4aiman wrote:So, have you tried to disable armour part?
linushsao wrote:excuse me,you mean "disable armor mod" or "remove armor from minetest"
4aiman wrote:disable armour part
4aiman wrote:linushsao wrote:excuse me,you mean "disable armor mod" or "remove armor from minetest"
I meant what I had wrote 2 times in a row: Try to4aiman wrote:disable armour part
That means disabling armour hud only (HP, air and hunger would be still shown). This mod supports this.
To display armour hud this mod HAS to look into inventory. So just try to disable armour hud...
4aiman wrote:Sorry for being irritated... It's just I don't know how to explain in other words..
4aiman wrote:Maybe you should try to open an issue at the github?
Like, "lags when using luajit+leveldb"?
What server you're using? maybe it's connection just too slow/poor to send needed data...
*I once tried to run a Minecraft server on a RPi with a 128KBs connection, so do I know how bad thing may be*
Also, profiler dump would be nice.
Maybe bugs & problems is the better place for this conversation to continue.
ak399g wrote:With the [areas] mod, I've set the color of the text in the lower left corner of the screen to appear white (FFFFFF). However, when I enable your [hud] mod, it overrides the [areas] mod's settings and puts the text as black. Why is that?
4aiman wrote:ak399g wrote:With the [areas] mod, I've set the color of the text in the lower left corner of the screen to appear white (FFFFFF). However, when I enable your [hud] mod, it overrides the [areas] mod's settings and puts the text as black. Why is that?
Does this belongs here?
Anyway, this happens when one text hud overlaps another. Try to change window size and see if problem remains. Also, black text may be caused by wrong update, e.g. truing to set "number" value to nil or string. BTW, does this happens every time you join the game?
player:hud_add({
hud_elem_type = "statbar",
position = HUD_HEALTH_POS,
scale = {x=1, y=1},
text = "hud_heart_bg.png",
number = 20,
alignment = {x=-1,y=-1},
offset = HUD_HEALTH_OFFSET,
})linushsao wrote:With this MOD in my MT server(cloud hosted,archlinux,from AUR,ver 0.4.9), I found It took about 10 seconds when I put something into chest or furnace,the same when i took from. after disable HUD , no more lag with put/get thing from chest or furnace.
anyone else found this like me?only me?
ak399g wrote:With the [areas] mod, I've set the color of the text in the lower left corner of the screen to appear white (FFFFFF). However, when I enable your [hud] mod, it overrides the [areas] mod's settings and puts the text as black. Why is that?
- Apples (default)
- Animalmaterials (mobf modpack)
- Bread (default)
- Bushes
- bushes_classic
- Dwarves (beer and such)
- Docfarming
- Fishing
- Farming plus
- Food
- fruit
- Glooptest
- Mooretrees
- Mtfoods
- mushroom
- mush45
- Simple mobs
rubenwardy wrote:When you start a game, the hunger bar does not immediately set to the correct level.
For example, if your hunger is zero (bar empty), the bar appears full. It is only when you eat something that it goes to the correct level. I guess it is because it does not get updated correctly.
alcipri wrote:First, thanks for this great mod. Second, I think there is a fatal error:
When I'm hungry (1/2 bread left) I loose health, but When there is only half heart, it stop loss. I survive with half heart and half bread left. When I think I have only half bread and half heart left, I Should die.
The
PD: Sorry for my Inglés and thanks
if minetest.get_modpath("ethereal") ~= nil then
overwrite("ethereal:strawberry", 1)
overwrite("ethereal:banana", 2)
overwrite("ethereal:pine_nuts", 1)
overwrite("ethereal:fern_tubers", 1)
overwrite("ethereal:banana_bread", 7)
overwrite("ethereal:mushroom_plant", 1)
overwrite("ethereal:coconut_slice", 2)
overwrite("ethereal:golden_apple", 10)
overwrite("ethereal:wild_onion_plant", 1)
overwrite("ethereal:mushroom_soup", 2)
overwrite("ethereal:mushroom_soup_cooked", 3)
overwrite("ethereal:hearty_stew", 4)
overwrite("ethereal:hearty_stew_cooked", 6)
overwrite("ethereal:bucket_cactus", 2)
overwrite("ethereal:fish_raw", 2)
overwrite("ethereal:fish_cooked", 4)
endBecause there would be no use for xp. Also, post that in mod suggestions.teamcrafterz112233 wrote:why here mod is a not exp im a need now exp
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