rubenwardy wrote:Is there a command to delete all animals? There is a vombie stuck somewhere in my house, maybe in a block, and it is really annoying me.
Sorry but this is hilarious. Just glad it isn't me. :)
rubenwardy wrote:Is there a command to delete all animals? There is a vombie stuck somewhere in my house, maybe in a block, and it is really annoying me.
sapier wrote:@Lelix as of animals mod 1.3.2 you can use it with 0.4.1 too by adding following line to your minetest.confYour phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
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disable_animals_3d_mode = true
sapier wrote:@rubenwardy thanks for the info. By now there ain't a real path based movement gen in animals mod. Currently movement is random only. Pathfinding is planed for future releases for some time but I didn't have time to implement.
Looks like a 2D pathfinding algorithm but I'll have a closer look at it when implementing path based movement.
@ALL the "hang" Bug mentioned by PilzAdam is related to performance. It's related to collision handling as I guessed before but not the way I thought. Reason why minetest is running havoc aint exception handling but simply the time required to do exception handling. If time between collision checks increases the distance between points to be checkt increases. Therefore next time even more time has passed to next check and more points have to be checked again ...
Without fix in minetest you can only prevent this to happen with a reasonably fast machine that avoids happening long deltas between checks at all
EDIT1:
@Qaddosh no by now there ain't a 2D wolf model by now I considered 2D mode legacy only. Adding 2D wolf is low prio for me by now. If someone provides graphics I'll add them of course.
Wolf:
ai = {
enabled=true,
aggressive={player,chickens},
friendly={wolf},
scared={voombie},
speed=2,
attack=10,
},
in the wolf register_node etc
sapier wrote:@rubenwardy celeron just removed mobs from core i don't think he's going to readd it anytime soon.
If your wolf gets stuck run away from him he's going to teleport to you if he cant reach you within 10 seconds
Neuromancer wrote:rubenwardy wrote:Is there a command to delete all animals? There is a vombie stuck somewhere in my house, maybe in a block, and it is really annoying me.
Sorry but this is hilarious. Just glad it isn't me. :)
Josh wrote:Neuromancer wrote:rubenwardy wrote:Is there a command to delete all animals? There is a vombie stuck somewhere in my house, maybe in a block, and it is really annoying me.
Sorry but this is hilarious. Just glad it isn't me. :)
Haha yeah it does sound kind of funny. No offense rubenwardy
sapier wrote:Currently I use svn for version control. So I'd prefere a hosting service using svn.
I personaly don't like git, please don't start another "but git is better" discussion. I know git has it's benefits, they're just not of any worth for me personaly while usage of git is plain creapy. ;-) Probably at some time in future git will be as comfortable to use as svn but until then I'm not going to switch to it.
Mito551 wrote:
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