Update. Version 1.3 released
Changelog:- flames are only shown if a player is near a torch (13 blocks)
- stopped random dropping of torches
- old torches are converted now, ceiling placed removed
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gsmanners wrote:It's pretty cool that you can tell where the torch should attach to, but I was wondering whether you can count on the neighbor node actually residing in the environment during an ABM event. That may be the iffy part I've been running into.
Removed the dropping part from abm, so they shouldnt drop randomly anymore. Thanks for pointing out problems, new bug reports and improvement ideas are always welcome ;)
electricface wrote:I find a bug, Put a torch in the water, Can not see that the torch
Do you mean that the flames are not shown correct near water? If so i cant do anything since its a know bug in engine.
But in general I'm not sure whether allowing to place torches in water or not. Some feedback would be nice.