cornernote wrote:Allows additional formspec buttons to be added to the player inventory screen.
These are processed by your own mod, they can show other formspec screens, or perform in game functionality.
Changes include:
- Use image buttons instead of text ones
- Put these buttons directly in the inventory, not on a dedicated page
- Compatible with latest minetest_game (no problem with creative)
- S̶u̶r̶v̶i̶v̶a̶l̶ ̶s̶c̶r̶e̶e̶n̶ ̶c̶a̶n̶ ̶s̶h̶o̶w̶ ̶9̶ ̶b̶u̶t̶t̶o̶n̶s̶,̶ ̶w̶h̶i̶l̶e̶ ̶c̶r̶e̶a̶t̶i̶v̶e̶ ̶c̶a̶n̶ ̶o̶n̶l̶y̶ ̶s̶h̶o̶w̶ ̶u̶p̶ ̶t̶o̶ ̶3̶ ̶b̶u̶t̶t̶o̶n̶s̶ ̶c̶o̶r̶r̶e̶c̶t̶l̶y
Both only have space 6 buttons - Maybe add pages to the buttons ot fix this...
Download (in dev!) git repo or .zip
Dependencies: default, creative (both optional)
License: GPLv3
Included icons: bags, home_gui
Compatible mods: skins, zcg, invsee, 3d_armor, ask for your own mod here
Included icons are only for mods not being developped anymore.
Compatible mods are mods that include a texture for inventory++.
To make your mod "compatible", just create a texture:
inventory_plus_<your button name here>.png
(in your mod's textures folder)
I can make these textures for you, just ask me !