jordan4ibanez wrote:could you ever use param 2 to make them stay like they are (at a slant) even when the block below them is taken away?
redcrab wrote:Nice ... diagonal shape ... +1
Does roof node are automatically climbable ? (no need to jump to get higher on roof node set...)
Scott wrote:psst, by the way- how do i use it? when i put it on the ground it is flat.
RAPHAEL wrote:Scott wrote:psst, by the way- how do i use it? when i put it on the ground it is flat.
Same here.. working on trying to figure out how to place
EDIT: It also seems the roof panes are indestructible.
RAPHAEL wrote:Alright I got the laying of tiles proper, however still can't seem to destroy tiles. I've tried hand and mese pick and even after minutes of hitting it, nothing happens? For note this is with the glass one. Haven't tried the other tiles yet.
Nemo08 wrote:RAPHAEL wrote:Alright I got the laying of tiles proper, however still can't seem to destroy tiles. I've tried hand and mese pick and even after minutes of hitting it, nothing happens? For note this is with the glass one. Haven't tried the other tiles yet.
strange, they glasslike=1.0, im remove them by hands in few seconds
RAPHAEL wrote:Not sure why I'm having issue with it. Just compiled celeron55-minetest-0.4dev-20120311-0-g9eba6a3 and added roof mod and other mods for testing. Roof mod seems to work well except for the not being able to destroy them once placed.
Nemo08 wrote:pay attention, then removing select box must appeared, it remains at the bottom (as in rails case). probably need to fix it to full cube
Nemo08 wrote:RAPHAEL wrote:Not sure why I'm having issue with it. Just compiled celeron55-minetest-0.4dev-20120311-0-g9eba6a3 and added roof mod and other mods for testing. Roof mod seems to work well except for the not being able to destroy them once placed.
add to prev post later. sorry!Nemo08 wrote:pay attention, then removing select box must appeared, it remains at the bottom (as in rails case). probably need to fix it to full cube
Nemo08 wrote:
This dependence has been writed there since first release )))
Nemo08 wrote:hm. then i dont know((
selection box fixed, strength is reduced by half, reupload mod please
0:45:39: INFO[main]: Started digging
00:45:39: VERBOSE[ServerThread]: TOSERVER_INTERACT: action=0, item=0, pointed=[node under=45,7,27 above=45,7,26]
00:45:39: VERBOSE[ServerThread]: Server: MapEditEvents:
00:45:39: VERBOSE[ServerThread]: MEET_ADDNODE: - - - - - - - - - - - - - - 1
00:45:39: INFO[main]: Client::addNode() took 5ms
00:45:40: INFO[main]: Left button released (stopped digging)
Scott wrote:Nemo08 wrote:
This dependence has been writed there since first release )))
what is the problem with this version? im not quite understanding what you are pointing out, is my version un-compatible?
Scott wrote:hmm, for some reason with the latest unstable i can now no longer destroy blocks from any mod, is anyone else having this issue?
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