[Mod] Animated 3D torches [3d_torch]

MaxPower
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Re: [Mod] Animated 3D torches [3d_torch]

by MaxPower » Sun Sep 28, 2014 21:05

Does not work for me on minetest 0.4.10

22:00:43: ERROR[main]: Failed to load and run script from
22:00:43: ERROR[main]: /home/xavier/.minetest/mods/3d_torch/init.lua:
22:00:43: ERROR[main]: /home/xavier/.minetest/mods/3d_torch/init.lua:62: attempt to perform arithmetic on global 'LIGHT_MAX' (a nil value)


/EDIT
stop the game (not minetest) and restart it, and it is working now
 

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Calinou
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Re: [Mod] Animated 3D torches [3d_torch]

by Calinou » Fri Oct 10, 2014 19:04

Misty wrote:Calinou,

I looked at your example, and now im wondering if your torch could be ceiling mounted, or placed on the floor.


Yes, it can.

thetoon wrote:Are nodeboxes mandatory? Wouldn't a mesh (even one mimicing the nodebox version's appearance) be much better from a resources standpoint?


Currently, meshes require an entity, so they would use more resources.
 

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