[Mod] Gold and gem usage [v 2.0] [gold_and_gem]
This is my first mod i made, it adds usage to various minerals/gems
Dependencies: None (only default game)
(recommends and supports homedecor, moreores, technic, glooptest, quartz and mesecons)
License: Code LGPL, textures and sound mostly WTFPL, rest CC BY-SA 3.0, for more information see in the LICENSE.txt
Download Latest Version:
http://platen-software.de/sebastian/min ... nd_gem.zip
Git:
https://notabug.org/rubberduck/minetest ... ld_and_gem
Recipes:
http://platen-software.de/sebastian/min ... ecipes.pdf
bobblocks are integrated in my mod, i added 3 extra colors: pink, lime and cyan
(no mesecon support and no healthblock), works with bobblocks placed with original mod, please remove original bobblocks mod when using my mod
the mod adds a lot of different nodes already:
nodes with a * can be disabled in the settings file
> gem lamps
> gold mithril bordered blocks
> bobblocks*
> colorable mese blocks*
> nyan cat crafting*
> mineral bordered tables
> gold and quartz fence
> gold / silver wired pillars
> 6 various marble checker blocks with circular saw support
> mese crystal block with circular saw support
> golden pedestal (like the one in homedecor)
> silver /mithril fence
> gold /silver / quartz poles
> nodebox drawed gold/mithril fence
> nodebox drawed silverwire fence
newest screenshot:

older ones:




known bugs:
checker blocks don't appear in creative inventory (no "not_in_creative_inventory=1" used)
missing features:
color machine support for colorable mese blocks
making mese crystal block mesecon conductable
planned nodes:
piles of coins (gold)
mese - glass
mixed gem - glass
a "mesecon-block"
gold /silver statue(s)
other plans:
changing mod into modpack
>> splitting into following mods:
colorable meseblocks
bobblocks
non - nodebox - nodes / blocks only
nodebox - nodes and others
Dependencies: None (only default game)
(recommends and supports homedecor, moreores, technic, glooptest, quartz and mesecons)
License: Code LGPL, textures and sound mostly WTFPL, rest CC BY-SA 3.0, for more information see in the LICENSE.txt
Download Latest Version:
http://platen-software.de/sebastian/min ... nd_gem.zip
Git:
https://notabug.org/rubberduck/minetest ... ld_and_gem
Recipes:
http://platen-software.de/sebastian/min ... ecipes.pdf
bobblocks are integrated in my mod, i added 3 extra colors: pink, lime and cyan
(no mesecon support and no healthblock), works with bobblocks placed with original mod, please remove original bobblocks mod when using my mod
the mod adds a lot of different nodes already:
nodes with a * can be disabled in the settings file
> gem lamps
> gold mithril bordered blocks
> bobblocks*
> colorable mese blocks*
> nyan cat crafting*
> mineral bordered tables
> gold and quartz fence
> gold / silver wired pillars
> 6 various marble checker blocks with circular saw support
> mese crystal block with circular saw support
> golden pedestal (like the one in homedecor)
> silver /mithril fence
> gold /silver / quartz poles
> nodebox drawed gold/mithril fence
> nodebox drawed silverwire fence
newest screenshot:

older ones:




known bugs:
checker blocks don't appear in creative inventory (no "not_in_creative_inventory=1" used)
missing features:
color machine support for colorable mese blocks
making mese crystal block mesecon conductable
planned nodes:
piles of coins (gold)
mese - glass
mixed gem - glass
a "mesecon-block"
gold /silver statue(s)
other plans:
changing mod into modpack
>> splitting into following mods:
colorable meseblocks
bobblocks
non - nodebox - nodes / blocks only
nodebox - nodes and others


