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[Mod] The Edgeblade / 厨二剣 [edgeblade]

PostPosted: Fri Jun 17, 2016 06:04
by KiriSakiKiller
lol.... you wont believe how strong this sword is.....

*unsheathes edgeblade*

With a simple shift + right click, I can access over fifty thousand secret stances, you don't have a chance, buddy.

What's that? Are you attacking me? I didn't feel a thing, because each of my stances allows me to just hold right-click and guard against you.

*Left-clicks while guarding*
You won't see any of my special attacks coming, either....

*teleports behind you*
*stabs you with the sword and leaves it in*
Heh, now this sword's you're problem. hope you can handle it.... sayonara

Stances:
+ Spoiler


depends:
default
tnt
playereffects

license: MIT

Re: The Edgeblade / 厨二剣 [edgeblade]

PostPosted: Fri Jun 17, 2016 06:37
by azekill_DIABLO
cooool more dtails and images?

Re: The Edgeblade / 厨二剣 [edgeblade]

PostPosted: Fri Jun 17, 2016 06:43
by kaeza
Pfft. It pales in comparison to the Air Sword :)

Re: The Edgeblade / 厨二剣 [edgeblade]

PostPosted: Fri Jun 17, 2016 07:02
by KiriSakiKiller
bug fix

Re: The Edgeblade / 厨二剣 [edgeblade]

PostPosted: Fri Jun 17, 2016 14:48
by vitalie
intllibのような国際化対応を、ご検討下さい。

Please consider internationalizing this mod.

Re: The Edgeblade / 厨二剣 [edgeblade]

PostPosted: Fri Jun 17, 2016 17:19
by Diamond knight
Yes, i remember airsword, it is a classic minetest myth. Or is it, the guy who introduced it was a core developer, don don don.

Re: The Edgeblade / 厨二剣 [edgeblade]

PostPosted: Fri Jun 17, 2016 18:13
by KiriSakiKiller
. . . . . .

Re: The Edgeblade / 厨二剣 [edgeblade]

PostPosted: Sat Jun 18, 2016 06:44
by KiriSakiKiller
new stance 「GOD STANCE」

EDIT: and bugfix too

Re: The Edgeblade / 厨二剣 [edgeblade]

PostPosted: Sat Jun 18, 2016 08:02
by vitalie
KiriSakiKiller wrote:. . . . . .
Thank you for adding intllib. No, at this point MT does not support unicode. Maybe some day it will. Anyway, if you upload your code to a public repository (github, bitbucket etc), I can contribute a couple of translations.

Re: The Edgeblade / 厨二剣 [edgeblade]

PostPosted: Sat Jun 18, 2016 08:22
by KiriSakiKiller
vitalie wrote:
KiriSakiKiller wrote:. . . . . .
Thank you for adding intllib. No, at this point MT does not support unicode. Maybe some day it will. Anyway, if you upload your code to a public repository (github, bitbucket etc), I can contribute a couple of translations.

It is supported, I was mistaken. MT does not support everything unicode but it can display it at least.

Re: [Mod] The Edgeblade / 厨二剣 [edgeblade]

PostPosted: Sat Jun 18, 2016 22:13
by KiriSakiKiller
new version: some tweaks to the specials and the true form of my license included in the mod

Re: [Mod] The Edgeblade / 厨二剣 [edgeblade]

PostPosted: Sun Jun 19, 2016 09:14
by KiriSakiKiller
more effects to god stance special