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[Mod] Alphabet [alphabet]

PostPosted: Mon Jul 09, 2012 11:15
by cactuz_pl
This simple mod adds blocks with letters (A-Z, a-z) numbers and symbols.

Image

Crafting:

Image

To select letter place dirt in place marked in green, place it in the order that corresponds to this letter in Braille.
http://en.wikipedia.org/wiki/Braille
Then place wood in red box - for upper case, or in yellow box - for lower case.

To select number place dirt in green box (in Braille, A for 1, B for 2 ... J for 0) and put wood in blue box.

To select symbol place dirt in green box and cobble in blue box.
A for !
B for @
C for #
D for $
E for %
F for ^
G for &
H for *
I for (
J for )
K for '
L for \
M for :
N for ,
O for =
P for -
Q for +
R for ?
S for "
T for /
U for _
V for . (dot)


Example: (for plus)
(dirt,dirt, ---)
(dirt,dirt, ---)
(dirt,---, cobble)

Space (white block):
(dirt,dirt, ---)
(dirt,dirt, ---)
(dirt,dirt, ---)

DOWNLOAD
Licence: GNU GPL
---

This is my first mod, sorry for my english.

PostPosted: Mon Jul 09, 2012 11:27
by mauvebic
Hmm, giving me awesome ideas for life-size ad/billboards in 3D
Image

Unless you wanna do it? youre off to a good start already :-)

PostPosted: Mon Jul 09, 2012 11:35
by cactuz_pl
mauvebic wrote:Hmm, giving me awesome ideas for life-size ad/billboards in 3D
Image

Unless you wanna do it? youre off to a good start already :-)


No, thanks, for now will stay with the alphabet. Maybe another time. I don't stop you, this mod has GNU GPL licence, so do whatever you want. :)

PostPosted: Mon Jul 09, 2012 12:02
by jin_xi
absolutely love the input method! soon everyone playing minetest will know braille. nice.

PostPosted: Mon Jul 09, 2012 12:39
by Topywo
Good that you made this mod. And with braille, that's a very nice twist :-)

PostPosted: Mon Jul 09, 2012 14:09
by Calinou
Nice idea; you should add numbers and punctuation, now. :P

PostPosted: Tue Jul 10, 2012 09:44
by cactuz_pl
These letters look severely. I'm open to suggestions, what color background and the letters should be used. Maybe I should use the one of standard textures as a background?

PostPosted: Tue Jul 10, 2012 09:49
by Topywo
Changing colors by tapping them. Or letters that light up in the dark by tapping them. Combining the letters with the standard dye-mod?

PostPosted: Wed Jul 11, 2012 03:07
by Josh
This could be educational if you had a child who wanted to learn the alphabet you could also make big signs!

PostPosted: Sun Jul 22, 2012 02:04
by Bas080
cactuz_pl wrote:These letters look severely. I'm open to suggestions, what color background and the letters should be used. Maybe I should use the one of standard textures as a background?


You could overlay the letters and make the drawable on several types of surfaces. There is this "background.png^letter.png" thing which lets you draw png over png.

As the background you could use whatever node image there is. Wood makes the most sense if you ask me. Or what about a selection of backgrounds and letter colours. I am willing to make all the letters in 16x16 with a several colour variants. unified-dyes mod can be used to choose the colour of the letters.

PostPosted: Thu Mar 28, 2013 16:53
by sfan5-bot
[EE] No Dependencies found


Please fix these Mistakes and report this post, a moderator will delete it
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Re: [Mod] Alphabet [alphabet]

PostPosted: Sun Aug 10, 2014 21:41
by balthazariv
Hello there,

The download link is dead. Could you refresh please?

thank you

Re: [Mod] Alphabet [alphabet]

PostPosted: Tue Aug 12, 2014 09:01
by Topywo
balthazariv wrote:Hello there,

The download link is dead. Could you refresh please?

thank you


https://dl.dropboxusercontent.com/u/654 ... phabet.zip

Re: [Mod] Alphabet [alphabet]

PostPosted: Tue Aug 12, 2014 09:45
by balthazariv
Hello,

Thanks, i've tested and i like it.

Re: [Mod] Alphabet [alphabet]

PostPosted: Fri Aug 29, 2014 18:10
by balthazariv
I have this error with this mod

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
20:07:32: ERROR[main]: ========== ERROR FROM LUA ===========
20:07:32: ERROR[main]: Failed to load and run script from
20:07:32: ERROR[main]: L:\Minetest\minetest - Copie\bin\..\mods\alphabet\init.lua:
20:07:32: ERROR[main]: ...test\minetest - Copie\bin\..\builtin\game\deprecated.lua:7: attempt to index global 'debug' (a boolean value)
20:07:32: ERROR[main]: ======= END OF ERROR FROM LUA ========

Re: [Mod] Alphabet [alphabet]

PostPosted: Sat Aug 30, 2014 08:22
by Topywo
balthazariv wrote:I have this error with this mod

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
20:07:32: ERROR[main]: ========== ERROR FROM LUA ===========
20:07:32: ERROR[main]: Failed to load and run script from
20:07:32: ERROR[main]: L:\Minetest\minetest - Copie\bin\..\mods\alphabet\init.lua:
20:07:32: ERROR[main]: ...test\minetest - Copie\bin\..\builtin\game\deprecated.lua:7: attempt to index global 'debug' (a boolean value)
20:07:32: ERROR[main]: ======= END OF ERROR FROM LUA ========


Looks like a bug in the builtin/game/deprecated.lua file that wouldn't have been triggered if there was no old code in the alphabet.

I didn't try, but you might solve the mod not working by outcommenting, placing -- before every line of code, that has the word digprop in it.