DIscovered destroyed house and other on home server

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maier.nathan
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DIscovered destroyed house and other on home server

by maier.nathan » Tue Jan 28, 2014 22:27

Hi, I leave my server on at my house even while I'm not playing. I started the client this morning to find that parts of my house were destroyed. Is it possible someone griefed me and found my server? Or I installed sethome so maybe that has something to do with it. Also got alot of mods working that didn't have problems in the past. Is is possible that one of the mob characters found my home after sethome and destroyed it? I will let you know if anything else is destoyed. There was even water in the house!
Good Grief
-Nate
 

Sokomine
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by Sokomine » Tue Jan 28, 2014 23:26

Please check if your name ingame is "singleplayer" or something else. If it's singleplayer, it's a local game with no other players. You can also check for files in the players folder to see if there are any unwanted guests around.

Some mobs do indeed destroy blocks. Dungeon masters of both simple mobs and mobf are known for that behaviour. Which mods do you have installed?
A list of my mods can be found here.
 

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by maier.nathan » Wed Jan 29, 2014 00:02

No unwanted players in the players files.
Mods I have that seem relevant:
mobf, mob_slime, mob_shark (hey, there's water in there) , animal_rat, animal creeper,animal_big_red .
Last edited by maier.nathan on Wed Jan 29, 2014 00:05, edited 1 time in total.
 

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by Sokomine » Wed Jan 29, 2014 16:59

AFAIK only the dungeon master can destroy nodes. Some other mobs throw fireballs which might be harmful to a house if fire is enabled.

None of the mobs "knows" about your home position. The server knows where you are, and the mobs mods spawn mobs in the areas that got loaded (i.e. by players beeing there).

Perhaps you ought to do a screenshot of the damage (press F12) and post it?
A list of my mods can be found here.
 

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BrandonReese
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by BrandonReese » Wed Jan 29, 2014 18:44

I think animal creeper blows up and destroys blocks
 

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maier.nathan
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by maier.nathan » Fri Jan 31, 2014 22:39

Sokomine wrote:AFAIK only the dungeon master can destroy nodes. Some other mobs throw fireballs which might be harmful to a house if fire is enabled.

None of the mobs "knows" about your home position. The server knows where you are, and the mobs mods spawn mobs in the areas that got loaded (i.e. by players beeing there).

Perhaps you ought to do a screenshot of the damage (press F12) and post it?


I think it might be the red ball that explodes. Don't know how there is water though.
Image
 

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by Inocudom » Fri Jan 31, 2014 23:24

Hmm, that looks like something mapgen did. At this point, I must ask the obvious question; what version of Minetest are you using?
Last edited by Inocudom on Fri Jan 31, 2014 23:25, edited 1 time in total.
 

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by maier.nathan » Sat Feb 01, 2014 20:47

Inocudom wrote:Hmm, that looks like something mapgen did. At this point, I must ask the obvious question; what version of Minetest are you using?

I am using 0.4.9.
Yesterday I noticed a door had moved one node.
 

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by maier.nathan » Sat Feb 01, 2014 20:47

Hybrid Dog wrote:Have you joined on the map with singleplayer mode while you used it as a server?

Yes!
 

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by maier.nathan » Mon Feb 03, 2014 17:21

So I think that it was playing singleplayer while the server was running with ./minetestserver. It think this is the lesson and nothing has really happened since.
Thanks for your help,
-Nate
 


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