[Mod] Universal terrain flattener [0.2.0] [uniflat]

paramat
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[Mod] Universal terrain flattener [0.2.0] [uniflat]

by paramat » Mon Nov 11, 2013 07:52

Mod deleted.
Last edited by paramat on Wed Mar 22, 2017 04:26, edited 4 times in total.
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Ikishida
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by Ikishida » Sat Nov 16, 2013 08:44

uhh...does this flatten the whole world/flatten some other parts of the world along with the position? also,I like the last picture,how do you flatten it like that?
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paramat
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by paramat » Sat Nov 16, 2013 11:55

First set your required flat area radius by editing the parameters.
Each time you use one of the chat commands a single location is set, and the flat area generated when you arrive there. If you then search again a new location is set, and so on. Repeated searches will result in multiple flat areas that are spaced out with a few hundred nodes between them, ideal for multiple towns or cities. Searches always search southwards and should search through ungenerated terrain. Therefore when searching you should be at the southernmost tip of your generated world.
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paramat
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by paramat » Fri Dec 27, 2013 18:39

Version 0.2.0.
Lua Voxel Manipulator / Perlin Map conversion, chunk processing time roughly half a second.
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mojuave
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Re: [Mod] Universal terrain flattener for towns / cities [0.

by mojuave » Thu Sep 18, 2014 21:28

how do you use this mod. I downloaded and installed but don't know where to go past that. I typed /uniflatserv6 and it just says issued command but nothing happened nor happening
 

paramat
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Re: [Mod] Universal terrain flattener for towns / cities [0.

by paramat » Thu Sep 18, 2014 22:12

Keep a terminal open, the command searches southwards for a suitable location and the co-ordinates are printed in terminal, when you get to the location the land will auto-flatten as it generates.
 

mojuave
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Re: [Mod] Universal terrain flattener for towns / cities [0.

by mojuave » Thu Sep 18, 2014 22:26

what do you mean terminal

Ps sorry if I sound dumb I am just learning all this and terminalogy
 

paramat
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Re: [Mod] Universal terrain flattener for towns / cities [0.

by paramat » Fri Sep 19, 2014 01:26

I meant a linux terminal, if on windows or mobile i have no idea. I'll look into printing important info on-screen instead.
 

mojuave
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Re: [Mod] Universal terrain flattener for towns / cities [0.

by mojuave » Fri Sep 19, 2014 04:15

paramat wrote:I meant a linux terminal, if on windows or mobile i have no idea. I'll look into printing important info on-screen instead.



oh ok i am windows
 


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