT
4) get newest 0.4.9-dev version
5) invent a task for step 3
6) test again with run in place


I followed all the steps. The problem is still that I can only get to the world through singleplayer or the server tab on the client menu. I can't use the client tab to connect to a locally running minetest server. I guess this would be "minetestserver" not running properly.
-Nate
 

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maier.nathan
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by maier.nathan » Sun Jan 26, 2014 23:55

Jeeeeshh. Solved the problem. It was completely my fault and a dumb mistake.
But is was good to clean up my files and reinstall MT.

When I started the server "./mineteserver --world" I entered the name of the game and not the path. I mixed up "--worldname," and "--world." So I did, " ./minetesterver --world," with the path to world as the argument. I guess I could do the same with --worldname if my selected_world_path variable is right in my minetest.conf file.

Thanks for your help.
-Nate (Bikemare)
Last edited by maier.nathan on Sun Jan 26, 2014 23:57, edited 1 time in total.
 

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maier.nathan
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by maier.nathan » Sun Jan 26, 2014 23:59

The problem was also that running the server or singleplayer was slower than as a client.
 


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