local conflicting_protectors = minetest.find_node_near(pos, 2*protector_radius, {"protector:protect"})
TenPlus1 wrote:If a player is added to an already existing protection node and tries to place their own protector inside that area it wont work, it's up to the main player who owns that area to place another node and add the player themselves.
Ferk wrote:Something like allow the protector to be placed in an unprotected node even if other protectors conflict in the area, but after doing so make the placed protector have a lower priority than any of the conflicting protectors that were placed before it. In such a way that you can still own the piece of land in between conflicting areas without affecting the areas around that were previously owned.
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Changed protector recipe's to give 1 instead of 4
TenPlus1 wrote:Note: Players who have been banned or not on server for over 4 months will soon have protectors removed so that other players can build.
maybe tamed animals should have the same PvP protection that players get in protected areas, so that only the owner can kill them.amadin wrote:Do you can add support for chicken and bunny to protector? Because other players can kill my animals even in protected fence wood cage.
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