mahmutelmas06 wrote:I use the mod for a long time (about 3 months in local multiplayer) and didt face with any problem.
It should be definetely default in minetest.
Rui wrote:@mahmutelmas06
@Calinou
I agree to calinou.
This is a ugly hack.
@sloantothebone
Thanks.
Perhaps, this mod has a lot of bugs...
@Anonymous_moose
Are you enable the mod other than playeranim?
And, should you try change Normalmodel to false in init.lua.
prof-turbo wrote:I don't know anything about code, but what I can tell is that I agree with Calinou : animation is too slow
Anonymous_moose wrote:Did not work at all for me
I got this:
Rui wrote:@ParaklataChotou
Are your playeranim and 3d_armor the latest version?
Runtime error in callback environment_step():
init.lua:175: attempt to call "get_look_vertical" (a nil value)
Stack traceback:
init.lua:175: in function 'update_look_pitch'
init.lua:287: in function <~/init.luaj:265>
/usr/share/minetest/builtin/game/register.lua:369: in function <~/register.lua:349>
AnxiousInfusion wrote:Mod breaks for me. In single player, at least.Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
- Code: Select all
init.lua:175: attempt to call "get_look_vertical" (a nil value)
local pitch = -player:get_look_pitch() * 180 / math_pi
local yaw = player:get_look_yaw()
local pitch = player:get_look_pitch() * 180 / math_pi
local yaw = player:get_look_yaw()
Rui wrote:@ParaklataChotou
Are your playeranim and 3d_armor the latest version?
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