HeroOfTheWinds wrote:Looking through the modpack, I noticed a stargate mod. Does it still work, and if so, how do you generate/craft one?
Inocudom wrote:Please, forgive me for my previous displays of ignorance. After doing some tests, I did indeed find veins of gold and diamonds. However, my observations lead me to the conclusion that, for the average player, finding them is a matter of luck. If only some mod (like technic) had a device that could detect the presence of ores.
alexparys wrote:ok I have a error in the latest git version of technic I do have the latest minetest git version, as well as the latest git version of the Dependencies hear the error http://pastebin.com/raw.php?i=6T3nytfR
edit: going to add this issues to github just made a account there.
Krock wrote:alexparys wrote:ok I have a error in the latest git version of technic I do have the latest minetest git version, as well as the latest git version of the Dependencies hear the error http://pastebin.com/raw.php?i=6T3nytfR
edit: going to add this issues to github just made a account there.
'unified_inventory' is a mod, seems like technic depends on it.
Inocudom wrote:The supply converter does not seem to be working right. Even when the wires are hooked up properly, no power is received.
Johnyknowhow wrote:I just noticed, like half of the stuff in technic isn't showing up in the unified inventory thing.
Fine copper wire, Copper coils, motors, etc. are not listed.
15:45:27: ERROR[main]: generateImage(): Could not load image "technic_akalin_dust.png" while building texture
15:45:27: ERROR[main]: generateImage(): Creating a dummy image for "technic_akalin_dust.png"
15:45:27: ERROR[main]: generateImage(): Could not load image "technic_alatro_dust.png" while building texture
15:45:27: ERROR[main]: generateImage(): Creating a dummy image for "technic_alatro_dust.png"
15:45:27: ERROR[main]: generateImage(): Could not load image "technic_arol_dust.png" while building texture
15:45:27: ERROR[main]: generateImage(): Creating a dummy image for "technic_arol_dust.png"
15:45:33: ERROR[main]: generateImage(): Could not load image "blank.png" while building texture
15:45:34: ERROR[main]: generateImage(): Creating a dummy image for "blank.png"
15:45:36: ERROR[main]: generateImage(): Could not load image "technic_talinite_dust.png" while building texture
15:45:36: ERROR[main]: generateImage(): Creating a dummy image for "technic_talinite_dust.png"
15:45:36: ERROR[main]: generateImage(): Could not load image "technic_template_replacer.png" while building texture
15:45:36: ERROR[main]: generateImage(): Creating a dummy image for "technic_template_replacer.png"
15:45:36: ERROR[main]: generateImage(): Could not load image "technic_template_tool.png" while building texture
15:45:36: ERROR[main]: generateImage(): Creating a dummy image for "technic_template_tool.png"
Tedypig wrote:Is there a way to remove certain parts of the mod? I want to (temporarily) remove lasers and drills.
enable_mining_drill = false
enable_mining_laser = false
golthem wrote:Could someone post their pictures of a nuclear power plant? I'm having difficulties with mine.
orangebiscuit wrote:Help please!
Whenever I place down a quarry block (which is sufficiently powered and has pipe coming in to it), I receive this error:
ERROR: ...in..modstechnic-mastertechnic/machines/HV/quarry.lua:158: attempt to call field 'scan for tube objects' (a nil value)
orangebiscuit wrote:Help please!
Whenever I place down a quarry block (which is sufficiently powered and has pipe coming in to it), I receive this error:
ERROR: ...in..modstechnic-mastertechnic/machines/HV/quarry.lua:158: attempt to call field 'scan for tube objects' (a nil value)
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