
RealBadAngel wrote:Inocudom wrote:In creative mode in the latest xyz build of 0.4.4, unified_inventory's inventory menu disappears and never comes back. Instead, I end up having to use the default creative menu.
Please delete folder "creative" from minetest_game
UI replaces its functionality
snakevenom wrote:hmmm for me the inventory only works once, i open it and it is there. i close it, it reverts to the old inventory.
help?
she is bannedInocudom wrote:Unified_inventory has a craft guide of its own, but I do think that Cornernote should update her craft_guide mod.
Alfino wrote:snakevenom wrote:hmmm for me the inventory only works once, i open it and it is there. i close it, it reverts to the old inventory.
help?
maybe because you still using creative ?
snakevenom wrote:Alfino wrote:snakevenom wrote:hmmm for me the inventory only works once, i open it and it is there. i close it, it reverts to the old inventory.
help?
maybe because you still using creative ?
yep, that was it
09:15:09: ERROR[main]: Failed to load and run script from
09:15:09: ERROR[main]: /usr/local/games/minetest/bin/../mods/minetest/technic/technic/init.lua:
09:15:09: ERROR[main]: ...netest/bin/../mods/minetest/technic/technic/ores.lua:41: attempt to index global 'stairsplus' (a nil value)
09:15:09: ERROR[main]: stack traceback:
09:15:09: ERROR[main]: ...netest/bin/../mods/minetest/technic/technic/ores.lua:41: in main chunk
09:15:09: ERROR[main]: [C]: in function 'dofile'
09:15:09: ERROR[main]: ...netest/bin/../mods/minetest/technic/technic/init.lua:11: in main chunksnakevenom wrote:i have a question, is there a way to automatically feed things into electric furnaces or grinders?
please pm me.
thanks
Calinou wrote:I've recently updated my Stairs+ mod to make the functions accessible from any mod, so RealBadAngel would have to update his mod to fix it...
BZab wrote:Calinou wrote:I've recently updated my Stairs+ mod to make the functions accessible from any mod, so RealBadAngel would have to update his mod to fix it...
Still doesnt work... updated - technic, minetest and stairs + etc..
Calinou wrote:Stairs+ is now in More Blocks, you should change the dependency to moreblocks. :P
Darkman wrote:Some thing problem
ModError:Failed to load and run
C:\users\desktop\minetest-0.4.4\bin\..\games\minetest_game\mod\technic\technic\init.lua
I am playing this at minetest 0.4.4 and minetest 0.4.5 ...........And always showing this when i click play,I am already have moreores,pipeworks,messecons,stairplus. can you tell me how to done this problem?
RealBadAngel wrote:Darkman wrote:Some thing problem
ModError:Failed to load and run
C:\users\desktop\minetest-0.4.4\bin\..\games\minetest_game\mod\technic\technic\init.lua
I am playing this at minetest 0.4.4 and minetest 0.4.5 ...........And always showing this when i click play,I am already have moreores,pipeworks,messecons,stairplus. can you tell me how to done this problem?
First of all technic is NOT compatible with 0.4.4.
Error report you pasted comes from 0.4.4. Please try with latest stable and if it crashes please copy a bit more from error log
Not just the fact it crashed, but also which line and the reason.
EDIT: wait a second. just saw your modpath. why are you putting mods into minetest_game?
proper path for mods is /mods/minetest
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