[Modpack] holiday

User avatar
mootpoint
Member
 
Posts: 97
Joined: Sat May 21, 2016 04:52
GitHub: Mootpoint
In-game: mootpoint

[Modpack] holiday

by mootpoint » Mon Dec 12, 2016 16:54

Alrights its that time of year!,

this modpack adds three new mods, (more to come)
christmas - adds snowmen, driedels, and large and small presents
easter - adds easter eggs that drop when digging stone, they have different effects.
trick_or_treat - adds a candy bucket and a treat box that will give you candy when hit with the bucket

for the easter mod, i am going to make a change to the code to only allow during easter time frame, this will be updated every year to the new date for easter, there is a section of code commented out that will allow you to have these year round, look in init.lua of easter folder and there is a comment that say 'uncomment' and 'comment', just switch them around to have these on your server year round, or if you want to test the eggs

trick or treat depends on mtcandy, mt candy depends on mtfoods

christmas depends on dye

the code is here : https://github.com/mootpoint/holiday/
download : https://github.com/mootpoint/holiday/archive/master.zip

license : gnu general public license version 3

Image
Image
Image
Last edited by mootpoint on Tue Dec 20, 2016 03:13, edited 2 times in total.
"Think of the solution, not the problem." - Richard Rahl
 

User avatar
mootpoint
Member
 
Posts: 97
Joined: Sat May 21, 2016 04:52
GitHub: Mootpoint
In-game: mootpoint

Re: [Modpack]holiday[holiday]

by mootpoint » Mon Dec 12, 2016 18:08

rotation on snowman and driedels should be fixed soon
"Think of the solution, not the problem." - Richard Rahl
 

User avatar
Chibi ghost
Member
 
Posts: 161
Joined: Fri Jan 08, 2016 21:17
In-game: Ghost

Re: [Modpack]holiday[holiday]

by Chibi ghost » Wed Dec 14, 2016 19:27

this is so fun! the notes on the eastereggs are cool
but I can't find mt candy so I can't active the trick or treat buckets


ps drop me a line when you've fixed that issue please
 

User avatar
mootpoint
Member
 
Posts: 97
Joined: Sat May 21, 2016 04:52
GitHub: Mootpoint
In-game: mootpoint

Re: [Modpack]holiday[holiday]

by mootpoint » Wed Dec 14, 2016 19:29

Chibi ghost wrote:this is so fun! the notes on the eastereggs are cool
but I can't find mt candy so I can't active the trick or treat buckets


here is the version i use https://github.com/FozLand/mtcandy
and here is the original https://github.com/ratmonkey/mtcandy

you will need mtfoods too.
our version: https://github.com/FozLand/mtfoods
original: https://github.com/Philipbenr/mtfoods
"Think of the solution, not the problem." - Richard Rahl
 

twoelk
Member
 
Posts: 1092
Joined: Fri Apr 19, 2013 16:19

Re: [Modpack]holiday[holiday]

by twoelk » Wed Dec 14, 2016 20:11

don't leave this guy out in the cold :-D
 

User avatar
Chibi ghost
Member
 
Posts: 161
Joined: Fri Jan 08, 2016 21:17
In-game: Ghost

Re: [Modpack]holiday[holiday]

by Chibi ghost » Wed Dec 14, 2016 20:14

cool I gots it working but now my minetest character has now fallen into a diabetic coma
this maybe a problem
 

User avatar
mootpoint
Member
 
Posts: 97
Joined: Sat May 21, 2016 04:52
GitHub: Mootpoint
In-game: mootpoint

Re: [Modpack]holiday[holiday]

by mootpoint » Wed Dec 14, 2016 20:19

Chibi ghost wrote:cool I gots it working but now my minetest character has now fallen into a diabetic coma
this maybe a problem


should i make an insulin mod?
"Think of the solution, not the problem." - Richard Rahl
 

User avatar
mootpoint
Member
 
Posts: 97
Joined: Sat May 21, 2016 04:52
GitHub: Mootpoint
In-game: mootpoint

Re: [Modpack]holiday[holiday]

by mootpoint » Thu Dec 15, 2016 17:09

Wreaths and christmas cookies have been added. let me know what you think!
"Think of the solution, not the problem." - Richard Rahl
 

User avatar
Chibi ghost
Member
 
Posts: 161
Joined: Fri Jan 08, 2016 21:17
In-game: Ghost

Re: [Modpack]holiday[holiday]

by Chibi ghost » Thu Dec 15, 2016 17:41

this mod is going in and out of my game like a fiddlers elbow
lol
 

User avatar
mootpoint
Member
 
Posts: 97
Joined: Sat May 21, 2016 04:52
GitHub: Mootpoint
In-game: mootpoint

Re: [Modpack]holiday[holiday]

by mootpoint » Thu Dec 15, 2016 17:44

?
"Think of the solution, not the problem." - Richard Rahl
 

User avatar
Chibi ghost
Member
 
Posts: 161
Joined: Fri Jan 08, 2016 21:17
In-game: Ghost

Re: [Modpack]holiday[holiday]

by Chibi ghost » Thu Dec 15, 2016 17:50

to add all the extras you keep adding I uninstall the older version and install the new improved version
 

User avatar
mootpoint
Member
 
Posts: 97
Joined: Sat May 21, 2016 04:52
GitHub: Mootpoint
In-game: mootpoint

Re: [Modpack]holiday[holiday]

by mootpoint » Thu Dec 15, 2016 17:52

:) i guess thats a good thing, but if you have git you can just use git pull and get the latest version
"Think of the solution, not the problem." - Richard Rahl
 

User avatar
Chibi ghost
Member
 
Posts: 161
Joined: Fri Jan 08, 2016 21:17
In-game: Ghost

Re: [Modpack]holiday[holiday]

by Chibi ghost » Thu Dec 15, 2016 18:00

git pull?
 

User avatar
HolyPhoenix
Member
 
Posts: 27
Joined: Sun Mar 31, 2013 18:20

Re: [Modpack]holiday[holiday]

by HolyPhoenix » Thu Dec 15, 2016 22:22

Create a git repository in your mods folder called holiday that is a clone of his github repo. Then if you use command line "git pull" it will pull the latest changes.
 

User avatar
mootpoint
Member
 
Posts: 97
Joined: Sat May 21, 2016 04:52
GitHub: Mootpoint
In-game: mootpoint

Re: [Modpack] holiday

by mootpoint » Mon Dec 19, 2016 02:38

Any suggestions anybody would like to make are more than welcome
"Think of the solution, not the problem." - Richard Rahl
 

User avatar
mootpoint
Member
 
Posts: 97
Joined: Sat May 21, 2016 04:52
GitHub: Mootpoint
In-game: mootpoint

Re: [Modpack] holiday

by mootpoint » Tue Dec 20, 2016 03:10

New easter egg added, also make the eggs a bit more rare
"Think of the solution, not the problem." - Richard Rahl
 

User avatar
linushsao
Member
 
Posts: 331
Joined: Mon Jan 27, 2014 12:56
IRC: linushsao
In-game: linus

Re: [Modpack] holiday

by linushsao » Thu Dec 22, 2016 11:36

nice mod,i'll try.
1).My Server:Mars World
2).address:139.59.238.211:30016
3).manual(in processing):http://tinyurl.com/jyjkrgl
4).for my(admin's) role in all my servers,i'll be as the earth/water/fire/wind. i maintain that system,but not manage/touch players directly in game,not own the crafts on planet. i just keep watching the worlds.
 

User avatar
mootpoint
Member
 
Posts: 97
Joined: Sat May 21, 2016 04:52
GitHub: Mootpoint
In-game: mootpoint

Re: [Modpack] holiday

by mootpoint » Fri Dec 23, 2016 22:41

added a few lights, they do not have crafts for now. you can get tehm with /giveme christmas:net_light , /giveme christmas:net_light_small and /giveme christmas:strip_light, texture will be fixed tomorrow and maybe a few new lights added
"Think of the solution, not the problem." - Richard Rahl
 

User avatar
Inocudom
Member
 
Posts: 2889
Joined: Sat Sep 29, 2012 01:14
IRC: Inocudom
In-game: Inocudom

Re: [Modpack] holiday

by Inocudom » Sun Dec 25, 2016 04:14

A menurah would make for a good holiday decoration, as would a chocolate bunny.
 

User avatar
mootpoint
Member
 
Posts: 97
Joined: Sat May 21, 2016 04:52
GitHub: Mootpoint
In-game: mootpoint

Re: [Modpack] holiday

by mootpoint » Sun Dec 25, 2016 04:15

Maybe after Christmas :)
"Think of the solution, not the problem." - Richard Rahl
 

User avatar
mootpoint
Member
 
Posts: 97
Joined: Sat May 21, 2016 04:52
GitHub: Mootpoint
In-game: mootpoint

Re: [Modpack] holiday

by mootpoint » Sat Jan 07, 2017 02:50

Made some changes to the Christmas cookies. check them out :)
"Think of the solution, not the problem." - Richard Rahl
 

User avatar
mootpoint
Member
 
Posts: 97
Joined: Sat May 21, 2016 04:52
GitHub: Mootpoint
In-game: mootpoint

Re: [Modpack] holiday

by mootpoint » Sat Jan 07, 2017 13:49

new mod added into mudpack.
"Think of the solution, not the problem." - Richard Rahl
 


Return to Mod Releases

Who is online

Users browsing this forum: Bing [Bot] and 70 guests

cron