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[MOD] Coloured Blocks [0.2][cblocks]

Posted:
Fri Sep 25, 2015 15:20
by TenPlus1
This mod adds coloured wood, stonebrick and glass blocks to the game while still using their own textures, so should work with all texture packs. To craft place 2 wood/stonebrick/glass blocks and then 1 coloured dye.

Depencies: default.
- 0.1 - Initial Release
- 0.2 - Added coloured glass, also fixed violet
Download:
https://github.com/tenplus1/cblocks/archive/master.zipSource:
https://github.com/tenplus1/cblocksLicense: MIT
Lucky Blocks: 4
Re: [MOD] Coloured Blocks [0.1][cblocks]

Posted:
Fri Sep 25, 2015 16:23
by maikerumine
This is really cool!
Re: [MOD] Coloured Blocks [0.1][cblocks]

Posted:
Sat Sep 26, 2015 11:24
by Fixerol
Nice one, however, they are partially transperent in inventory. Also colours look a bit muted (dull/earthy?), like painted stone with thin dust coating or it is just my impression :)
Re: [MOD] Coloured Blocks [0.1][cblocks]

Posted:
Sun Sep 27, 2015 23:33
by Sokomine
Added support for my colormachine mod for both block types added by this mod.
Re: [MOD] Coloured Blocks [0.1][cblocks]

Posted:
Mon Sep 28, 2015 19:35
by TenPlus1
Thanks.
Re: [MOD] Coloured Blocks [0.2][cblocks]

Posted:
Wed Sep 30, 2015 12:59
by TenPlus1
Updated to version 0.2 - Added coloured glass and fixed the violet colour shading.
Re: [MOD] Coloured Blocks [0.2][cblocks]

Posted:
Tue Oct 20, 2015 20:19
by Samson1
This mod looks and is very helpful! It is a great mod. I just wish I could change the glass textures:\
Re: [MOD] Coloured Blocks [0.2][cblocks]

Posted:
Tue Oct 20, 2015 20:47
by Fixerol
colouring machine for the poor :}
Re: [MOD] Coloured Blocks [0.2][cblocks]

Posted:
Tue Oct 20, 2015 23:25
by stoneminer
This is a great mod! I love it!
Re: [MOD] Coloured Blocks [0.2][cblocks]

Posted:
Wed Oct 21, 2015 20:11
by TenPlus1
Samson1, the texture file cblocks.png is the transparent texture for glass, you could always make a new texture for that.
Re: [MOD] Coloured Blocks [0.2][cblocks]

Posted:
Thu Oct 22, 2015 10:12
by Samson1
TenPlus1 wrote:Samson1, the texture file cblocks.png is the transparent texture for glass, you could always make a new texture for that.
Okay, thank you:)
Re: [MOD] Coloured Blocks [0.2][cblocks]

Posted:
Thu Oct 22, 2015 10:13
by Samson1
Thats one place I did not lookxD!
Re: [MOD] Coloured Blocks [0.2][cblocks]

Posted:
Fri Oct 23, 2015 12:28
by Samson1
Samson1 wrote:TenPlus1 wrote:Samson1, the texture file cblocks.png is the transparent texture for glass, you could always make a new texture for that.
Okay, thank you:)
I deleted the texture and Modified the mod! All I have to do now is get it to support glass panes:)
Re: [MOD] Coloured Blocks [0.2][cblocks]

Posted:
Sat Oct 24, 2015 01:50
by swordpaint12
Technically, this mod depends on dye and flowers, right? Since it uses dye? I mean, it depends on items in the default game, but just for clarification.
Re: [MOD] Coloured Blocks [0.2][cblocks]

Posted:
Sat Oct 24, 2015 02:24
by Don
swordpaint12 wrote:Technically, this mod depends on dye and flowers, right? Since it uses dye? I mean, it depends on items in the default game, but just for clarification.
It depends on items from the default game yes.
It doesn't derectly depend on the default mod. It depends on dye. Dye depends on flowers. Flowers depend on default.
Re: [MOD] Coloured Blocks [0.2][cblocks]

Posted:
Thu Mar 24, 2016 13:29
by maikerumine
I love your simple mod so much, I even added stairs and slabs to it!

FORK:
https://github.com/maikerumine/cblocksI don't know how to do a PR just yet, I wanted to merge my code with yours.
Only shown stone brick here for example, you can also make wood stairs and slabs as well.
Code added:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
- Code: Select all
--LET US REGISTER STAIRS!
--maikerumine 20160321
--wood
stairs.register_stair_and_slab("wood_" .. colours[i][1], "cblocks:wood_" .. colours[i][1],
{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
{"default_wood.png^[colorize:" .. colours[i][3]},
"Wooden Stair",
"Wooden Slab",
default.node_sound_wood_defaults())
--stonebrick
stairs.register_stair_and_slab("stonebrick_" .. colours[i][1], "cblocks:stonebrick_" .. colours[i][1],
{cracky = 3},
{"default_stone_brick.png^[colorize:" .. colours[i][3]},
"Stone Brick Stair",
"Stone Brick Slab",
default.node_sound_stone_defaults())
end
I plan on integrating with circular saw too in the future. :-)
Enjoy!