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[Mod] Beverage (Drinks) [beverage]

PostPosted: Tue Nov 17, 2015 22:08
by mahmutelmas06
Beverage Mod
This mod adds various drinks to minetest
(My first mod)

License = WTFPL
beverage.support code from food mod by Rubenwardy

Coffee, Milk, Hot Chocolate
Tea, Green Tea , Orange Juice
Apple Juice, Cherry Juice, Lemonade
Yoghurt, Ice Tea, Coconut Milk

Dependecies
No external depentecies.Just the ones comes with default game engine
Default
Vessels

To do :
Adding support to Thirsty mod done
Adding better inventory images done
Adding drinking sounds done
Animating liquids
Adding more drinks
Adding cofee machine
Adding soda machines done

Farming_plus by Mtdad is recommended
viewtopic.php?f=9&t=10187

Changelog


1.7
Cleaned code and textures
License changed from WTFPL to MIT
You have to use fire to boil hot beverages
Changed recipes
Added a glass of hot and cold water

1.6
Deleted unnecessary codes (kadeh etc)
More coins added
Deleted empty cup and glasses because of no use for now

1.5 -
Vending machine is rotateable
Code tidy
Use coins from many mods for vending machine
Deleted empty cup and glasses

1.4 -
Added maximum stacks
Drinks are consumed when used

1.3 -
Added Vending Machine forked from soda machine by jp
Added tins



1.2 -
Added drinking sounds
Added support for thirsty mod
Added better inventory images (taken from coffee mod )

1.1 -
Better nodeboxes
Better steam animation (from farmingplusplus)
Glasses has texture option too
1.0 -
Initial Release

Image

Image


Hot drinks has steam animation

All drinks has support to theese mods
farming, farming_plus, mobs, animals_modpack, foodblock
moretrees, biomelib, mtfoods, foods, ethereal, flowers
bushes, food_sweet, kpgmobs, fruit, jkanimals, ironapple

You can add your own drinks by using that template

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
register_beverage({
               name = name of your drink,
               recipe = "put fruit for drink"
               description = "description of your drink",                 optional
               liquidcolour = "colour of your liquids RGB code",          optional
               wherein = "cup or glasses for now"                         optional
               cuptexture = "cup texture",                                optional
               heat = "hot or cold by default"                            optional
              })



Browse code
https://github.com/minetest-mods/beverage

Download here
https://github.com/minetest-mods/bevera ... master.zip

Re: Beverage Mod

PostPosted: Thu Nov 19, 2015 01:18
by Don
+1

Re: Beverage Mod

PostPosted: Thu Nov 19, 2015 22:31
by mahmutelmas06
Update 1.1

Better nodeboxes
Better steam animation (from farmingplusplus)
Glasses has texture option too

Re: Beverage Mod

PostPosted: Fri Nov 20, 2015 00:21
by Gaming Association
Could I use the nodes and animation for my mod that me and someone else is working on?

Re: Beverage Mod

PostPosted: Fri Nov 20, 2015 00:29
by rubenwardy
Btw, food.support etc is now wtfpl.

Re: Beverage Mod

PostPosted: Fri Nov 20, 2015 01:53
by mahmutelmas06
Gaming Association wrote:Could I use the nodes and animation for my mod that me and someone else is working on?


WTFPL
You can use anything you want

Re: Beverage Mod

PostPosted: Fri Nov 27, 2015 02:30
by mahmutelmas06
Added drinking sounds
Added support for thirsty mod
Added better inventory images (taken from coffee mod )
Improved Api

Re: [MOD] Beverage

PostPosted: Thu Dec 17, 2015 00:13
by mahmutelmas06
Image

- New vending machine - forked from soda machine by jp
- Tins

Sorry for the images
I dont have texturing talent :D

Re: [MOD] Beverage ( Drinks )

PostPosted: Wed Jan 20, 2016 10:59
by mahmutelmas06
1.5 -
Vending machine is rotateable
Use coins from many mods for vending machine
Deleted empty cup and glasses

1.4 -
Added maximum stacks
Drinks are consumed when used

Re: [MOD] Beverage ( Drinks )

PostPosted: Tue Jan 26, 2016 22:27
by mahmutelmas06
This mod is now a part of http://minetest-mods.github.io/ project.
Download link is updated in the first topic

Re: [MOD] Beverage ( Drinks )

PostPosted: Wed Mar 09, 2016 16:59
by mahmutelmas06
1.6
Deleted unnecessary codes (kadeh etc)
More coins added
Deleted empty cup and glasses because of no use for now

Re: [MOD] Beverage ( Drinks )

PostPosted: Thu Apr 07, 2016 14:16
by azekill_DIABLO
just some thing: the title of your is "beverage", not "baverage"

Re: [MOD] Beverage ( Drinks )

PostPosted: Thu Apr 07, 2016 14:29
by Inocudom
Yes, this mod is off to a very good start. It has its fair share of uses in terms of decorating.

Re: [MOD] Beverage ( Drinks )

PostPosted: Mon Nov 21, 2016 10:23
by mahmutelmas06
1.7
Cleaned code and textures
License changed from WTFPL to MIT
You have to use fire to boil hot beverages
Changed recipes
Added a glass of hot and cold water