everamzah wrote:I'm enjoying your cutepie and mydoors mods, and this one is also very nice. I noticed the steps can be crafted in excess of 99 and was wondering if that was on purpose or not.
And a question, how do I craft the slopes?
everamzah wrote:Thanks! Missing textures for long slopes, though?
Krock wrote:Finally, there are paths that don't contain any steps.
It would be interesting to generate some ways with a mapgen :)
12Me21 wrote:You should make there be just one craftable "path" node, and make them automatically connect when you place them (like mesecons or tubes)
lightonflux wrote:The path are great, but very flat, is it possible to add a bumpmapping texture so it looks more well-trodden?
philipbenr wrote:Do you use GIMP? I can tell you how if you do...
12Me21 wrote:Don't use gimp. It isn't good for small images. Use paint.net instead.
Maybe you should actually change the nodeboxes, so the road surface is lower than the surrounding grass.
Don wrote:12Me21 wrote:Don't use gimp. It isn't good for small images. Use paint.net instead.
Maybe you should actually change the nodeboxes, so the road surface is lower than the surrounding grass.
I like the nodebox idea. I will put that on my list.
I will try paint.net. Thanks for the suggestion.
EDIT - paint.net is only for windows. They do not support linux.
12Me21 wrote:Don wrote:12Me21 wrote:Don't use gimp. It isn't good for small images. Use paint.net instead.
Maybe you should actually change the nodeboxes, so the road surface is lower than the surrounding grass.
I like the nodebox idea. I will put that on my list.
I will try paint.net. Thanks for the suggestion.
EDIT - paint.net is only for windows. They do not support linux.
Is there something like Microsoft paint, but for linux? even that would be better than GIMP.
Is there something like Microsoft paint, but for linux? even that would be better than GIMP.
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