Xanadu Server

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Skrote
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Re: Xanadu Server

by Skrote » Wed Feb 18, 2015 00:54

Dont really like coming on here like this but there is a little name issue that is angering the masses, if anyone is available...where if anyplace should this sort of thing be done?
 

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Re: Xanadu Server

by Skrote » Wed Feb 18, 2015 01:02

problem solved...
 

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Re: Xanadu Server

by srifqi » Thu Feb 19, 2015 12:52

auouymous wrote:
TenPlus1 wrote:I tidied up the HUD code to remove the grey food/health/armor items speed up hud refresh... also a few new tweaks for ambiance and playerplus...


The health and food bars really need those gray icons so you can tell when they are not full without having to count the colored icons. Not showing them for armor is fine since its not something that is usually kept full.


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Re: Xanadu Server

by Inocudom » Thu Feb 19, 2015 18:12

TenPlus1, this server's version of homedecor appears to be way out of date. Don't you like the new meshnodes and writeable books?
 

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Re: Xanadu Server

by TenPlus1 » Thu Feb 19, 2015 20:29

The reason I do not update Homedecor mod is because I feel the later releases are too big and contan many un-needed items for this server, so I purposly keep the older version running BUT keep the code patched and up to date so it runs fine... Also, the writable books in Homedecor are using old code, my own is newer and word-wraps books properly...
 

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Re: Xanadu Server

by Inocudom » Fri Feb 20, 2015 18:24

jp wrote:
Inocudom wrote:TenPlus1 posted this about the books in the homedecor mod. He could be of great assistance to you if you let him.

No, don't need. I've already borrowed his word-wrapping code* with an enhancement : a proper "disabled" textarea for reader ;)

* which simply consist in a single line change in the formspec.

Response.
 

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Re: Xanadu Server

by TenPlus1 » Fri Feb 20, 2015 20:44

Glad the books in homedecor work ok now :) hopefully I'll be adding the new formspec with paper background to the server later tonight as well as a few mob api changes :)
 

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Re: Xanadu Server

by pepprim » Sat Feb 21, 2015 22:45

Hehehe...

Walter Bishop has a secret underground laboratory somewhere in Xanadu! :-P


Image
 

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Re: Xanadu Server

by Krock » Sun Feb 22, 2015 13:07

pepprim wrote:Hehehe...

Walter Bishop has a secret underground laboratory somewhere in Xanadu! :-P


http://peppr.im/aplicacions/magatzem/xanadu_fringe_lab.png

I thought it was in the basement of the Harvard University.
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Re: Xanadu Server

by pepprim » Sun Feb 22, 2015 18:33

Krock wrote:I thought it was in the basement of the Harvard University.


Yeah, that's also true Krock... but in another universe! Hahaha... ;-)
 

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Re: Xanadu Server

by Achilles » Mon Feb 23, 2015 22:47

Damn Kilarin,

I was getting happy before I saw your post,

Now I am just confused as to whether or not I have found the right place lol

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Re: Xanadu Server

by firefox » Wed Feb 25, 2015 09:40

Image

the Burning Lands now have a hot spring.
do not pee in the water!

also the obsidian tower has two new shops: redwood trunks and candles.

EDIT: i found 2 nyancats !!! *meow*
Image
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Re: Xanadu Server

by paramat » Thu Feb 26, 2015 04:02

TenPlus1, further changes to the biome API in 0.4.12 dev: https://forum.minetest.net/viewtopic.php?f=3&t=10860&p=171040#p171040
 

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Re: Xanadu Server

by firefox » Wed Mar 04, 2015 08:41

bug report: the node inspector does no longer work on dropped items. (i use minetest 4.12)
since certain items, like food, cannot be placed, it is impossible to find out their item code to use in a shop.
 

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Re: Xanadu Server

by Xanthin » Wed Mar 04, 2015 12:30

Hello firefox,
you can use the command /holding for that. Select an item in the hotbar and type the command and you will get a chat message with its node name, count and wear.

I tested the node inspector with 0.4.12 now and it worked for me. Use the tool at the block under the dropped item (like you want to dig the block under it), don't use the inspector directly at the item.
 

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Re: Xanadu Server

by firefox » Wed Mar 04, 2015 16:33

i see, thanks. i tested it and it works.
now i can make more shops for the obsidian tower.
 

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Re: Xanadu Server

by Achilles » Fri Mar 06, 2015 22:29

Wes: Aren't admins supposed to wait until a client does something wrong before revoking their privs? I wouldn't normally ask that, but I've never been on a server before, where it is the other way around....

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Re: Xanadu Server

by pepprim » Fri Mar 06, 2015 23:10

Issue reporting:

right now when you use /spawn command you appear on top of a floating protection logo (centered on the spawn building). Around ten blocks high from The floor. Falling from there hurts a little bit.
 

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Re: Xanadu Server

by Xanthin » Fri Mar 06, 2015 23:16

pepprim wrote:Issue reporting:

right now when you use /spawn command you appear on top of a floating protection logo (centered on the spawn building). Around ten blocks high from The floor. Falling from there hurts a little bit.


Addition: It seems that with every use of /spawn and /home the altitude where you get teleported raises one node up. (while testing I "/home-pillard" me 10 blocks up). Noticed this after the last update.
 

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Re: Xanadu Server

by Skrote » Sat Mar 07, 2015 06:18

People are now spawning way above spawn, and falling to their deaths. This may be my last official build as it clearly brakes rules but I could not just watch them die. I made a temporary people catcher over spawn =/ I will gladly remove it, I hope I can stay awake until somebody comes on that may be able to fix the issue...

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Re: Xanadu Server

by Johnny Joy » Sat Mar 07, 2015 14:23

TenPlus1 has fixed the issue. Good job saving the day and watching over the spawn campers.

Skrote wrote:People are now spawning way above spawn, and falling to their deaths. This may be my last official build as it clearly brakes rules but I could not just watch them die. I made a temporary people catcher over spawn =/ I will gladly remove it, I hope I can stay awake until somebody comes on that may be able to fix the issue...

screenshot_368315453.png
 

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Re: Xanadu Server

by Kilarin » Sun Mar 08, 2015 03:04

Good Job Skrote!
 

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Re: Xanadu Server

by Johnny Joy » Sun Mar 08, 2015 05:51

Ten, thanks for the tps pad. That is awesome.
 

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Re: Xanadu Server

by Johnny Joy » Sun Mar 08, 2015 15:49

Nevermid. I guess it was only a test.

Johnny Joy wrote:Ten, thanks for the tps pad. That is awesome.
 

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Re: Xanadu Server

by TenPlus1 » Sun Mar 08, 2015 16:07

Sorry Johnny :) I updated the Teleport Potion mod and added update to server without disabling pads for players...
 

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Re: Xanadu Server

by Skrote » Mon Mar 09, 2015 00:03

I hope I am posting this in the correct place Ten...
...my skin...
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Re: Xanadu Server

by Skrote » Tue Mar 10, 2015 22:35

really dumb, I clicked another skin and cant put my new skin back on. Could an admin come help this dumb old man get his skin back please...
 

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Re: Xanadu Server

by Kilarin » Wed Mar 11, 2015 03:50

Big3 has put a train track through Capital City connected to the train that goes to the top of my treehouse (at the mushroom level). It is a LONG an AMAZING ride. I recommend it!

Image
 

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Re: Xanadu Server

by swagbag » Thu Mar 12, 2015 00:48

Swagbags inventory was revoked in multiplayer, swagbag has bad nerves and upset skrote who revoked his stuff.swagbag has bad nerves because of his medical issues,and the revoke should be reversed, after he apologized to skrote through his friends account,skrote told him the only way to get the revoke reversed was through this website.so I ask the admins for Xanadu to reverse the revoke.
 

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Re: Xanadu Server

by swagbag » Thu Mar 12, 2015 00:50

I beg of you, plz reverse the revoke,u nice kindhearted admins
 

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