[Mod] Walking Light [0.6] [walking_light]

User avatar
Minetestforfun
Member
 
Posts: 936
Joined: Tue Aug 05, 2014 14:09
GitHub: Darcidride
IRC: Darcidride + MinetestForFun
In-game: Darcidride + MinetestForFun

Re: [Mod] Walking Light [0.6] [walking_light]

by Minetestforfun » Mon Sep 22, 2014 09:20

Really good mod ! i think we need an update for comptability with minetest 0.4.10-dev...
 

Sunfirel
Member
 
Posts: 17
Joined: Wed Aug 27, 2014 12:54
IRC: Sunfirel
In-game: Sunfirel

Re: [Mod] Walking Light [0.6] [walking_light]

by Sunfirel » Mon Sep 22, 2014 18:15

Nice, but a bit laggy.
 

User avatar
davidthecreator
Member
 
Posts: 179
Joined: Mon Aug 18, 2014 19:48
In-game: DavidDoesMinetest

Re: [Mod] Walking Light [0.6] [walking_light]

by davidthecreator » Sat Mar 21, 2015 18:24

This mod could have a set of exclusive tools that lights up dark places o player could not only mine but allso have a solution in case he needs some wood at a midnight likes to PvP at dark places or to dig himself a grave in mid night in case he's playing with blockmen's HUD mod and runed out of food at night
 

myoung008
New member
 
Posts: 2
Joined: Sat Aug 29, 2015 21:48
GitHub: myoung008

Re: [Mod] Walking Light [0.6] [walking_light]

by myoung008 » Sat Aug 29, 2015 22:23

Here's my version of the mod. I started out just trying to fix the intermittent crashes, mostly when a player leaves. I ended up doing major refactoring.

There were several places where the original logic (0.6 release) was broken. There were workarounds in place to try to correct it (temporarily adding cobblestone block, etc). These are no longer necessary and have been removed.

This version is much simpler and faster.

I've tested on minetest 0.4.10 without luajit and minetest 0.4.13 with luajit. I can't get walking light to crash the server any more.

https://github.com/myoung008/walking_light
 

User avatar
Samson1
Member
 
Posts: 92
Joined: Wed Apr 01, 2015 19:41
IRC: Samson1
In-game: Samson1

Re: [Mod] Walking Light [0.6] [walking_light]

by Samson1 » Fri Sep 11, 2015 17:41

VERY nice mod!!
MT name: Samson1

MC name: MoJo4000
 

User avatar
Neuromancer
Member
 
Posts: 793
Joined: Tue Jun 12, 2012 22:28
GitHub: Neuromancer56

Re: [Mod] Walking Light [0.6] [walking_light]

by Neuromancer » Mon Dec 14, 2015 01:17

I think it would be very cool to add a mining helmet. That way you could have light while holding a sword or any other object.
 

User avatar
Napiophelios
Member
 
Posts: 752
Joined: Mon Jul 07, 2014 01:14
GitHub: Napiophelios
IRC: Nappi
In-game: Nappi

Re: [Mod] Walking Light [0.6] [walking_light]

by Napiophelios » Mon Dec 14, 2015 02:26

Neuromancer wrote:I think it would be very cool to add a mining helmet. That way you could have light while holding a sword or any other object.

This is kinda similar..nightvision goggles, so long as they are in your active inventory
you have the walking light effect without having something in your hand
viewtopic.php?t=4277
 

amadin
Member
 
Posts: 471
Joined: Tue Jun 16, 2015 16:23
GitHub: Amadin

Re: [Mod] Walking Light [0.6] [walking_light]

by amadin » Sun Dec 27, 2015 10:16

deleted by me
 

Hybrid Dog
Member
 
Posts: 2460
Joined: Thu Nov 01, 2012 12:46

Re: [Mod] Walking Light [0.6] [walking_light]

by Hybrid Dog » Mon Dec 28, 2015 10:43

nightvision goggles are part of the titanium mod
Before l edited it it was laggy and buggy.
https://github.com/HybridDog/titanium
 

myoung008
New member
 
Posts: 2
Joined: Sat Aug 29, 2015 21:48
GitHub: myoung008

Re: [Mod] Walking Light [0.6] [walking_light]

by myoung008 » Tue Jan 26, 2016 03:39

Nuromancer: My version of the mod has a Diamond Helmet with Light.

https://github.com/myoung008/walking_light
 

User avatar
burli
Member
 
Posts: 1313
Joined: Fri Apr 10, 2015 13:18

Re: [Mod] Walking Light [0.6] [walking_light]

by burli » Thu Mar 31, 2016 13:11

Thats nice, but laggy. This should be implemented in C I think
 

sofar
Member
 
Posts: 781
Joined: Fri Jan 16, 2015 07:31
GitHub: sofar
IRC: sofar
In-game: sofar

Re: [Mod] Walking Light [0.6] [walking_light]

by sofar » Mon Apr 11, 2016 07:30

The torches mod I'm maintaining to replace BlockMen's torches mod now has a built-in wield light as well. Credits to echo for the idea, but I looked at the code and didn't feel like reusing it. For the replacement torches mod, see: https://forum.minetest.net/viewtopic.php?f=11&t=14359&p=213834#p213834
 

Previous

Return to Mod Releases

Who is online

Users browsing this forum: No registered users and 24 guests

cron