[Mod] Moon mapgen [0.17] [moon]
A little mapgen mod that generates lunar terrain based on actual moon terrain data from NASA's LRO spacecraft.
Code: MIT License
Background textures: Non-commercial use
Mod dependencies: None
Download: zip file from github.
You control the generation by editing settings.conf. The defaults are:
This means that each node (at least near latitude 0 and longitude 0) represents about 150 meters of lunar terrain, and the heights of the terrain are not exaggerated. You can play with these numbers.
You can also go to a specific location on the nearside of the moon with:
(e.g., /goto plato or /goto moltke or /goto mare tranq) or with:
(positive is north or east; negative is south or west).
If you want to see your current lat/long, you can do:

Code: MIT License
Background textures: Non-commercial use
Mod dependencies: None
Download: zip file from github.
You control the generation by editing settings.conf. The defaults are:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
- Code: Select all
land_node_meters = 150
height_multiplier = 1
This means that each node (at least near latitude 0 and longitude 0) represents about 150 meters of lunar terrain, and the heights of the terrain are not exaggerated. You can play with these numbers.
You can also go to a specific location on the nearside of the moon with:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
- Code: Select all
/goto feature name
(e.g., /goto plato or /goto moltke or /goto mare tranq) or with:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
- Code: Select all
/goto latitude longitude
(positive is north or east; negative is south or west).
If you want to see your current lat/long, you can do:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
- Code: Select all
/where


