VanessaE wrote:If you remove any blocks/objects, please move them to a separate mod with aliases or compatible node names so those of us who have the existing mod can avoid worlds full of unknown blocks :-)
I will not change remove anything
VanessaE wrote:If you remove any blocks/objects, please move them to a separate mod with aliases or compatible node names so those of us who have the existing mod can avoid worlds full of unknown blocks :-)
jojoa1997 wrote:Aqua wrote:As soon as I get back I'm going to remake this mod(completely new textures, remove the TV, maybe add jojoa1997's titanium display blocks, remove the plates and tougher titanium, increase rarity, add anything you suggest and fix up the first to posts to make it cleaner!)
Could you make it where if someone has both of our mods that the one in yours doesn't show up because I would liked the update but not top have to get rid of d display blocks. Maybe you could make the init load a file that has my display blocks but only if display blocks is not installed
if dofile(minetest.get_modpath("display_blocks").."/init.lua"); == true then
dofile(minetest.get_modpath("display_blocks").."/init.lua");
else
dofile(minetest.get_mod path("titanium").."/display");
end
jojoa1997 wrote:Um did you update the sword's attack system.
heavy gale wrote:Aqua wrote:Because omploader doesn't work anymore.
Your Dropbox links are broken, too. :/
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