[Mod] Unified Inventory [git][unified_inventory]

ManElevation
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Re: [Mod] Unified Inventory [git][unified_inventory]

by ManElevation » Tue Jan 03, 2017 07:20

best inventory ever! and i like the creative priv
Hey there im going to be off minetest for a while because my company has been deleloping a game called Ground Conflict, if you wish to see some screenshots or have some info, than please join our discord server https://discord.gg/C9ygXJn
 

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cHyper
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Re: [Mod] Unified Inventory [git][unified_inventory]

by cHyper » Wed Feb 08, 2017 14:15

+1 nice mod...
 

mase
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Re: [Mod] Unified Inventory [git][unified_inventory]

by mase » Sun Feb 26, 2017 16:18

I find it confusing, that mobs are in the crafting guide. This makes the crafting guide
bloating. There should only craftable items shown there.
 

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Nathan.S
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Re: [Mod] Unified Inventory [git][unified_inventory]

by Nathan.S » Sun Feb 26, 2017 16:28

unless you are in creative mod it will only show items that have crafts. In creative mod it will show all he nodes that are registered, otherwise you'd have no way of getting those nodes while in creative.
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Re: [Mod] Unified Inventory [git][unified_inventory]

by mase » Sun Feb 26, 2017 16:30

Yes, you are right. I forgot to disable creative mode. I enabled it to test some new mods.
 

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