collisionbox = {-0.8, -1, -0.8, 0.9, 0.55, 0.9},
...
visual_size = {x=2.375, y=3.125},
rubenwardy wrote:I will be adding support for this in my food mod.
by the way, you can use this technique to check if a mod is installed.
Are you saying that I put an abnormal brain into a seven and a half foot long, fifty-four inch wide GORILLA?
Ragnar wrote:great for jails as well...
tell me it isnt breakable with hand...
PLEASE!
groups = {snappy=2,cracky=2,oddly_breakable_by_hand=2},
groups = {snappy=2,cracky=2},
Ragnar wrote:ok :D
great for jails as well...
tell me it isnt breakable with hand...
PLEASE!
minetest.register_node("jail:bars", {
description = "Jail Bars",
drawtype = "glasslike",
tiles = {"jail_bars.png"},
inventory_image = "jail_bars.png",
wield_image = "jail_bars.png",
is_ground_content = true,
groups = {cracky = 1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_craft({
output = 'jail:bars 4',
recipe = {
{'default:steel_ingot','','default:steel_ingot'},
{'default:steel_ingot','','default:steel_ingot'},
{'default:steel_ingot','','default:steel_ingot'},
}
})
pop_harte wrote:i have already 3D cows like minecraft so i don't like this mod i have a better one who adds creepers too.
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