[Mod] Emeralds [1.0.0] [Emeralds]

CC10
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[Mod] Emeralds [1.0.0] [Emeralds]

by CC10 » Fri Sep 09, 2016 01:20

Hi! This is the first mod I have made for minetest. It is heavily based on the quartz mod and it adds emeralds to minetest. For more information and the download link, read below. Hope you like it, and don't hesitate to give feedback and/or suggestions!

Emeralds Mod

This mod adds emerald ore and some decorative blocks to minetest. It has been made by cloning the textures and the code of the quartz mod and modifying them. Credit for the original code and textures goes to the author of the quartz mod. I changed the code and names to emerald and I redesigned the textures to look like emerald. Emeralds are twice as rare as quartz but that's not much. Maybe I will add emerald weapons and emerald tools in the future.

Version: 1.0.0
License: MIT (see LICENSE.txt)

Dependencies:
default (found in minetest_game)
stairs (found in minetest_game)
moreblocks (optional, for stairsplus support)

Download : https://github.com/CC10MAGIC/emeralds

Please report bugs at the github issue tracker:
https://github.com/CC10MAGIC/emeralds/issues

Crafting:

Emerald Block:
c = emerald crystal x = nothing

x|x|x
-----
c|c|x
-----
c|c|x

Emerald Pillar:
q = emerald block x = nothing

x|x|x
-----
x|q|x
-----
x|x|x


Emerald Slab:
q = emerald block x = nothing

x|x|x
-----
x|x|x
-----
q|q|q

Emerald Stairs:
q = emerald block x = nothing

q|x|x
q|q|x
q|q|q

Emerald Pillar Slab:
q = emerald pillar x = nothing

x|x|x
-----
x|x|x
-----
q|q|q

Chiseled Emerald:
q = emerald slab x = nothing

x|x|x
-----
x|q|x
-----
x|q|x

Emerald Crystal Piece (useless as of now):
c = emerald crystal x = nothing

x|x|x
-----
x|c|x
-----
x|x|x
 

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azekill_DIABLO
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Re: [Mod] Emeralds [1.0.0] [Emeralds]

by azekill_DIABLO » Sat Sep 10, 2016 17:10

nice! images?
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Re: [Mod] Emeralds [1.0.0] [Emeralds]

by MineYoshi » Sat Sep 10, 2016 19:29

azekill_DIABLO wrote:nice! images?

Please Screenshots!
+100
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Re: [Mod] Emeralds [1.0.0] [Emeralds]

by DS-minetest » Sun Sep 11, 2016 07:23

+ images


@CC10: you dont need the horizontal pillar texture. instead use texture modifiers
Do not call me -minetest.
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Re: [Mod] Emeralds [1.0.0] [Emeralds]

by azekill_DIABLO » Sun Sep 11, 2016 09:29

+1
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
My Mods and Stuff | Voxellar | VoxBox on GITHUB | M.I.L.A Monster engine
WEIRD MODDING CONTEST !!!
 

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Re: [Mod] Emeralds [1.0.0] [Emeralds]

by CC10 » Tue Sep 13, 2016 23:22

Thank you for all the responses. Here are some screenshots :

https://github.com/CC10MAGIC/emeralds/blob/master/screenshot.png

https://github.com/CC10MAGIC/emeralds/blob/master/screenshot2.png

https://github.com/CC10MAGIC/emeralds/blob/master/screenshot3.png

I used URL instead of Img because for some reason when I try to do that it just displays "Image".

DS-minetest wrote:
+ images


@CC10: you dont need the horizontal pillar texture. instead use texture modifiers


I don't really get what are texture modifiers and do I really need them ?

And, I plan to release my mod in a few day. I may continue to work on it after that, I don't know if I will, but I guess I would like to add emerald sword and tools and maybe even armor.
 

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Re: [Mod] Emeralds [1.0.0] [Emeralds]

by azekill_DIABLO » Wed Sep 14, 2016 09:44

Image
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
My Mods and Stuff | Voxellar | VoxBox on GITHUB | M.I.L.A Monster engine
WEIRD MODDING CONTEST !!!
 

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DS-minetest
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Re: [Mod] Emeralds [1.0.0] [Emeralds]

by DS-minetest » Wed Sep 14, 2016 13:06

CC10 wrote:I used URL instead of Img because for some reason when I try to do that it just displays "Image".

you have to rightclick the image and choose show graphics and use this link (i dont know how its named in english, in german its "Grafik anzeigen")
Do not call me -minetest.
Call me DS or DS-minetest.
I am German, so you don't have to pm me English if you are also German.
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Re: [Mod] Emeralds [1.0.0] [Emeralds]

by CC10 » Thu Sep 22, 2016 23:30

DS-minetest wrote:
CC10 wrote:I used URL instead of Img because for some reason when I try to do that it just displays "Image".

you have to rightclick the image and choose show graphics and use this link (i dont know how its named in english, in german its "Grafik anzeigen")


Ok thanks. I'll try it the next time I post pictures. By the way, today I'm going to ask for my mod to be moved and released to the "Released Mods" section.
 

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Re: [Mod] Emeralds [1.0.0] [Emeralds]

by CC10 » Thu Oct 06, 2016 22:01

This mod is now officially released! When I have a moment, I will work on adding emerald tools and sword and perhaps armor.
 


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