VanessaE wrote:Inocudom: I did want to make them play music, but never got around to adding that feature. Audio files take up a LOT of space and network bandwidth. The only sane way to handle it that would be with a client-side "sound pack", which is similar to what Technic's jukebox uses. Now, if Minetest could play MIDI or Mod/XM/etc, or some other condensed music format, it might be doable. Alas, it cannot.
For TenPlus1, we discussed his issues in IRC. Those things are due to his Minetest version being out of date and not entirely understanding the purpose of those ABMs.
VanessaE wrote:Regarding that nightclub mod, actually yeah I'd have liked to have imported parts of it into homedecor, as some of the nodes defined by it are things others have requested be added to homedecor, but the license is not compatible, so that's out.
Meanwhile, more updates: added decorative electrical outlet and light switch, cardboard box with small inventory, DVD/VCR combo, DVD/CD cabinets, filing cabinet and medicine cabinet with small inventories, dishwasher, two types of windowpanes, two types of horizontal blinds, a towel rod with towel (yes, this mod is Douglas Adams compliant), and gave the existing kitchen chair several new seat colors to match the armchairs.
Filing cabinet can lock, medicine cabinet and box don't. No craft recipes as usual. :P
VanessaE wrote:More updates: Added crafting recipes for several of the recently-added objects - tables, kitchen chairs, fishtank, steel oven and fridge (the default recipe that crafted white ones now crafts these, then you dye them white), and a few more. See the commit log for details.
Inocudom: Yep, indeed I imported sdzen's old building_blocks mod into this modpack, primarily because I needed a few nodes from it to get a couple of those recipes done right (better this than re-inventing those nodes, especially since that mod predates this one by a fair bit). In the process, I made a few minor bugfixes and removed the spleef stick. I also changed the name of the bundle of sticks to something a bit less...controversial (but with an alias to avoid unknown items).
However, those stairs items use facedir, so they should already work with the screwdriver at the very least. They just don't use the auto-rotate function yet. The slabs don't, but that won't be hard. Remind me later and I'll fix both.


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