[Mod] Throwing, PilzAdam version [throwing]

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Likwid H-Craft
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by Likwid H-Craft » Sat Feb 02, 2013 20:56

Hey Adam do you, think I can use the, tele one make my Portal gun work?

Well I maybe have to change the arrow, zero color.
Last edited by Likwid H-Craft on Sat Feb 02, 2013 20:58, edited 1 time in total.
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Bas080
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by Bas080 » Fri Mar 15, 2013 01:58

One of my favorite mods, teleport arrow for the win! I do think it can be better.

I completely remade the textures. You can see them here.

I added a green headed arrow. I was hoping that you can add a bow that when vines mod is installed you can craft vines arrow that creates vines or ropebox on collision.

Another possible feature is difference in firing range/speed for more "expensive" bows. That way the bows do not only differ in lifespan but also in range and possibly in damage too.

EDIT:
Will make a texture of a bundle of arrows. Which looks better in the inventory. Let me know what you think.
Last edited by Bas080 on Fri Mar 15, 2013 02:00, edited 1 time in total.
 

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PilzAdam
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by PilzAdam » Fri Mar 15, 2013 13:26

Bas080 wrote:One of my favorite mods, teleport arrow for the win! I do think it can be better.

I completely remade the textures. You can see them here.

I added a green headed arrow. I was hoping that you can add a bow that when vines mod is installed you can craft vines arrow that creates vines or ropebox on collision.

Another possible feature is difference in firing range/speed for more "expensive" bows. That way the bows do not only differ in lifespan but also in range and possibly in damage too.

EDIT:
Will make a texture of a bundle of arrows. Which looks better in the inventory. Let me know what you think.

Im not really working on this mod anymore so its nice that you do. If you are done just open a pull request on GitHub. You can add yourself as a contributor to the README then (if you want to).
 

noobly
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by noobly » Sat Apr 20, 2013 08:28

coolest bow in da worlde and teleportation will help when im tryin to stay away from my lava masters
 

noobly
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by noobly » Sat Apr 20, 2013 08:30

PilzAdam wrote:
Vent EXZX wrote:IT DOES NOT WORK ON MY MINE TEST
IT GOES: throw/init.lua

Sorry, Mr. Capslock, but this mod does not work with 0.4.3 stable. You can try it with sfan5's windows builds.


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by Jouster27 » Sun Apr 21, 2013 21:51

This is a good mod but the usefulness is limited by the targeting range of Minetest. Is it possible to change the targeting range to 10 or 20 blocks whenever the bow is selected?
 

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by oxenfreedan » Sun Apr 21, 2013 22:26

Vent EXZX wrote:IT DOES NOT WORK ON MY MINE TEST
IT GOES: throw/init.lua

WELL THEN YOU DONT HAVE THE NEWEST VERSION OR YOU INSTALLED IT WRONG!!!!!
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by Ahnicorn » Wed Apr 24, 2013 01:35

How do you make different types of arrow? (teleport, build, etc.)
 

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by tinoesroho » Wed Apr 24, 2013 02:42

Off the top of my head (because i'm too lazy to check the code):

Dig:
Stick Stick Steel_pick

Teleport:
Stick Stick Mese

Fire:
Stick Stick Lava_bucket
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PilzAdam
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by PilzAdam » Sat Jun 01, 2013 11:06

lonely wrote:
farming

Do you mean farming_plus?

Nope, the farming in the default 0.4.7
 

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lonely
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by lonely » Sat Jun 01, 2013 16:14

Belgac wrote:Oh i love the idea of the teleport arrow :)

Me too, it's a portal gun :D (changed txtures).
Last edited by lonely on Sat Jun 01, 2013 16:15, edited 1 time in total.
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lonely
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by lonely » Sat Jun 01, 2013 16:16

PilzAdam wrote:
lonely wrote:
farming

Do you mean farming_plus?

Nope, the farming in the default 0.4.7

Well, it's working with your farming mod too.
Last edited by lonely on Sat Jun 01, 2013 16:16, edited 1 time in total.
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lonely
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by lonely » Sat Jun 01, 2013 16:19

Likwid H-Craft wrote:Hey Adam do you, think I can use the, tele one make my Portal gun work?

Well I maybe have to change the arrow, zero color.

Good idea ;). Well i can give you my portal gun textures if you need them. HERE:https://dl.dropboxusercontent.com/s/gueqayonwyj3ln9/textures.zip?token_hash=AAGxhyLmpS7K4KalRC0nMRGCghtm0VuqpPq-jYX26Y8jtQ&dl=1
Last edited by lonely on Sat Jun 01, 2013 16:25, edited 1 time in total.
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12Me21
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by 12Me21 » Sat Jun 01, 2013 22:07

Instead of different bows (wood, stone, steel) , there should be different arrows (same materials):
wood:goes farther but does less damage
stone:does not go very far but does more damage than wood
steel:goes almost as far as wood and does even more damage than stone
mese:goes very far and does a lot of damage
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PilzAdam
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by PilzAdam » Sat Jun 01, 2013 22:16

lonely wrote:
PilzAdam wrote:
lonely wrote: Do you mean farming_plus?

Nope, the farming in the default 0.4.7

Well, it's working with your farming mod too.

Well, the farming in 0.4.7 is based on my older farming mod :-)
 

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by 12Me21 » Sun Jun 02, 2013 00:48

Will this mod work on servers?
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PilzAdam
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by PilzAdam » Sun Jun 02, 2013 11:20

12Me21 wrote:Will this mod work on servers?

Yep.
Last edited by PilzAdam on Sun Jun 02, 2013 11:20, edited 1 time in total.
 

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lonely
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by lonely » Sat Jun 08, 2013 17:33

How can i change it that it is NOT wearing out?
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PilzAdam
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by PilzAdam » Sat Jun 08, 2013 18:07

lonely wrote:How can i change it that it is NOT wearing out?

Turn creative mode on.
 

Slain
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by Slain » Tue Jul 02, 2013 05:48

is it possible to add a support update for simple mobs?
 

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PilzAdam
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by PilzAdam » Tue Jul 02, 2013 11:20

Slain wrote:is it possible to add a support update for simple mobs?

This mod still uses the old damage system, I need to update it.
 

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by Slain » Tue Jul 02, 2013 14:07

Please update if you release an update
 

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by Neuromancer » Mon Sep 02, 2013 17:07

Slain wrote:Please update if you release an update

+1 This is a cool mod, but it is important to be able to hunt animals and kill monsters with the arrows, it just would make the game much more fun and interesting to be able to do this again. Is there any throwing (bow & arrow) mod out there that has support for this?
 

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by yohanes828 » Fri Sep 06, 2013 22:19

can i use the pumpkin be a helmet like minecraft?
 

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by DeepGaze » Wed Sep 18, 2013 10:48

arrow ideas
an arrow that 'hits' an object. making it possible to activate over long distance
light bomb makes a sphere of light without breaking rocks so it places light (for mining)
real bomb explodes at target
chest arrow sends supply over long distance uses same choosing as build arrow but sends multiple and places a chest instead of arrow
water arrow makes a block of water at target
good/bad idea?
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by LionsDen » Wed Sep 18, 2013 17:35

DeepGaze wrote:arrow ideas
an arrow that 'hits' an object. making it possible to activate over long distance
light bomb makes a sphere of light without breaking rocks so it places light (for mining)
real bomb explodes at target
chest arrow sends supply over long distance uses same choosing as build arrow but sends multiple and places a chest instead of arrow
water arrow makes a block of water at target
good/bad idea?


I like the light arrow. There are places I would like to put a light but can't reach them without flying.

The bomb arrow could combine PilzAdam's TNT mod with the arrow mod to get the effect and sounds cool.

Water arrow might be good in rare circumstances but there should be a way to recapture the water to shut off the flow. A complementary arrow would be the lava arrow. :)

The activate arrow would only be good for very special circumstances and I don't see myself using those very often but others might find them quite useful.

As for the chest arrow, I don't see a use for this as anywhere I want a chest I can place one. I don't see why I would ever place a chest in an area that I can't reach.

So mixed results for me. :)
 

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by darthvader » Wed Sep 25, 2013 11:57

How do u shoot arrows.
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Topywo
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by Topywo » Wed Sep 25, 2013 15:27

darthvader wrote:How do u shoot arrows.


Put a bow in your first inventory line, put the arrows next to it (to the right). Select the bow and left-click.
 

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by DeepGaze » Wed Sep 25, 2013 17:01

referance:
[spoiler]
LionsDen wrote:
DeepGaze wrote:arrow ideas
an arrow that 'hits' an object. making it possible to activate over long distance
light bomb makes a sphere of light without breaking rocks so it places light (for mining)
real bomb explodes at target
chest arrow sends supply over long distance uses same choosing as build arrow but sends multiple and places a chest instead of arrow
water arrow makes a block of water at target
good/bad idea?


I like the light arrow. There are places I would like to put a light but can't reach them without flying.

The bomb arrow could combine PilzAdam's TNT mod with the arrow mod to get the effect and sounds cool.

Water arrow might be good in rare circumstances but there should be a way to recapture the water to shut off the flow. A complementary arrow would be the lava arrow. :)

The activate arrow would only be good for very special circumstances and I don't see myself using those very often but others might find them quite useful.

As for the chest arrow, I don't see a use for this as anywhere I want a chest I can place one. I don't see why I would ever place a chest in an area that I can't reach.

So mixed results for me. :)
[/spoiler]
some were intended for a fighting server. (ctf/fps) the water was to not only fight fire but act like a ladder when scaling walls. the activate could be for a training arena with mesecon targets and the chest was if you were in a team for sending supplies to the field. i did have an idea of an auto shooter add-on fore mesecons.
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by BrunoMine » Wed Sep 25, 2013 18:49

This mod is suitable for multiplayer?
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