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[Mod] Admin Toys [1.2][admin_tools]

PostPosted: Thu Jan 28, 2016 03:07
by wilkgr76
You might want to not ban a player, but just annoy him a lot. (Make people leave by themself, not banning them!). Admin Toys is there for that.

Here are the commands:
/antigravity <person>: Gives that person antigravity
/jump <person>: Gives that person huge jump boost, usually killing them.
/fast <person>: Gives that person a lot of speed
/freeze <person> Freezes that person. They can only move if they are teleported or dig underneath themselves.
/controls <person>: Gives that person very quirky controls, resulting in a literally uncontrollable character. Use with caution!
/glide <person>: Anti-fall damage. Slows your descent
/reset <person>: Resets gravity, eye offset and visual size
All of these commands require the "server" priv.

You can give the mod whatever folder you want, as it only uses commands and registers no items.

GitHub - https://github.com/wilkgr76/admin_toys/tree/master
Download - https://github.com/wilkgr76/admin_toys/ ... master.zip

Dependencies: none (default is in depends.txt only to satisify MT)
License: MIT

Re: [mod] Admin Toys [1.0] [admin_tools]

PostPosted: Thu Jan 28, 2016 06:37
by wilkgr76
Note: Using the command without parameter (username) will result in a server crash. The mod won't go bigtime without a fix for that. FIXED

Re: [mod] Admin Toys [1.0] [admin_tools]

PostPosted: Thu Jan 28, 2016 06:53
by wilkgr76
Update 1.1 - Running a command without parameters no longer crashes the server.
Running the /fast command will now make you fast if you run it without a parameter.'

I believe this mod is now finished. Could this please be moved to "Mod Releases"? Moved. -- kaeza

Thanks :)

Re: [Mod] Admin Toys [1.1][admin_tools]

PostPosted: Fri Jan 29, 2016 05:05
by BBmine
Nice! +1

Admin gets to grief the players. :D

Re: [Mod] Admin Toys [1.1][admin_tools]

PostPosted: Fri Jan 29, 2016 06:26
by wilkgr76
BBmine wrote:Nice! +1

Admin gets to grief the players. :D

Grief the griefers. :)

Re: [Mod] Admin Toys [1.1][admin_tools]

PostPosted: Fri Jan 29, 2016 10:21
by Martno
:D
Cool!

Re: [Mod] Admin Toys [1.1][admin_tools]

PostPosted: Fri Jan 29, 2016 17:38
by azekill_DIABLO
nice +1 !!

i will annoy so much people with that!! (i'm kidding guys)

Re: [Mod] Admin Toys [1.1][admin_tools]

PostPosted: Sun Jan 31, 2016 09:49
by wilkgr76
azekill_DIABLO wrote:nice +1 !!

i will annoy so much people with that!! (i'm kidding guys)

I'm glad. :)

Martno wrote::D
Cool!

Thanks :)

I really appreciate all of your positive comments. If you feel anything should be added, don't hesitate to post something here or shoot me an email. I'd be glad for suggestions.

Re: [Mod] Admin Toys [1.1][admin_tools]

PostPosted: Sun Jan 31, 2016 11:02
by twoelk
you could add some commands useful for a classroom environment such as /freeze or teleport a defined group of players to a predefined position(classroom).

actually defining groups of players to be able to deploy batch commands might be interesting for other mods as well.

Other mods or games with parts that could be interesting to extract might be the Hunger_Games, Jail, player_effects, stay_inside and others I can't remember just now.

Re: [Mod] Admin Toys [1.1][admin_tools]

PostPosted: Mon Feb 01, 2016 00:35
by wilkgr76
twoelk wrote:you could add some commands useful for a classroom environment such as /freeze or teleport a defined group of players to a predefined position(classroom).

actually defining groups of players to be able to deploy batch commands might be interesting for other mods as well.

Other mods or games with parts that could be interesting to extract might be the Hunger_Games, Jail, player_effects, stay_inside and others I can't remember just now.

Thanks for the feedback. I'll add in /freeze to set their speed and jump to 0.
As for the groups, I'm unsure how that would be done. I'll leave that as is.

Update 1.2

PostPosted: Wed Feb 24, 2016 09:09
by wilkgr76
Update 1.2!
What's new:
- /freeze added
- Now gives a chat message when the command is executed

Re: [Mod] Admin Toys [1.2][admin_tools]

PostPosted: Wed May 04, 2016 19:57
by Glorfindel
hahaha what a fun mod!

Re: [Mod] Admin Toys [1.2][admin_tools]

PostPosted: Wed May 04, 2016 22:06
by wilkgr76
Glorfindel wrote:hahaha what a fun mod!

Glad you liked it ☺