[Mod] NonCubic Blocks Mod [1.4] [noncubic]

kazzam
 

by kazzam » Tue Jan 08, 2013 17:43

Thanks for clearing this up. I didn't know you had to use stairs to craft the recipes.
 

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yves_de_beck
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by yves_de_beck » Tue Jan 08, 2013 20:25

kazzam wrote:Thanks for clearing this up. I didn't know you had to use stairs to craft the recipes.



Hi kazzam,

No Problem.
In the next Mod Update, stairs mod is no longer needed.

The Milling Machine Block works very well and makes the recipes unnecessary =)

Status:
Image
Last edited by yves_de_beck on Tue Jan 08, 2013 20:40, edited 1 time in total.
 

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by Sokomine » Tue Jan 08, 2013 22:32

Based on your idea and after having trouble with too many slabs and panels filling up my inventory, I wrote a mod for stairsplus. The circular saw mod only covers stairs from stairsplus.
A list of my mods can be found here.
 

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yves_de_beck
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by yves_de_beck » Wed Jan 09, 2013 15:26

There it is!!!! =D

The Milling Machine:
Image
 

kazzam
 

by kazzam » Wed Jan 09, 2013 18:16

When will the milling machine be available?
 

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addi
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by addi » Wed Jan 09, 2013 19:36

i prever this version where the milling menu is transparency :(

its more modern than the background image

and it looks uniform, better suited to other menus
 

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yves_de_beck
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by yves_de_beck » Wed Jan 09, 2013 20:07

addi wrote:i prever this version where the milling menu is transparency :(

its more modern than the background image

and it looks uniform, better suited to other menus



Hi Addi,

let us vote!

Alternatively, I could also add a option in the init.lua

Might look something like:
....
-----------------
detail level = 32
old_style_menu = true
-----------------
....
 

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by yves_de_beck » Wed Jan 09, 2013 20:12

kazzam wrote:When will the milling machine be available?


Hey Kazzam,

It is already available =)

Download new Version of NonCubic BLocks Mod

Recipe:
Image
Last edited by yves_de_beck on Wed Jan 09, 2013 20:13, edited 1 time in total.
 

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addi
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by addi » Wed Jan 09, 2013 20:51

-----------------
detail level = 32
old_style_menu = true
-----------------
....

thats might a solution on singleplayer but whats with multiplayer?
this config shuld be in mintest.conf
may: allow_menu_background = false
so each player can chose for itself if it want to use the background image

btw: it works in 0.4.3 and there is no background (yippie)

what i mean with the background is the chat menu is transparent and the main menu, chest menu, furnace menu, inventory,hud with selected block ,...
so i think it fits better to the other menus

but thats realy a great mod!

this is a mod that minetest makes a lot better! i realy like it
 

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by yves_de_beck » Thu Jan 10, 2013 05:28

addi wrote:-----------------
detail level = 32
old_style_menu = true
-----------------
....

thats might a solution on singleplayer but whats with multiplayer?
this config shuld be in mintest.conf
may: allow_menu_background = false
so each player can chose for itself if it want to use the background image

btw: it works in 0.4.3 and there is no background (yippie)

what i mean with the background is the chat menu is transparent and the main menu, chest menu, furnace menu, inventory,hud with selected block ,...
so i think it fits better to the other menus

but thats realy a great mod!

this is a mod that minetest makes a lot better! i realy like it



Hi Addi,

Ok, you're right. Its much better to config that in the minetest.conf.
I will implement it one of next updates.

Thank you! =)
Last edited by yves_de_beck on Thu Jan 10, 2013 08:44, edited 1 time in total.
 

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Likwid H-Craft
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by Likwid H-Craft » Thu Jan 10, 2013 14:35

WOW THIS LOOKS EPIC! Image
My Domain's/others:
http://likwidtest.hj.cx/ (Not Done)
 

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by Ragnar » Fri Jan 11, 2013 14:42

umm...how long did it take to minetes.register_* all of those?
Are you saying that I put an abnormal brain into a seven and a half foot long, fifty-four inch wide GORILLA?
 

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by yves_de_beck » Sat Jan 12, 2013 11:03

Ragnar wrote:umm...how long did it take to minetes.register_* all of those?



Hi Ragnar,

not very long on my eeepc (it's a very slow machine - Intel Atom 1,6GHz 1Gb Ram) it takes about 10 sec to load from main menu into the game.
Last edited by yves_de_beck on Tue Jan 15, 2013 12:52, edited 1 time in total.
 

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by yves_de_beck » Wed Jan 16, 2013 16:20

NonCubic Blocks V1.3 out

- Glass temporarily removed:
It looks not good with the default texture. Comes back in one of the next versions

- Milling machine now has transparent menu as default:
But you can change it back in the init.lua

- make some restrictions with dirt:
Make a bit more realism. You can't make spheres or sticks from dirt.

- Mod Code optimized

- Crafted NonCubics with Dirt now have the grass texture on top and sides

Take a look:
Image

Let's implement it in the Map Generator =D =D =D
Last edited by yves_de_beck on Wed Jan 16, 2013 16:50, edited 1 time in total.
 

M@
 

by M@ » Thu Jan 17, 2013 16:00

M@ wrote:could you add this block that fits in a corner and makes it smooth?

______
| | |
|___ |__|
| | ∕
|___ |∕ <---


sorry about the mess it looked better in the message box. below is a link to a better picture.
 

M@
 

by M@ » Thu Jan 17, 2013 16:05

 

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yves_de_beck
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by yves_de_beck » Thu Jan 17, 2013 16:38



Hello M@,

In the next Update on Friday, it is added =)
 

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Likwid H-Craft
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by Likwid H-Craft » Thu Jan 17, 2013 16:42

You should add lava and, water but water, flows odd so as lava.
My Domain's/others:
http://likwidtest.hj.cx/ (Not Done)
 

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by yves_de_beck » Thu Jan 17, 2013 17:46

Likwid H-Craft wrote:You should add lava and, water but water, flows odd so as lava.


Hi Likwid H-Craft

I do not think that makes sense. xD

Fluids flowing away simply, Just after the the shape has been created... ;)
Last edited by yves_de_beck on Thu Jan 17, 2013 19:06, edited 1 time in total.
 

M@
 

by M@ » Thu Jan 17, 2013 21:20

Thanks!
 

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yves_de_beck
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by yves_de_beck » Fri Jan 18, 2013 13:42

yves_de_beck wrote:


Hello M@,

In the next Update on Friday, it is added =)


Hello,

Liyng Slopes added. At example they could be used good for edge etc.
 

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yves_de_beck
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by yves_de_beck » Fri Jan 18, 2013 13:44

Hello all,

- Some new NonCubic Shapes added.
- New Milling Machine menu with half height / normal height option.


Example of Lying Slope and the One / Two Curved Block of some materials:
Image
Last edited by yves_de_beck on Fri Jan 18, 2013 13:57, edited 1 time in total.
 

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Likwid H-Craft
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by Likwid H-Craft » Fri Jan 18, 2013 14:59

Can you make, Small to Huge Blocks?
My Domain's/others:
http://likwidtest.hj.cx/ (Not Done)
 

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by yves_de_beck » Fri Jan 18, 2013 15:05

Likwid H-Craft wrote:Can you make, Small to Huge Blocks?



I'm not shure, if i have understand you.

You can craft half height blocks to normal height blocks in ths mod, if you mean that??
 

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by Likwid H-Craft » Fri Jan 18, 2013 15:26

no I mean Like have 20 x 20 Block Size or what ever the, true size of the, block make it 2x Bigger then it Normal size.
Last edited by Likwid H-Craft on Fri Jan 18, 2013 15:26, edited 1 time in total.
My Domain's/others:
http://likwidtest.hj.cx/ (Not Done)
 

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by yves_de_beck » Fri Jan 18, 2013 15:40

Likwid H-Craft wrote:no I mean Like have 20 x 20 Block Size or what ever the, true size of the, block make it 2x Bigger then it Normal size.


Okay I understand you.

That's no problem to make.... but make it sense to place so big blocks??? For what tasks do you need so big blocks???
Last edited by yves_de_beck on Fri Jan 18, 2013 15:40, edited 1 time in total.
 

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by Likwid H-Craft » Fri Jan 18, 2013 15:52

Idk maybe make a House or something.
My Domain's/others:
http://likwidtest.hj.cx/ (Not Done)
 

Cybersoft
 

by Cybersoft » Sat Jan 19, 2013 02:46

I was thinking, could some engine changes be made to accomodate the creation of curves/slopes/etc on a large scale in the game?

Maybe a structure could be defined (ie: arched doorway) and you could build/destroy the whole structure, but not a specific block from it. ie: there would be a block generator that generate part of the archway as actual dynamic blocks - but those blocks wouldn't be saved, only the structure would be.
 

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by addi » Sat Jan 19, 2013 12:11

yves_de_beck wrote:That's no problem to make.... but make it sense to place so big blocks??? For what tasks do you need so big blocks???


hmm i think u shuld build your house by self not by a big cube
and for build houses there exist a lot of blocks ^^
 

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yves_de_beck
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by yves_de_beck » Sat Jan 19, 2013 12:57

addi wrote:
yves_de_beck wrote:That's no problem to make.... but make it sense to place so big blocks??? For what tasks do you need so big blocks???


hmm i think u shuld build your house by self not by a big cube
and for build houses there exist a lot of blocks ^^



I see it as well. With many slim block is there more individualism than with some big blocks.
Further i have to take care, to make not to many blocks in my mod. To many blocks make the registering process on loading the game longer and longer. Furthermore it will be buggy with to much shapes in game.

But wy don't you make a mod with big blocks, Likwid H-Craft? Try it out =)
 

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