[Mod] Skins for unified_inventory [u_skins]

Blunt
New member
 
Posts: 6
Joined: Thu Dec 08, 2016 15:19

Re: [Mod] Skins for unified_inventory [u_skins]

by Blunt » Thu Dec 08, 2016 15:22

Sorry for the possibly stupid question, but how do I get skins into this mod using the automatic download option?

Edit: Nevermind, figured it out. I had to give a file path in the .exe and than type 0
 

bell07
Member
 
Posts: 140
Joined: Sun Sep 04, 2016 15:15
GitHub: bell07

Re: [Mod] Skins for unified_inventory [u_skins]

by bell07 » Wed Jan 11, 2017 19:47

1001 Skins now!

I take a run sometimes like today using the shell-script and upload the result to github / "mod_with_skins"
Branch: https://github.com/bell07/minetest-u_skinsdb/tree/mod_with_skins
Or as Zip: https://github.com/bell07/minetest-u_skinsdb/archive/mod_with_skins.zip

Please note, my copy of the mod is a mod, and not a modpack like the upstream, so I cannot directly create pull requests of my changes.

@Krock (@SmallJoker), can you pls. check my changes and adapt them to upstream? I did not planned to manage own fork. Noticable changes in my version:
- Files hierarchy changed to Mod, No hidden directory needed anymore
- Drop-Down added to select the Skins-page (1001 skins = 55 pages) in the mod
- Shell-syntax optimization in update_skins_db.sh updater
 

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