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PostPosted: Sun Jan 12, 2014 23:56
by Enke
Okay, I think I've reached a compromise from my back-and-forth on the texture handling. The mod will use textures of minerals from a texture folder, and the base node texture will come from your texture pack. I've also removed 3 or 4 sets of nodes to reduce the amount of space the mod takes up. I don't want to make this default just yet, but I will if I get positive feedback.

PostPosted: Thu Jan 16, 2014 02:53
by Enke
Alright. After much thought, and a some talking with some friends, I have merged textures into master.

Version 1.2 compromises the texture handling, and deletes 24 nodes, reducing the space the mod takes up in the inventory.

PostPosted: Fri Jan 17, 2014 03:12
by Enke
Version 1.3 out. Sounds have been added. Finally.

PostPosted: Sun Jan 19, 2014 03:40
by Enke
Version 1.4 allows you to directly craft default:stone_with_<whatever>

PostPosted: Thu Mar 06, 2014 02:28
by yaman
very good mod. I think I am going to use it make an underground throne room with mese ore making the throne and minerals making the walls and floor.

PostPosted: Tue Mar 18, 2014 22:51
by jerryjoe216
lol u said but why