[Mod] Titanium [titanium]

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Aqua
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[Mod] Titanium [titanium]

by Aqua » Tue Sep 18, 2012 07:20

Image
This is my first mod and I'm no good at this stuff so please be nice :)

This mod adds titanium which is very strong and lasts for a long time.
I know the textures suck a lot. I'm going to improve them soon.

Special thanks to VanessaE, InfinityProject and Topywo for helping me with my first mod:)

License: WTFPL

Download:
1.0 Initial Release
2.0 ADDED TITANIUM GLASS
3.0 Fixed Bug and added heaps of stuff see post below =D
3.1 Fixes Bugs and new Titanium ore texture! Like normal ore textures...
I might Titanium Stone in the future and make it change channels with remote:)

CRAFTING:
All crafting of tools are the same as default.
TITANIUM GLASS: makes 3
----- TITANIUM -----
TITANIUM GLASS TITANIUM
----- TITANIUM -----
TOUGHER TITANIUM: makes 1
--------, -------, -------
titanium, titanium, ---
titanium, titanium, ---
TITANIUM PLATE: makes 9
titanium, titanium, titanium
titanium, tougher titanium, titanium
titanium, titanium, titanium
TITANIUM TV: makes 1
steel ingot, tougher titanium, steel ingot
tougher titanium, glass, tougher titanium
steel ingot, tougher titanium, steel ingot

Image

VERSION 3:
Image

Image
Last edited by Aqua on Sun Mar 03, 2013 07:53, edited 1 time in total.
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Aqua
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by Aqua » Tue Sep 18, 2012 07:20

Image
Version 3.1 is OUT!!!

3.1
-Fixes Titanium Glass bug in version 2.
-Adds Tougher Titanium to make Titanium Plate and Titanium TV (INSPIRED FROM JORDACH'S ORIGINAL AND AWESOME TV MOD HAVE A LOOK AT THAT!!)
-I got the TV idea from Jordach and improved it :) thanks Jordach: TV Mod
-Fixes bugs and new textures for ore
Last edited by Aqua on Sun Mar 03, 2013 07:53, edited 1 time in total.
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irksomeduck
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by irksomeduck » Tue Sep 18, 2012 17:39

Yay awesome
I love exploring minetest worlds :D
If you have a good seed let me know
--------------------------------------------------
My world/house pack- http://minetest.net/forum/viewtopic.php?id=3066
 

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InfinityProject
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by InfinityProject » Tue Sep 18, 2012 23:43

I think it came out quite nicely.
 

cornernote
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by cornernote » Wed Sep 19, 2012 00:04

just had a chance to play with this.

+1 very nice
 

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Aqua
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by Aqua » Wed Sep 19, 2012 12:56

Thx
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Topywo
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by Topywo » Thu Sep 20, 2012 08:31

I found the following 'error'

minetest.register_node( "titanium:titanium_in_ground", {
description = "Titanium Ore",
tile_images = { "default_stone.png^titanium_titanium_in_ground.png" },
is_ground_content = true,
groups = {cracky=5},
sounds = default.node_sound_stone_defaults(),
drop = 'craft "titanium:titanium" 1',
})

minetest.register_node( "titanium:block", {
description = "Titanium Block",
tile_images = { "titanium_block.png" },
is_ground_content = true,
groups = {cracky=5},
sounds = default.node_sound_stone_defaults(),
})

I couldn't dig the titanium ore. So looked some stuff up and tried out.

The reason cracky 5 doesn't work is:

Known damage and digging time defining groups
----------------------------------------------
Valid ratings for these are 0, 1, 2 and 3, unless otherwise stated.
- cracky: tough but crackable stuff like stone.

I found that in https://github.com/celeron55/minetest/blob/master/doc/lua_api.txt

0 makes it undiggable too, if you want to make titanium the hardest material to dig you need to change 5 into 1 (not 3!).

Edit: I gave the 5 a nice red color.
Last edited by Topywo on Thu Sep 20, 2012 08:33, edited 1 time in total.
 

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Aqua
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by Aqua » Fri Sep 21, 2012 09:30

Yes I know that I have 1 was that version 1?
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Topywo
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by Topywo » Fri Sep 21, 2012 14:20

Aqua wrote:Yes I know that I have 1 was that version 1?


Yes, I'm sorry for the false alarm :-/ I used the older version.
 

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Aqua
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by Aqua » Sat Sep 22, 2012 01:12

UPDATE: See Post 1&2
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Aqua
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by Aqua » Tue Sep 25, 2012 06:15

Does anyone want me to add anything to this mod? e.g titanium bucket or something...
Last edited by Aqua on Tue Sep 25, 2012 06:16, edited 1 time in total.
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qwrwed
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by qwrwed » Tue Sep 25, 2012 07:29

Can you make the titanium ore texture look more like the other ores' texture? e.g. Moreores, Gloopores, Technic ores, default ores...
 

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Zero23
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by Zero23 » Tue Sep 25, 2012 20:27

awesome mod! :)
I am the God of Destruction..e_e..But I Like building too.. >:D
 

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Aqua
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by Aqua » Tue Oct 02, 2012 13:00

Version 4 out!!
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cornernote
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by cornernote » Tue Oct 02, 2012 13:18

whats new ?
 

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Aqua
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by Aqua » Tue Oct 02, 2012 14:33

Oops lol forgot to post download will post tomorrow
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Nightfighter
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by Nightfighter » Sat Oct 06, 2012 11:45

this is an excellent mod, just what i was looking for
+2
my mods: Concrete Invisiblocks
more coming out soon
mods are cool!!
 

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by Nightfighter » Sun Oct 07, 2012 03:37

Hmm it is strong!
my mods: Concrete Invisiblocks
more coming out soon
mods are cool!!
 

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Aqua
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by Aqua » Mon Nov 05, 2012 11:02

CoRnernote can I make my mod support your armor mod and make titanium armour for the next update?
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CaKeSs
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by CaKeSs » Sat Nov 10, 2012 09:28

Hello! That's a Nice mod there, May I use or Edit your mod as a template to make my own Mods? I'll add you in the credits for the template.
lalalalala, Hit, dig, break, collect! -JusticeV before he fell in lava.
|Youtube||Unrealsoftware Account|Granite Mod|
 

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Aqua
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by Aqua » Sun Nov 11, 2012 06:46

This mod is supported for my Battle-Axe mod.
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by Aqua » Mon Nov 26, 2012 08:51

qwrwed wrote:Can you make the titanium ore texture look more like the other ores' texture? e.g. Moreores, Gloopores, Technic ores, default ores...


Just did that in version 3.1 =D
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Aqua
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by Aqua » Sun Dec 23, 2012 00:08

David can you do a mod review on this? Thanks!

And this was my first mod so don't judge to harshly ;-)
Last edited by Aqua on Sun Dec 23, 2012 00:09, edited 1 time in total.
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jojoa1997
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by jojoa1997 » Wed Dec 26, 2012 23:21

thought you might want to look at this to add it to your mod. it has a titanium version
Coding;
1X coding
3X debugging
12X tweaking to be just right
 

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by jojoa1997 » Wed Dec 26, 2012 23:23

jojoa1997 wrote:thought you might want to look at this to add it to your mod. it has a titanium version

http://minetest.net/forum/viewtopic.php?pid=59393#p59393
Coding;
1X coding
3X debugging
12X tweaking to be just right
 

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Aqua
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by Aqua » Thu Dec 27, 2012 11:39

This looks good jojoa1997!
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by jojoa1997 » Thu Dec 27, 2012 15:55

Aqua wrote:This looks good jojoa1997!

thanks
Coding;
1X coding
3X debugging
12X tweaking to be just right
 

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Aqua
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by Aqua » Wed Jan 16, 2013 13:49

As soon as I get back I'm going to remake this mod(completely new textures, remove the TV, maybe add jojoa1997's titanium display blocks, remove the plates and tougher titanium, increase rarity, add anything you suggest and fix up the first to posts to make it cleaner!)
Last edited by Aqua on Wed Jan 16, 2013 13:52, edited 1 time in total.
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jojoa1997
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by jojoa1997 » Wed Jan 16, 2013 13:59

Aqua wrote:As soon as I get back I'm going to remake this mod(completely new textures, remove the TV, maybe add jojoa1997's titanium display blocks, remove the plates and tougher titanium, increase rarity, add anything you suggest and fix up the first to posts to make it cleaner!)

Could you make it where if someone has both of our mods that the one in yours doesn't show up because I would liked the update but not top have to get rid of d display blocks. Maybe you could make the init load a file that has my display blocks but only if display blocks is not installed
Coding;
1X coding
3X debugging
12X tweaking to be just right
 

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VanessaE
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by VanessaE » Wed Jan 16, 2013 22:50

If you remove any blocks/objects, please move them to a separate mod with aliases or compatible node names so those of us who have the existing mod can avoid worlds full of unknown blocks :-)
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
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