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[Mod] Decoplants [decoplants]

PostPosted: Sat Sep 22, 2012 04:39
by Josh
Hello

This mod will introduce 12 decorational plants to minetest, these decoplants can be crafted by placing 8 leaves in square
shape in your crafting table, then put any dye in the middle and it will make a decoplant of it's color
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Video by David: http://www.youtube.com/watch?v=3knpOW0a9Os
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Download Link: https://dl.dropbox.com/u/102401091/decoplants.zip
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Screenshot: https://dl.dropbox.com/u/102401091/screenshot_2886543735.png
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License: WTFPL
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PostPosted: Sat Sep 22, 2012 04:43
by InfinityProject
set up your screenshot like this: ["img=decoplant"]https://dl.dropbox.com/u/102401091/screenshot_3963243559.png["/img"]
Without the quotation marks. You'll get this:
[img=decoplants]https://dl.dropbox.com/u/102401091/screenshot_3963243559.png[/img]

PostPosted: Sat Sep 22, 2012 07:00
by Aqua
:) +1 brings much needed color into minetest :) great work

PostPosted: Sat Sep 22, 2012 19:37
by Topywo
Josh wrote:Hello

Here i present my first mod it adds not 1 not 2 not 3 but 4 Decorative plants!
You can look at the crafting recipes in the Readme file (i don't think iv'e got the crafting working yet)
You need to put a i in all four crafting receipes
{'stick', 'stick', 'stick'},
{'stick', 'leaves', 'stick'},
{'st
ick', 'stick', 'stick'},

If the crafting dosen't work you can use creative mode to get them!

Here's is the download link https://dl.dropbox.com/u/102401091/decoplants.zip

Plus a screenshot https://dl.dropbox.com/u/102401091/screenshot_3963243559.png

Have fun!

I plan to add more exciting feature's! such as glowing decoplant's (when i learn how to) --> light_source = (see for example the glowglass in the moreblocks mod) I also plan on making more mod's!

And you are free to do whatever you wan't with this mod.

I also used one of VanessaE's junglegrass texture's as a rough guide.

-Josh

PostPosted: Sun Sep 23, 2012 03:08
by Josh
Aqua wrote::) +1 brings much needed color into minetest :) great work


Thank's Aqua glad you like it.

PostPosted: Sun Sep 23, 2012 03:12
by Josh
Topywo wrote:
Josh wrote:Hello

Here i present my first mod it adds not 1 not 2 not 3 but 4 Decorative plants!
You can look at the crafting recipes in the Readme file (i don't think iv'e got the crafting working yet)
You need to put a i in all four crafting receipes
{'stick', 'stick', 'stick'},
{'stick', 'leaves', 'stick'},
{'st
ick', 'stick', 'stick'},

If the crafting dosen't work you can use creative mode to get them!

Here's is the download link https://dl.dropbox.com/u/102401091/decoplants.zip

Plus a screenshot https://dl.dropbox.com/u/102401091/screenshot_3963243559.png

Have fun!

I plan to add more exciting feature's! such as glowing decoplant's (when i learn how to) --> light_source = (see for example the glowglass in the moreblocks mod) I also plan on making more mod's!

And you are free to do whatever you wan't with this mod.

I also used one of VanessaE's junglegrass texture's as a rough guide.

-Josh


Oh so that's why crafting was not working thank's for the info Topywo. I also wan't to change the crafting recipe's so it would match the dye colours in the default game. How would i do that?

PostPosted: Sun Sep 23, 2012 04:08
by Josh
Crafting will still not work

PostPosted: Sun Sep 23, 2012 04:30
by Josh
Minor change made. Added a Pink Decoplant. This is not Version 2. EDIT: This is Version 2

PostPosted: Sun Sep 23, 2012 08:03
by Topywo
Josh wrote:Crafting will still not work


You need to use the mod name before the craft items, instead of only the item name. Example:

{'default:stick', 'default:stick', 'default:stick'},
{'default:stick', 'default:leaves', 'default:stick'},
{'default:stick', 'default:stick', 'default:stick'},

I found this out by comparing your code with the crafting code in the default init.lua.

PostPosted: Mon Sep 24, 2012 03:05
by Josh
Thank's for the info Topywo. I also would like to know what are the default names of the default dyes in creative mode?

PostPosted: Mon Sep 24, 2012 04:09
by Josh
Forget about the dyes thing. I have made a new update which has simpler crafting. The crafting now works!

PostPosted: Mon Sep 24, 2012 04:49
by Josh
What other things would anyone like to see in this mod?

PostPosted: Mon Sep 24, 2012 04:59
by cornernote
nicer textures

PostPosted: Mon Sep 24, 2012 04:59
by Josh
cornernote wrote:nicer textures


Good idea. I would like to make the texture's look better. Is there anyway i can improve the resolution?

PostPosted: Wed Sep 26, 2012 04:08
by Josh
New Update! This contains 3 new plants they are Cyan, Gold and Light Green!

PostPosted: Fri Sep 28, 2012 02:25
by Aqua
How do u change colours of the decoplants

PostPosted: Fri Sep 28, 2012 02:59
by Josh
I open mtpaint graphic editor (on linux that's what i use for graphics) Then i open any decoplant image and change the colour
with the pencil tool. Then i save it in the texture's folder under a different name then i register the new decoplant in init.lua and Viola!
a new plant has been added.

PostPosted: Mon Oct 08, 2012 02:21
by Josh
Nightfighter wrote:Thx with the tutorial of the deco plant Adam!+3


Im actually Josh. But your welcome!

PostPosted: Mon Oct 08, 2012 03:14
by Nightfighter
Sorry josh!

PostPosted: Mon Oct 08, 2012 03:16
by Josh
Nightfighter wrote:Sorry josh!


That's alright :)

PostPosted: Mon Oct 08, 2012 03:39
by Josh
Good news! Decoplants is now at version 0.5!! This download contains not 1 but 2 very exciting decoplants just waiting to decorate your house. They are (Drum Roll) Ivory and Silver!

PostPosted: Tue Oct 09, 2012 03:03
by Josh
Could a moderater please move this to mod releases?

PostPosted: Tue Oct 09, 2012 04:41
by Aqua
to make glowing decoplants add this "light_source = 15," that'll be cool

PostPosted: Tue Oct 09, 2012 13:41
by PilzAdam
Aqua wrote:to make glowing decoplants add this "light_source = 15," that'll be cool

The maximal value for light_source is 14...

PostPosted: Wed Oct 10, 2012 02:04
by Josh
Aqua wrote:to make glowing decoplants add this "light_source = 15," that'll be cool


I will actually do that.

PostPosted: Wed Oct 10, 2012 02:39
by SegFault22
What if, instead of being crafted, the plants spawn at random and can be ''dyed'' to make decorational plants?
:D

PostPosted: Wed Oct 10, 2012 02:53
by Josh
Hmm.....well maybe that would be good. Would it be best to use unified dyes or the default mod?

PostPosted: Wed Oct 10, 2012 03:24
by SegFault22
Unified dyes if you want a large variety; default dyes if you want less non-default dependencies.

PostPosted: Mon Oct 22, 2012 03:11
by Josh
Just to let you know that if anyone can make better texture's i will add them.

PostPosted: Wed Oct 24, 2012 03:14
by Josh
Very Special Update!!
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I probably should have done this at christmas....but anyway.
This will add a christmas decoplant. It even has a special crafting recipe:
L= Leaves
SI= Steel Ingot
LLL
LSIL
LLL
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Isn't that cool?