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[Mod] Jukebox [2.0] [jukebox]

Posted:
Thu Oct 29, 2015 16:02
by LNJ
I've made a better version of
BlockMen's jukebox mod.
There are 9 different Music Discs (If somebody wants I'll add more)!
Here is the original mod by BlockMen:
https://forum.minetest.net/viewtopic.php?id=5913License of source code and textures:WTFPLSee LICENSE.txt
License of sounds / music:See README.txt

Screenshot by BlockMen of the original mod.
For more information and how to add your own music see README.txt!
GitHub:Minetest-Mods/JukeboxDownload:Latest from GitHub (zip)1.0 from GitHub (zip)1.1 from GitHub (zip)1.2 from GitHub (zip)2.0 from GitHub (zip)
Re: [Mod] Jukebox plus [1.0] [jukebox]

Posted:
Thu Oct 29, 2015 17:59
by firefox
if the only difference is having more discs, you should probably merge the mods together. :)
Re: [Mod] Jukebox plus [1.0] [jukebox]

Posted:
Fri Oct 30, 2015 14:26
by LazerRay
Maybe you could add the ability to have custom music disks, you put the music file in a certain folder and use a config setting on the mod to find it.
Re: [Mod] Jukebox plus [1.0] [jukebox]

Posted:
Wed Nov 25, 2015 05:13
by wilkgr76
LazerRay wrote:Maybe you could add the ability to have custom music disks, you put the music file in a certain folder and use a config setting on the mod to find it.
+1
Re: [Mod] Jukebox plus [1.0] [jukebox]

Posted:
Sat Dec 12, 2015 16:57
by im-poke
edited it with my music. this music is mwhah except the piano one.
Re: [Mod] Jukebox plus [1.0] [jukebox]

Posted:
Sun Jan 03, 2016 11:06
by im-poke
I would like to change it into a alarm node.
Re: [Mod] Jukebox plus [1.0] [jukebox]

Posted:
Mon Jan 04, 2016 05:37
by benrob0329
@im-poke Maybe a Pipeworks style animation, but with an arm loading the jukebox? Could be controlled with Mesecons/Digilines, and perhaps even have 4aimin's (did I spell that correctly?) 3D chest mod, to make it look even cooler.
Re: [Mod] Jukebox plus [1.0] [jukebox]

Posted:
Thu Jan 21, 2016 15:10
by amadin
Can you add support for midi files?
Re: [Mod] Jukebox plus [1.0] [jukebox]

Posted:
Mon Jan 25, 2016 14:51
by LNJ
amadin wrote:Can you add support for midi files?
Sorry, but this isn't possible in the current MT-engine.
Re: [Mod] Jukebox plus [1.1] [jukebox]

Posted:
Mon Jan 25, 2016 15:07
by LNJ
New version 1.1:
- The music has a maximal hear distance of 25 nodes now (Thanks for reporting, Amadin)
Re: [Mod] Jukebox plus [1.0] [jukebox]

Posted:
Mon Jan 25, 2016 16:38
by amadin
Will be good if the sound does not pass through walls.
Re: [Mod] Jukebox plus [1.0] [jukebox]

Posted:
Tue Jan 26, 2016 09:48
by wilkgr76
amadin wrote:Will be good if the sound does not pass through walls.
True :) Maybe a certain tolerance (e.g. 1 block?)
Re: [Mod] Jukebox plus [1.1] [jukebox]

Posted:
Tue Jan 26, 2016 14:12
by amadin
Or lowering hear distance for quiet music, because now if i set max_hear_distance = 1 and gain = 0.3 i will hear quiet music far away, in city it is not good. If set max_hear_distance = 1 then quiet music must be hear in radius 10 blocks maximum.
Re: [Mod] Jukebox plus [1.2] [jukebox]

Posted:
Tue Apr 12, 2016 16:36
by LNJ
Update! 1.2:
- Discs have got coulors now.
Re: [Mod] Jukebox [2.0] [jukebox]

Posted:
Tue May 24, 2016 05:09
by LNJ
Update 2.0:
- Added disc API (by Rui)
The jukebox mod is now on Minetest-Mods!
Re: [Mod] Jukebox [2.0] [jukebox]

Posted:
Mon Oct 31, 2016 20:57
by redblade7
Does anyone know how to change this mod, or if there is a similar mod, which will play the music 24/7, rather than stopping when the original user leaves?