Hi TenPlus1, is there any way to slow down (or in fact stop) the normal spawn-rate of mobs without editing the chance values in the lua code?
a quick scan through the code led me to guess adding lines like
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mobs:bee_chance = 0
mobs:bunny_chance = 0
mobs:chicken_chance = 0
to minetest.conf would do the trick, but alas this did nothing, i guess my lua kung-fu is not strong ;-(
I am tracking the git version of your excellent mod, and using 0.4.13 stable server compiled for linux, everything works great, but my map looks somewhat untidy with the sheer volume of automatically spawned critters ;-)
It's a creative only server, and the kids want pets, so i dont wanna remove the mod, just not have them auto spawn.
TIA for any help.