[Mod] More Blocks [moreblocks]

User avatar
BrandonReese
Member
 
Posts: 836
Joined: Wed Sep 12, 2012 00:44
GitHub: bremaweb
IRC: BrandonReese
In-game: BrandonReese

by BrandonReese » Tue Dec 11, 2012 18:31

neko259 wrote:I can't get glowglass by the recipe in 0.4.4. Getting it through /give works fine.


I edited the crafting recipe and made it work. In the crafting recipe I had to make sure it was using "default:torch" and "default:glass" instead of just "torch" and "glass", I had to add "default:" to items in a few other recipe's also but I forget which ones.
 

markveidemanis
Member
 
Posts: 211
Joined: Thu Sep 27, 2012 15:41

by markveidemanis » Thu Dec 13, 2012 20:20

make a version with no nodeboxes. no microblocks, panels, stairs
for a standard builder. i dont know why people would want to build with such small blocks
BitCoin: 1Eq4arvykGNa1YC2DbJpWcwGfMvtFGjAoR
 

User avatar
Calinou
Member
 
Posts: 3124
Joined: Mon Aug 01, 2011 14:26
GitHub: Calinou
IRC: Calinou
In-game: Calinou

by Calinou » Thu Dec 13, 2012 20:27

markveidemanis wrote:make a version with no nodeboxes. no microblocks, panels, stairs
for a standard builder. i dont know why people would want to build with such small blocks


Detail. :)
You're not forced to use these, of course. If you want to reduce loading time, go to Settings then disable "Preload item visuals", this will speed up world loading a lot.
 

markveidemanis
Member
 
Posts: 211
Joined: Thu Sep 27, 2012 15:41

by markveidemanis » Thu Dec 13, 2012 20:39

can you make a version that adds only basic corner and normal stairs?
BitCoin: 1Eq4arvykGNa1YC2DbJpWcwGfMvtFGjAoR
 

Kryuko
Member
 
Posts: 76
Joined: Tue Dec 11, 2012 20:26

by Kryuko » Thu Dec 13, 2012 23:41

I have this problem with this mod:
http://screencloud.net/v/Dcbo
 

User avatar
VanessaE
Member
 
Posts: 3894
Joined: Sun Apr 01, 2012 12:38
GitHub: VanessaE
IRC: VanessaE
In-game: VanessaEzekowitz

by VanessaE » Fri Dec 14, 2012 00:01

Turn your texture atlas off. Close your game, edit minetest.conf and add this line:

enable_texture_atlas = false

Then restart your game.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

Kryuko
Member
 
Posts: 76
Joined: Tue Dec 11, 2012 20:26

by Kryuko » Fri Dec 14, 2012 10:33

Thanks! :)
 

Kryuko
Member
 
Posts: 76
Joined: Tue Dec 11, 2012 20:26

by Kryuko » Fri Dec 14, 2012 14:42

 

Kryuko
Member
 
Posts: 76
Joined: Tue Dec 11, 2012 20:26

by Kryuko » Sun Dec 16, 2012 00:05

Maybe the problem is this...
http://screencloud.net/v/auC4
 

LazyJ
Member
 
Posts: 479
Joined: Wed Sep 12, 2012 12:29

by LazyJ » Thu Dec 27, 2012 21:04

neko259 wrote:I can't get glowglass by the recipe in 0.4.4. Getting it through /give works fine.



Same here. Superglowglass recipe doesn't work either. Using MoreBlocks and Stairs+ from 2012_12_19 along with MT 0.4.4

I see Brendan has found a solution. The trouble exists on a server I play on so I don't have access to the init.lua files to apply Brendan's fix.

2012_12_28 (not 18, palm-to-forehead) Update: microblock crafting doesn't work either.

Otherwise, keep up the good work, Calinou! I really enjoy having the design options that MoreBlocks and Stairs+ provide. My texture pack of choice is your "Misa" texture pack.

Thanks! :)
Last edited by LazyJ on Sat Dec 29, 2012 16:58, edited 1 time in total.
.: Minetest 0.4.14 ~ Linux Mint ~ A moka pot, a French press, a dirty coffee cup, and a spoiled-rotten kitty :.
Visit our Minetest server at: LinuxGaming2.com, port 30000
Screenshots, overview maps, and server info at: http://forum.minetest.net/viewtopic.php?f=10&t=5684
My blog: http://lazyjminetest.blogspot.com/
 

User avatar
Calinou
Member
 
Posts: 3124
Joined: Mon Aug 01, 2011 14:26
GitHub: Calinou
IRC: Calinou
In-game: Calinou

by Calinou » Sun Feb 10, 2013 16:30

Image
Image


Big update:
- added wooden tiles, craft with 9 wooden planks in every crafting square
- checkers can now be oriented with "facedir"
- super glow glass now has a brighter texture
- fixed glow glass crafting.
 

Sokomine
Member
 
Posts: 2980
Joined: Sun Sep 09, 2012 17:31

by Sokomine » Mon Feb 11, 2013 19:23

Can you add an alternate receipe for sweepers? They can't be crafted on Redcrabs server due to lack of junglegrass. Thus, clean glass is not possible.

Also it would be nice to be able to craft junglewood planks without junglewood. That is to some degree possible with stairs made out of plankstone wood (at least on Redcrabs server). Maybe that darker wood could be crafted with dirt+wooden planks similar to the homedecor things? Also a receipe for the clean bookshelf without a bookshelf would be good. Books are too expensive if you don't have regrowing papyrus.
A list of my mods can be found here.
 

User avatar
Calinou
Member
 
Posts: 3124
Joined: Mon Aug 01, 2011 14:26
GitHub: Calinou
IRC: Calinou
In-game: Calinou

by Calinou » Mon Feb 11, 2013 19:52

celeron55 made a branch a month ago which adds jungles and dungeons back to the game, it is currently not merged. Jungle grass also randomly generates in latest git. I know it won't apply to older worlds (in currently generated areas), just saying. :)

It makes no sense to add the ability to craft jungle wood planks without jungle wood.
 

Sokomine
Member
 
Posts: 2980
Joined: Sun Sep 09, 2012 17:31

by Sokomine » Mon Feb 11, 2013 20:35

Oh yes it does. Jungle wooden planks are an excellent building material. I'd like to have them on Redcrab's server. Just imagine how likely it is that he would install moretrees. And if you're afraid that a receipe might be too stupid...well...sand+coal=wool...try that in RL....
A list of my mods can be found here.
 

User avatar
VanessaE
Member
 
Posts: 3894
Joined: Sun Apr 01, 2012 12:38
GitHub: VanessaE
IRC: VanessaE
In-game: VanessaEzekowitz

by VanessaE » Tue Feb 12, 2013 00:35

I think the best compromise would be to have a recipe in More Blocks that can craft the dark jungle tree wood found there from the lighter-colored variety found in my More Trees mod. Just call it something obvious, e.g. "dark jungle tree wood", and make it from one moretrees:jungletree_planks + 1 coal + 1 dirt or something.
You might like some of my stuff:
Plantlife ~ More Trees ~ Home Decor ~ Pipeworks ~ HDX Textures (16-512px)
Tips (BTC): 13LdcdUFcNCFAm7HfvAXh5GHTjCnnQj6KE
 

User avatar
Inocudom
Member
 
Posts: 2889
Joined: Sat Sep 29, 2012 01:14
IRC: Inocudom
In-game: Inocudom

by Inocudom » Tue Feb 12, 2013 01:17

VanessaE wrote:I think the best compromise would be to have a recipe in More Blocks that can craft the dark jungle tree wood found there from the lighter-colored variety found in my More Trees mod. Just call it something obvious, e.g. "dark jungle tree wood", and make it from one moretrees:jungletree_planks + 1 coal + 1 dirt or something.


I second that option. Also, will the glowglass and super glowglass stairs ever be able to give off light? They don't do so currently.
 

User avatar
Calinou
Member
 
Posts: 3124
Joined: Mon Aug 01, 2011 14:26
GitHub: Calinou
IRC: Calinou
In-game: Calinou

by Calinou » Tue Feb 26, 2013 19:13

Image

Update! Now with "full", "centered" and "directional" wooden tiles. Also added a setting (in _config.txt) for enabling/disabling the ability to change the direction of wooden planks (enabled by default).
 

User avatar
Calinou
Member
 
Posts: 3124
Joined: Mon Aug 01, 2011 14:26
GitHub: Calinou
IRC: Calinou
In-game: Calinou

by Calinou » Tue Mar 05, 2013 10:52

Some blocks and items have been renamed, if you are a texture pack author, make sure to rename the files.

Lots of code cleanups done, git repository was reset, if you are having trouble updating, delete it and clone it again.
 

User avatar
vv221
Member
 
Posts: 42
Joined: Mon Mar 04, 2013 08:18

by vv221 » Tue Mar 05, 2013 23:43

Calinou wrote:Some blocks and items have been renamed, if you are a texture pack author, make sure to rename the files.

Lots of code cleanups done, git repository was reset, if you are having trouble updating, delete it and clone it again.

Do you plan to update your texture pack « [256×] Minecraft Enhanced TP converted to Minetest » with the new names ?

-----

When using the last version of your mod, Minetest looks for a texture named « moreblocks_jungle_wood_fence.png », but in the textures folder it's named « moreblocks_fence_jungle_wood.png ».
Last edited by vv221 on Wed Mar 06, 2013 00:41, edited 1 time in total.
 

User avatar
Calinou
Member
 
Posts: 3124
Joined: Mon Aug 01, 2011 14:26
GitHub: Calinou
IRC: Calinou
In-game: Calinou

by Calinou » Wed Mar 06, 2013 09:24

This shell script can be used to convert packs, place it in the texture pack's directory and run it.

I'm currently updating Minecraft Enhanced and Misa's texture pack, by the way. :P
Last edited by Calinou on Wed Mar 06, 2013 09:24, edited 1 time in total.
 

prestidigitator
Member
 
Posts: 632
Joined: Thu Feb 21, 2013 23:54

by prestidigitator » Thu Mar 07, 2013 07:22

Why the heck would you clear Git history? Kind of defeats the purpose.

Anyway, I had both this mod and "stairsplus" instaled. I just tried the new version of this, and it gives this error message:

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
...moreblocks/stairsplus.lua:5: attempt to call global 'register_stair' (a nil value)


This error goes away if the "stairsplus" mod is removed. If "stairsplus" has been integrated into this mod, nevermind this message. Otherwise, be aware that there is an incompatibility between the two.
 

User avatar
Calinou
Member
 
Posts: 3124
Joined: Mon Aug 01, 2011 14:26
GitHub: Calinou
IRC: Calinou
In-game: Calinou

by Calinou » Thu Mar 07, 2013 10:34

prestidigitator wrote:Why the heck would you clear Git history? Kind of defeats the purpose.


Merging issues, I forgot doing a "git pull" before doing a big update, so I gave up and deleted the repository and created it again.

prestidigitator wrote:Anyway, I had both this mod and "stairsplus" instaled. I just tried the new version of this, and it gives this error message:

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
...moreblocks/stairsplus.lua:5: attempt to call global 'register_stair' (a nil value)


This error goes away if the "stairsplus" mod is removed. If "stairsplus" has been integrated into this mod, nevermind this message. Otherwise, be aware that there is an incompatibility between the two.


Stairs+ is now a "soft dependency" of More Blocks, so if you use Stairs+, some More Blocks materials can be used as stairs/slabs/panels/microblocks.

Since More Blocks is having about "more blocks" (:P), maybe I'll merge Stairs+ in More Blocks...

edit: More Blocks and Stairs+ are now merged, added compatbility aliases for converting all Stairs+ nodes to More Blocks nodes.
Last edited by Calinou on Thu Mar 07, 2013 11:17, edited 1 time in total.
 

deivan
Member
 
Posts: 452
Joined: Fri Feb 15, 2013 10:16

by deivan » Thu Mar 07, 2013 11:42

Nice, but I have a big amount of unknow blocks now, ie: "moreblocks:slab_splitstonesquare_quarter_wall" not defined

Maybe some aliases solve this problem?
Last edited by deivan on Thu Mar 07, 2013 11:59, edited 1 time in total.
 

User avatar
Calinou
Member
 
Posts: 3124
Joined: Mon Aug 01, 2011 14:26
GitHub: Calinou
IRC: Calinou
In-game: Calinou

by Calinou » Thu Mar 07, 2013 12:28

Added more alises, should (hopefully) be fixed.
 

deivan
Member
 
Posts: 452
Joined: Fri Feb 15, 2013 10:16

by deivan » Thu Mar 07, 2013 15:09

Testing... I have some problems:
moreblocks:stair_stonesquare
moreblocks:slab_stonesquare_wall
moreblocks:slab_splitstonesquare_quarter_wall
moreblocks:splitstonesquare
moreblocks:slab_stonesquare_quarter
moreblocks:slab_splitstonesquare_quarter_wall
moreblocks:panel_stonesquare_vertical
moreblocks:panel_stonesquare_top
 

User avatar
Calinou
Member
 
Posts: 3124
Joined: Mon Aug 01, 2011 14:26
GitHub: Calinou
IRC: Calinou
In-game: Calinou

by Calinou » Thu Mar 07, 2013 18:43

Added more aliases, try downloading again.
 

prestidigitator
Member
 
Posts: 632
Joined: Thu Feb 21, 2013 23:54

by prestidigitator » Thu Mar 07, 2013 19:28

Calinou wrote:Merging issues, I forgot doing a "git pull" before doing a big update, so I gave up and deleted the repository and created it again.

Ah. I see. Well, next time be aware that you can definitely undo bits of history without deleting the whole repository. I'm sure you can always ask here and someone can help, but generally you'll be interested in the "git reset" command and/or the "-f" option to "git branch". The "git stash" command is also often useful in these scenarios.

Like tables in Lua, Git commits that are orphaned because there are no branches or descendant commits with branches pointing at them will be automatically garbage collected at some point. No need to worry about leaving them dangling.
 

deivan
Member
 
Posts: 452
Joined: Fri Feb 15, 2013 10:16

by deivan » Thu Mar 07, 2013 19:37

Testing...
All is working fine less the block moreblocks:splitstonesquare. I think this is my last problem. :-P
-*-
I found another one: moreblocks:slab_glowglass_quarter_wall
Last edited by deivan on Thu Mar 07, 2013 19:43, edited 1 time in total.
 

User avatar
Tedypig
Member
 
Posts: 284
Joined: Tue Mar 05, 2013 12:33
IRC: Piggybear87
In-game: Piggybear

by Tedypig » Thu Mar 07, 2013 20:40

Idea for improvement. Make this compatible with inventory plus. I hate going through 76 pages to find the one node I'm looking for. Also some of the glow glass nodes don't work (slabs, quarter nodes, etc.)
Last edited by Tedypig on Thu Mar 07, 2013 20:41, edited 1 time in total.
01010100 01100101 01100100 01111001 01110000 01101001 01100111
 

User avatar
Calinou
Member
 
Posts: 3124
Joined: Mon Aug 01, 2011 14:26
GitHub: Calinou
IRC: Calinou
In-game: Calinou

by Calinou » Thu Mar 07, 2013 20:56

Added (super) glow glass aliases, they also emit light now. I don't know why the split stone tile alias doesn't work, though (it works for me).
 

PreviousNext

Return to Mod Releases

Who is online

Users browsing this forum: No registered users and 24 guests

cron