I rewrite some of the code from the original craft guide (Copyright (C) 2012 cornernote, Brett O'Donnell <cornernote@gmail.com>, License: GPLv3) for resolve some problems here in my game and the mod is operational now. I think.
I make some changes in the core and in the interface.
I don't see any problem and stay using the GPL licence.
Like the original the mod load all items and all recipes for each item.
I make some screen shots of the current version...
Screenshots
![Image](http://www.novoseusadosinformatica.com.br/arq/minetest/img/cgmr-img1.png)
![Image](http://www.novoseusadosinformatica.com.br/arq/minetest/img/cgmr-img2.png)
![Image](http://www.novoseusadosinformatica.com.br/arq/minetest/img/cgmr-img3.png)
![Image](http://www.novoseusadosinformatica.com.br/arq/minetest/img/cgmr-img4.png)
Credits
The Original craft guide (Copyright (C) 2012 cornernote, Brett O'Donnell <cornernote@gmail.com>, License: GPLv3), found in this topic: http://forum.minetest.net/viewtopic.php?id=2334
Download
http://www.novoseusadosinformatica.com.br/arq/minetest/DOM-modpack-cgmr.zip (Version 20130506)
License: GPL
Dependencies:
default
domb (my own library of utility functions)
domb is here: http://www.novoseusadosinformatica.com.br/arq/minetest/DOM-modpack-domb.zip
To do...
Fix bugs...
Bugs:
Sometimes you found unknown item images, I will make a default unknown item symbol but now you see the default if
found a item invalid or without face.
Configuration:
By the chat command /cgmr
/cgmr reload