PilzAdam wrote:Why dont you use the jungletree of the default mod?
Lol!Also, can you please make the tops of the trees more ''random''? as of now they spawn with ''unusual'' placement, forming what seems like a shape I usually end up dumping lava on (ask RandomBot if you need more information about the lava).
minetest.register_craft({
output = 'default:wood 4',
recipe = {
{'default:jungletree'},
}
})
tonyka wrote:thanks for the info ...
I still think it is more practical to add 5 lines of code, to install Moreblocks
philosophy windows:
20 video players
600 codecs
1000 libraries
and not use in life ..., I do not like ...
tonyka wrote:in default, the crafting has been removed for jungletree
so here I added in my local copyYour phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
- Code: Select all
minetest.register_craft({
output = 'default:wood 4',
recipe = {
{'default:jungletree'},
}
})
tonyka wrote:Maybe instead of trying not to grow close to the desert, you could do that to be near or in the desert, the block tree is transformed into another block a (dead tree) or stone ... so that the leaves fall ...
This would give greater visual diversity ...
Bas080 wrote:I consider it a could have. Although i was thinking different tree shape in that case.
I am thinking of adding vines to the mod. In that case I will merge the vines mod with the jungletrees mod. The vines will be drawn mc style but also plantlike style and not gangnam style.
irksomeduck wrote:Do these spawn in already explored areas?
What do you mean with unusual placement
irksomeduck wrote:Do these spawn in already explored areas?
GloopMaster wrote:because "they were boring"
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