[Mod]myboardgames[myboardgames]

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Re: [WIP]myboardgames[myboardgames]

by Ferk » Fri Oct 02, 2015 08:54

Woh! the idea of having cards is very good.. you could add a standard deck of cards and people could in theory be able play any card game they know if it was flexible enough (like being able to flip the cards or put them in a pile or deck that can be upside down or up and that can be shuffled).

It would be a lot of work (I'm not entirely sure how viable it is, because of the limited controls the engine allows), but if done this would turn the mod into an open source minetest version of Tabletop simulator.

twoelk wrote:well if you could interpret the code the games for http://www.zillions-of-games.com/ are scripted in you could get zillions of .......


He could also not do any scripted rules at all, and just offer the pieces and objects required for playing any boardgame. Like a die entity that jumps a little when right clicked and rotates its tiles randomly so you can manually move your piece according to the result of the dice. People could build their own board with their own rules if you give the right pieces. Maybe add rulebook signs as well that can be edited by the owner. This would be more appropriate for the nature of Minetest.

If this weekend I have time I will check this out and maybe I'll see if I can make something for this modpack in this direction (I like the idea of a dice mod, could also be used in roleplaying worlds).

This mod is a very interesting idea.
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Re: [WIP]myboardgames[myboardgames]

by twoelk » Fri Oct 02, 2015 12:13

maybe a dice tower block
 

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Re: [WIP]myboardgames[myboardgames]

by Don » Fri Oct 02, 2015 12:51

I added my_game_pieces. It has a few coloured player pieces and a dice. I made it so the dice rolls when you place it.

Any game pieces you make can go in that mod. If you want to make a game then you can use these pieces.

A dice tower would be cool but I am not sure if I can do that.
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Re: [WIP]myboardgames[myboardgames]

by Gaming Association » Sat Oct 03, 2015 21:04

Image

what does everyone think of this re-texture for the back of the card?
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Re: [WIP]myboardgames[myboardgames]

by Don » Sat Oct 03, 2015 21:44

@ Gaming Association - I added your picture for the uno deck. It is on github. Thanks!
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Re: [WIP]myboardgames[myboardgames]

by Gaming Association » Sat Oct 03, 2015 22:32

your welcome
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Re: [WIP]myboardgames[myboardgames]

by Don » Wed Oct 07, 2015 15:31

Update. I added the ability to pick up the last card played.
I also made the formspec for the any color card to show when you place it.
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Re: [WIP]myboardgames[myboardgames]

by MineYoshi » Mon Oct 19, 2015 13:36

Can you add ladders game?
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Re: [WIP]myboardgames[myboardgames]

by Don » Mon Oct 19, 2015 13:56

MineYoshi wrote:Can you add ladders game?

Send me a link. As long as it works and I think it fits in this modpack then I will add it.
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Re: [WIP]myboardgames[myboardgames]

by MineYoshi » Mon Oct 19, 2015 14:56

if you can do the ladders game i don't know how to do that!
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Re: [WIP]myboardgames[myboardgames]

by Don » Mon Oct 19, 2015 14:59

I see what you are saying. I don't know what the ladders game is. Can you post a link to information about it?
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Re: [WIP]myboardgames[myboardgames]

by Ferk » Mon Oct 19, 2015 15:15

He probably means snakes and ladders: https://en.wikipedia.org/wiki/Snakes_and_Ladders
It's a typical race game played with dice. When you end up in a ladder you go up, when in a snake you go down its tail.

I guess a board for this could already be done without needing any extra stuff, just using cart rails for the ladders and gunpower traces for the snakes (it would be cool to have actual snake textures, though). But I guess you won't be able to have snakes or ladders that cross each other.
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Re: [WIP]myboardgames[myboardgames]

by Don » Mon Oct 19, 2015 15:34

I already have snakes and ladders on my to do list. If someone could help me with mobs then I can get pacman done. I don't know much about mobs.
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Re: [WIP]myboardgames[myboardgames]

by MineYoshi » Mon Oct 19, 2015 15:35

in what you need help @Don ?
Say me in what you need it!
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Re: [WIP]myboardgames[myboardgames]

by Don » Mon Oct 19, 2015 15:47

I need a mob that chases a player.
The player can not kill the mob and the mob can not kill the player.
The mob chases the player and must get within 0.5 of a node from the player.
The speed of the mob must be a variable so I can change it within the game.
View range is 30.
I already have the entities made.
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Re: [WIP]myboardgames[myboardgames]

by Ferk » Mon Oct 19, 2015 15:55

Woh!! Pacman sounds like a really awesome idea.

Don wrote:I need a mob that chases a player.

Actually, the pacman ghosts don't really work like that, and I'm not sure if it'll work that well in Minetest (pathfinding is expensive.. the mobs will most likely get stuck most of the time trying to walk against the wall in the direction of the player). There should be a slightly different algorithm (in pacman there's even a different algorithm for each ghost... there's one that basically follows random directions).

This could be done to work well on singleplayer, but I'm not sure if it'd be efficient enough for a multiplayer server because of the lag.
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Re: [WIP]myboardgames[myboardgames]

by Don » Mon Oct 19, 2015 16:00

I wasn't going to worry too much about them getting stuck in corners. The player has to move around enough that the ghosts would get unstuck soon enough. Plus as you advance in levels the ghosts would get faster. This would create the challenge.
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Re: [WIP]myboardgames[myboardgames]

by MineYoshi » Mon Oct 19, 2015 16:03

OK i don't have time now i am testing my headphones mod and i am busy anyways maybe tomorrow i will give you the code:
A question the ghost will have the minetest character model.
I amn't so good in blender (i am learning)
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Re: [WIP]myboardgames[myboardgames]

by Don » Mon Oct 19, 2015 20:26

I decided to go ahead and make snakes and ladders. Hope you like it.

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Re: [WIP]myboardgames[myboardgames]

by Don » Tue Oct 20, 2015 02:26

Update - I added a mini version of snakes and ladders. It has 36 squares instead of 100.
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Re: [WIP]myboardgames[myboardgames]

by Don » Tue Oct 20, 2015 18:38

Update - added trouble and pachisi. Check the first post for wikipedia links to information and rules.

https://github.com/DonBatman/myboardgames/archive/0.3.0.zip
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Re: [WIP]myboardgames[myboardgames]

by Don » Wed Oct 21, 2015 21:15

Update - Pirinola added. For those who do not know it is a Spanish game where you spin a top that has words on it. When it stops it falls on it's side and the words on top is the action that you do.

More info here - http://www.topics-mag.com/edition27/mexican_games/la_pirinola.html

MineYoshi Requested it. Hope you like it MineYoshi!

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Re: [WIP]myboardgames[myboardgames]

by Ferk » Thu Oct 22, 2015 07:45

I'm impressed by the speed you are suddenly adding new games.

One that is missing but that would be easy to do is a Go board. Also you can actually play multiple games in a Go board, like Gomoku (aka. five in a row). The only thing needed would be a block that gives pieces constantly, like the connect-4 (but not shaped like a piece in this case, otherwise it can be confused with an actual placed piece) and a some blocks to make the board with "+" patterns.

Go boards are 19x19 intersections, note that you can place a piece in every intersection of the lines (not inside the square), even at the borders, and there's a bigger dot in the center of each 1/9 portion of the board

Image

Image

Just an idea for later though, don't think I'm pushing you to do it I know we are busy with pacman ;) ..maybe I'll even do it myself later.
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Re: [WIP]myboardgames[myboardgames]

by Don » Thu Oct 22, 2015 12:08

Once we are done pacman we can decide who does it. It looks like an easy one.
I also want to add a few more boards for checkers. The 8x8 board is the common one where I live but there are other sizes.
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Re: [WIP]myboardgames[myboardgames]

by Nathan.S » Thu Oct 22, 2015 14:11

four person chess might be fun, or that tier chess board from star trek I think it is.
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Re: [WIP]myboardgames[myboardgames]

by Ferk » Thu Oct 22, 2015 14:41

Nathan.S wrote:that tier chess board from star trek I think it is.


Lol, that would be Tri-D chess, good idea. More details on the board here, the problem is that the board is supposed to be able to change positions (each turn you can actually choose to either move a piece or move a level of the board). It could be done, but it'll be more complex than just making the schematic.

There are also a lot of chess variants but not all of them would be doable in a cubic world.
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Re: [WIP]myboardgames[myboardgames]

by Don » Thu Oct 22, 2015 14:55

Nathan.S wrote:four person chess might be fun, or that tier chess board from star trek I think it is.

Star trek or big bang theory
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Re: [WIP]myboardgames[myboardgames]

by Don » Sun Oct 25, 2015 14:19

I added Canadian checkers, Draughts and Gomoku.
I also cleaned up the code a bit and added new inventory images with the names for the games. This shouold help to find the right game.
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Re: [WIP]myboardgames[myboardgames]

by twoelk » Sun Oct 25, 2015 15:53

has Nine Men's Morris been suggested yet?
 

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Re: [WIP]myboardgames[myboardgames]

by Don » Sun Oct 25, 2015 18:32

twoelk wrote:has Nine Men's Morris been suggested yet?

Looks like you're the first. I can make that.
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