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[Mod] compost [git][compost]

PostPosted: Mon Mar 28, 2016 11:04
by cd2

Compost


With this mod, you are able to compost grass, leaves, flowers...
To compost plants you need a barrel. Punch it while you are wielding the plant and wait.
After some minutes, you can punch it again and you will get compost.
You can craft garden soil out of 2 compost blocks.

Image

Download https://github.com/cdqwertz/compost/archive/master.zip
GitHub https://github.com/cdqwertz/compost
License: LGPL 2.1 or later

Dependencies: default

Report bugs or request help on the forum topic.


+ Crafting

Re: [mod]compost[wip][git][compost]

PostPosted: Mon Mar 28, 2016 11:10
by cx384
Nice mod! :D
A long time ago i want to make such a mod, too.

Re: [mod]compost[wip][git][compost]

PostPosted: Mon Mar 28, 2016 11:11
by cd2
cx384 wrote:Nice mod! :D
A long time ago i want to make such a mod, too.

Thank you :D

Re: [Mod] compost [wip][git][compost]

PostPosted: Mon Mar 28, 2016 13:05
by Nathan.S
Very cool. Nice idea.

Re: [Mod] compost [wip][git][compost]

PostPosted: Mon Mar 28, 2016 13:14
by cd2
Nathan.S wrote:Very cool. Nice idea.

Thank you :D

Re: [Mod] compost [wip][git][compost]

PostPosted: Mon Mar 28, 2016 17:13
by Onyx
Hi,

Very original idea, a little ecology in MT, well thought. ; )

Re: [Mod] compost [wip][git][compost]

PostPosted: Mon Mar 28, 2016 17:19
by Thomas-S
This is a really good idea. Thanks for creating such a interesting mod.

Re: [Mod] compost [wip][git][compost]

PostPosted: Mon Mar 28, 2016 17:51
by azekill_DIABLO
:) it's a nice little mod!

Re: [Mod] compost [wip][git][compost]

PostPosted: Mon Mar 28, 2016 20:51
by Diamond knight
this would be good for skyblock and dirtless mapgen servers, give sapling and 1 dirt in give_initial_stuff and eventually you can terraform server back to normal

Re: [Mod] compost [wip][git][compost]

PostPosted: Tue Mar 29, 2016 12:07
by cd2
Onyx wrote:Hi,

Very original idea, a little ecology in MT, well thought. ; )

Thomas-S wrote:This is a really good idea. Thanks for creating such a interesting mod.

azekill_DIABLO wrote::) it's a nice little mod!

Thank you for your feedback :D
Diamond knight wrote:this would be good for skyblock and dirtless mapgen servers, give sapling and 1 dirt in give_initial_stuff and eventually you can terraform server back to normal

yes

Re: [Mod] compost [wip][git][compost]

PostPosted: Tue Mar 29, 2016 12:44
by veikk0
This is really cool! I can finally become the number 1 dirt manufacturer.

I have some suggestions for improvements:

- Make the barrel craftable from group:wood instead of just default:wood
- Have the barrels accept more types of leaves and other organic material. Currently default:acacia_leaves and default:aspen_leaves can't be used. Being able to compost food would also be nice. There's also a lot of mods that add more tree leaves and other compostable stuff (like More Trees and Farming Redo) and it would be nice to have your mod support those too.
- Require more than one item to fill up the barrel. Right now one item makes one whole block of dirt. This doesn't make much sense since leaves are the kind of material that would compress very well and I think you could fit at least 3 leaf blocks into a barrel. This is even more true for flowers.

Re: [Mod] compost [wip][git][compost]

PostPosted: Thu Mar 31, 2016 12:05
by cd2
veikk0 wrote:This is really cool! I can finally become the number 1 dirt manufacturer.

I have some suggestions for improvements:

- Make the barrel craftable from group:wood instead of just default:wood
- Have the barrels accept more types of leaves and other organic material. Currently default:acacia_leaves and default:aspen_leaves can't be used. Being able to compost food would also be nice. There's also a lot of mods that add more tree leaves and other compostable stuff (like More Trees and Farming Redo) and it would be nice to have your mod support those too.
- Require more than one item to fill up the barrel. Right now one item makes one whole block of dirt. This doesn't make much sense since leaves are the kind of material that would compress very well and I think you could fit at least 3 leaf blocks into a barrel. This is even more true for flowers.

Thank you :D
1. I think the barrel was be craftable from group:wood, you would be able to craft it from slabs or stairs...
2. maybe I will add support for groups - so it would support many different mods. Composting of food is a great idea :D I will add that.
3. Good idea, I will add that.

Re: [Mod] compost [wip][git][compost]

PostPosted: Thu Mar 31, 2016 16:26
by cHyper
+1

Re: [Mod] compost [wip][git][compost]

PostPosted: Sat Apr 02, 2016 11:22
by cd2
cHyper wrote:+1

Thank you :D

Re: [Mod] compost [wip][git][compost]

PostPosted: Tue Apr 05, 2016 16:03
by cd2
UPDATE
I added some new things you can compost:
  • aspen leaves
  • acacia leaves
  • wheat
  • more flowers

Re: [Mod] compost [wip][git][compost]

PostPosted: Fri Apr 22, 2016 14:33
by Sokomine
Finally! Some way of recycling organic material. I'm sure it'll look very decorative in gardens and be useful there. However, getting dirt is only of limited use - most worlds contain so much of it already. Fertilizer that speeds up plant (or tree!) growth might be quite welcome in those worlds which have already lots of dirt.

Re: [Mod] compost [wip][git][compost]

PostPosted: Sat Apr 23, 2016 07:14
by cd2
Sokomine wrote:Finally! Some way of recycling organic material. I'm sure it'll look very decorative in gardens and be useful there. However, getting dirt is only of limited use - most worlds contain so much of it already. Fertilizer that speeds up plant (or tree!) growth might be quite welcome in those worlds which have already lots of dirt.

Thank you :D
I think I will change the item you get to a new item named compost. You will be able to craft 1 garden soil out of 2 compost.

Re: [Mod] compost [wip][git][compost]

PostPosted: Sat Apr 23, 2016 07:47
by cd2
I added garden soil. If you use garden soil you dont need water to build a farm:

Image

Re: [Mod] compost [wip][git][compost]

PostPosted: Mon Apr 25, 2016 05:11
by cheapie
cd2 wrote:I added garden soil. If you use garden soil you dont need water to build a farm:


It might be a good idea to add an ABM (or something) to garden soil that runs every so often, and makes the plant on top (if present) grow a bit, in addition to what the plant already does.

Re: [Mod] compost [wip][git][compost]

PostPosted: Tue Apr 26, 2016 16:37
by cd2
cheapie wrote:
cd2 wrote:I added garden soil. If you use garden soil you dont need water to build a farm:


It might be a good idea to add an ABM (or something) to garden soil that runs every so often, and makes the plant on top (if present) grow a bit, in addition to what the plant already does.

Thats a good idea, I think I will add that :)

Re: [Mod] compost [wip][git][compost]

PostPosted: Tue Apr 26, 2016 17:01
by Thomas-S
Please remember, that an extra abm will cause extra lag. Also remember the different plants/farming mods with their different growing functions. I suggest to make this function optional.

Re: [Mod] compost [wip][git][compost]

PostPosted: Thu Apr 28, 2016 14:57
by Martno
Great mod.
But I think it's a little easy. The garden soil is very good (no need for hoe, and doesn't need water) but it's too cheap. Also, you can make compost too fast.
Suggestions:
- Make harder (more expensive) to craft garden soil (more compost, maybe a dirt block in the recipe?)
- Plant changing to compost should be slower
Additionally a plantlife modpack support would be great.

Re: [Mod] compost [wip][git][compost]

PostPosted: Thu Apr 28, 2016 16:11
by Don
Instead of registering items you might want to consider registering groups instead. That's what l did in mymulch.

Re: [Mod] compost [wip][git][compost]

PostPosted: Fri Apr 29, 2016 15:05
by cd2
Thomas-S wrote:Please remember, that an extra abm will cause extra lag. Also remember the different plants/farming mods with their different growing functions. I suggest to make this function optional.

Good idea :)

Martno wrote:Great mod.
But I think it's a little easy. The garden soil is very good (no need for hoe, and doesn't need water) but it's too cheap. Also, you can make compost too fast.
Suggestions:
- Make harder (more expensive) to craft garden soil (more compost, maybe a dirt block in the recipe?)
- Plant changing to compost should be slower
Additionally a plantlife modpack support would be great.

Thank you :D
1. I will change that
2. I know that the compost is very fast, I will make it slower - It is very fast, bc I still test some things :)

Don wrote:Instead of registering items you might want to consider registering groups instead. That's what l did in mymulch.

cd2 wrote:2. maybe I will add support for groups - so it would support many different mods. Composting of food is a great idea

Re: [Mod] compost [wip][git][compost]

PostPosted: Tue May 03, 2016 17:21
by vitalie
Here's my variation of the compost bin.

Changes:
  • ABM removed. Composting progress is controlled by timer (+10% every 30 seconds).
  • Two node variants instead of four. Now it's either empty, or full.
  • Crafting recipe changed. Now any wood would do. The bottom is still plain "slab_wood" only (because there's no "slab" group).
  • Composting output simplified. Now it's just "default:dirt".
  • Composting inputs changed. Now anything from "group:leaves" and "group:flora" (flowers and grasses) is compostable. Food not compostable for aesthetic reasons.
  • Composting is more expensive. Now it takes 8 inputs to create one output.
  • Composting takes more time. Now it's 5 minutes to create one block of output.
  • Formspec added. Right-clicking a compost opens a menu: eight slots for organic inputs and one slot for soil.
  • Punching mechanics changed. If you wield something compostable and there's room in the bin, punching the bin will move it inside. If there's compost inside and your hand is bare, punching the bin will move the compost from the bin into your hand. Two actions can be combined: punch with a compostable and get dirt instead.
  • Infotext added. Now you can see composting progress by pointing at the bin.

Download https://github.com/ciubotaru/compost/archive/stable.zip
GitHub https://github.com/ciubotaru/compost
License: GPL 3.0 or later

Image

Image

Re: [Mod] compost [wip][git][compost]

PostPosted: Wed May 04, 2016 16:24
by cd2
vitalie wrote:Here's my variation of the compost bin.

Changes:
  • ABM removed. Composting progress is controlled by timer (+10% every 30 seconds).
  • Two node variants instead of four. Now it's either empty, or full.
  • Crafting recipe changed. Now any wood would do. The bottom is still plain "slab_wood" only (because there's no "slab" group).
  • Composting output simplified. Now it's just "default:dirt".
  • Composting inputs changed. Now anything from "group:leaves" and "group:flora" (flowers and grasses) is compostable. Food not compostable for aesthetic reasons.
  • Composting is more expensive. Now it takes 8 inputs to create one output.
  • Composting takes more time. Now it's 5 minutes to create one block of output.
  • Formspec added. Right-clicking a compost opens a menu: eight slots for organic inputs and one slot for soil.
  • Punching mechanics changed. If you wield something compostable and there's room in the bin, punching the bin will move it inside. If there's compost inside and your hand is bare, punching the bin will move the compost from the bin into your hand. Two actions can be combined: punch with a compostable and get dirt instead.
  • Infotext added. Now you can see composting progress by pointing at the bin.

Download https://github.com/ciubotaru/compost/archive/stable.zip
GitHub https://github.com/ciubotaru/compost
License: GPL 3.0 or later

Image

Image


looks nice