Pitriss wrote:hampa16: pipeworks are working also under 0.4.9 version.. Personally tested.
Mg wrote:I don't know if this bug is already known
This bug allows to multiply every block, tool, craftitem, etc...
It runs with the sand pneumatic tube segment, when you drop an item in it.
Put a sand pneumatic tube segment and drop something in it, then, wait a moment and take the entity which go out.
Can you fix this bug?
Mg wrote:I don't know if this bug is already known
This bug allows to multiply every block, tool, craftitem, etc...
It runs with the sand pneumatic tube segment, when you drop an item in it.
Put a sand pneumatic tube segment and drop something in it, then, wait a moment and take the entity which go out.
Can you fix this bug?
Nore wrote:I think the bug is because the code for removing the item entity by the sand tube and the player is executed at the same time... I don't think it is possible to fix it.
ShadowNinja wrote:Mg wrote:I don't know if this bug is already known
This bug allows to multiply every block, tool, craftitem, etc...
It runs with the sand pneumatic tube segment, when you drop an item in it.
Put a sand pneumatic tube segment and drop something in it, then, wait a moment and take the entity which go out.
Can you fix this bug?
I actually originally found this bug a long time ago (half a year or more by now). I believe nore said that it would be very hard to fix.
Edit:Nore wrote:I think the bug is because the code for removing the item entity by the sand tube and the player is executed at the same time... I don't think it is possible to fix it.
8 Core Intel(R) Xeon(R) CPU X5450 @ 3.00GHz
Physical RAM : 62.49 GiB
Graphics: [AMD/ATI] Cayman PRO [Radeon HD 6950]
if minetest.get_modpath("mesecons_mvps") ~= nil then
mesecon:register_on_mvps_move(function(moved_nodes)
for _, n in ipairs(moved_nodes) do
pipeworks.scan_for_tube_objects(n.pos)
pipeworks.scan_for_tube_objects(n.oldpos)
end
end)
end
8 Core Intel(R) Xeon(R) CPU X5450 @ 3.00GHz
Physical RAM : 62.49 GiB
Graphics: [AMD/ATI] Cayman PRO [Radeon HD 6950]
04:48:38: ERROR[main]: ========== ERROR FROM LUA ===========
04:48:38: ERROR[main]: Failed to load and run script from
04:48:38: ERROR[main]: /usr/share/games/minetest/games/minetest_game/mods/pipeworks/init.lua:
04:48:38: ERROR[main]: .../minetest/games/minetest_game/mods/pipeworks/devices.lua:9: attempt to index field 'state' (a nil value)
04:48:38: ERROR[main]: ======= END OF ERROR FROM LUA ========
8 Core Intel(R) Xeon(R) CPU X5450 @ 3.00GHz
Physical RAM : 62.49 GiB
Graphics: [AMD/ATI] Cayman PRO [Radeon HD 6950]
8 Core Intel(R) Xeon(R) CPU X5450 @ 3.00GHz
Physical RAM : 62.49 GiB
Graphics: [AMD/ATI] Cayman PRO [Radeon HD 6950]
/usr/share/games/minetest/mods/
8 Core Intel(R) Xeon(R) CPU X5450 @ 3.00GHz
Physical RAM : 62.49 GiB
Graphics: [AMD/ATI] Cayman PRO [Radeon HD 6950]
8 Core Intel(R) Xeon(R) CPU X5450 @ 3.00GHz
Physical RAM : 62.49 GiB
Graphics: [AMD/ATI] Cayman PRO [Radeon HD 6950]
gsmanners wrote:The thing that people maybe don't notice about mesecons is that you don't want the version on the download page. That one is super old. You want this version:
https://github.com/Jeija/minetest-mod-mesecons/archive/master.zip
That is the latest version (which is already updated from what I have, I see).
8 Core Intel(R) Xeon(R) CPU X5450 @ 3.00GHz
Physical RAM : 62.49 GiB
Graphics: [AMD/ATI] Cayman PRO [Radeon HD 6950]
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