D00Med wrote:hmmm that gives me a cool idea for a mod... why not just make an aquarium as an animated block?
amadin wrote:D00Med wrote:hmmm that gives me a cool idea for a mod... why not just make an aquarium as an animated block?
No, i mean just visible fish. Player can make aquariums of different sizes and shape by the glass blocks, player can create pond or pool and fill it with fish. This will give more options for creativity than aquarium as an animated block with fixed color, shape and size. Also player can add corals and seaweed from other mod.
KCoombes wrote:amadin wrote:D00Med wrote:hmmm that gives me a cool idea for a mod... why not just make an aquarium as an animated block?
No, i mean just visible fish. Player can make aquariums of different sizes and shape by the glass blocks, player can create pond or pool and fill it with fish. This will give more options for creativity than aquarium as an animated block with fixed color, shape and size. Also player can add corals and seaweed from other mod.
viewtopic.php?f=9&t=14491&hilit=aquarium+glass
DIY fish tanks, and fish caught from fishing mod do continue to swim.....
TenPlus1 wrote:[*]Sheep (right-click for wool, feed 8 wheat to replenish wool)[/*]
Sheep give more wool when Shears used,
Caerulean wrote:Hello. Just want to ask a quick question: Why can't I pick up chickens? xD I haven't found kittens yet so I haven't tried if I can't pick up those as well. I'm playing Minetest 0.4.14. It may have something to do with my inventory as I'm still using Inventory Plus which I believe has become obsolete. Worked before though on 0.4.13. *shrug*
Thanks!
KCoombes wrote:8 wheat seeds will tame the chicken so you can pick it up
burli wrote:Hostile mobs are rare with the default settings. And do you play with a mod like ethereal or valleys_c?
burli wrote:That is strange
burli wrote:Of course. That is the basic mod you need.
mobs:register_spawn("mobs_monster:dirt_monster",
{"default:dirt_with_grass", "default:grass", "default:dirt", "ethereal:gray_dirt"}, 20, 0, 5000, 15, 51000 false)
mobs:register_spawn("mobs_monster:dirt_monster",
{"default:dirt_with_grass", "default:grass", "default:dirt", "ethereal:gray_dirt"}, 20, 0, 5000, 15, 51000)
Soudon wrote:burli wrote:Of course. That is the basic mod you need.
yea it still wasnt working however changing one thing caused the dirt monster to atleast spawn.Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
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mobs:register_spawn("mobs_monster:dirt_monster",
{"default:dirt_with_grass", "default:grass", "default:dirt", "ethereal:gray_dirt"}, 20, 0, 5000, 15, 51000 false)
deleted the word false to make it look likeYour phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
- Code: Select all
mobs:register_spawn("mobs_monster:dirt_monster",
{"default:dirt_with_grass", "default:grass", "default:dirt", "ethereal:gray_dirt"}, 20, 0, 5000, 15, 51000)
now they spawn.
duane wrote:Soudon wrote:burli wrote:Of course. That is the basic mod you need.
yea it still wasnt working however changing one thing caused the dirt monster to atleast spawn.Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
- Code: Select all
mobs:register_spawn("mobs_monster:dirt_monster",
{"default:dirt_with_grass", "default:grass", "default:dirt", "ethereal:gray_dirt"}, 20, 0, 5000, 15, 51000 false)
deleted the word false to make it look likeYour phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
- Code: Select all
mobs:register_spawn("mobs_monster:dirt_monster",
{"default:dirt_with_grass", "default:grass", "default:dirt", "ethereal:gray_dirt"}, 20, 0, 5000, 15, 51000)
now they spawn.
Dirt monsters traditionally only spawn at night. That's what the false is for.
Runtime error from mod 'mobs_animal' in callback luaentity_Rightclick(): ...4\minetest-0.4.14\bin\..\mods\mobs\mobs_animal/sheep.lua:74: attempt to call method 'feed_tame' (a nil value)
2016-07-08 22:37:14: ERROR[Main]: stack traceback:
2016-07-08 22:37:14: ERROR[Main]: ...4\minetest-0.4.14\bin\..\mods\mobs\mobs_animal/sheep.lua:74: in function <...4\minetest-0.4.14\bin\..\mods\mobs\mobs_animal/sheep.lua:71>
AceWill wrote:I keep getting an error every time I try to feed/tame animals. I've reinstalled the latest version twice now and it still doesn't seem to be working properly. Can you offer some guidance?
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