PilzAdam wrote:Pavel_S wrote:I finished oerkki.
Updated ReadMe.txt(animation ranges)
https://www.dropbox.com/sh/cx5jaj4osv05lqm/IbKMeNItTi#/
Added, although the animation jumps back if it reaches the end.
I said the first was good. I didn't like the SECOND ONE.MirceaKitsune wrote:jojoa1997 wrote:i like the first. the second one looks too fat
Technically, first one is better and more accurate. But for a default Minetest mob it needs to be blocky (and not bend blocks), else it breaks the style in my opinion. People can make models that can be installed manually later on, offering high-poly meshes with detailed textures and animations for those who want them.
if my thoughts count I really like how your monsters look and maybe someone should make 3d models for themMito551 wrote:so, pavel, what about my concepts of the monsters?
Pavel_S wrote:I think start today modeling this:
Pavel_S wrote:PilzAdam wrote:Pavel_S wrote:I finished oerkki.
Updated ReadMe.txt(animation ranges)
https://www.dropbox.com/sh/cx5jaj4osv05lqm/IbKMeNItTi#/
Added, although the animation jumps back if it reaches the end.
Is it jump from 49 to 1? so I simply added empty frames. dropbox-link updated.
May be, there are different indexes of start frame, in my case 1, but in a .x it is 0, may be. So try to shift animation range.
Pavel_S wrote:Ok. New mob model here.
Animation ranges are in readme.
deivan wrote:After many time don't receiving damage from any creature now I found the problem, the 3D armor mod is the cause. After removed I have damages again from this mod.
Now travel at night is very dangerous. :D
Pavel_S wrote:It is possible to add die animation?
won't. I guess I won't add it.PilzAdam wrote:Pavel_S wrote:It is possible to add die animation?
It is not possible via the API to execute the animation once, its always looped. So I would need to write a timer for it. This timer is not 100% accurate and also laggy clients wouldnt get the package fast enough, so I guess I dont add it.
deivan wrote:Strange... I have a big amount of sheps and sand monsters deep in the ocean. :-o All become water immune?
Pavel_S wrote:Hi! It is pre-release model of sand-monster.
So, any suggestions to improve this mob?
Pavel_S wrote:Hi! It is pre-release model of sand-monster.
So, any suggestions to improve this mob?
Pavel_S wrote:Hi! It is pre-release model of sand-monster.
So, any suggestions to improve this mob?
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